100% Orange Juice
#1 Needed thing - In-Game Tutorial + some other minor feedback
First of all - love the updates, big improvement to the core mechanics of the game, really helps balance out some of the characters that suffered from sharing the same card pool as the quests and adds nice additional content.

Tutorial

However, if you are not already planning on it, i really want to emphasise how much an in-game tutorial is needed for this mode. Unfortunately, it is very hard for new players to learn and get into this mode, which is one of the reasons its not more popular. I usually have to spend at least 1 full game explaining all of the rules and mechanics to a new player before they have any chance to play and a lot of players get confused and give up on the mode before they ever gave it a chance.

Please consider adding in a solo, 1 game tutorial for the game mode that new players can play by themselves before jumping into a live multiplayer game. It should include individual basic explanations of: Fame, Normas, Quests, Bountys, PVP, Shops, Stars as a currency, Tile Boss, Invader. More specific details can be picked up through playing, but this would at least give new players a base knowledge to start playing multiplayer without being totally lost.

Smaller Criticisms/Changes needed:

-Quest cards are too easy to accidentally discard by clicking on them. Instead of being discarded by clicking on them, to discard it should be a small button above the card (such as on Suguri 2B Years, Aru Scrambled or Marc Pilot's Hyper)

- Fishing should give Fame - As somebody who likes the Fish a Fish event, it seems totally redundant to have it at the moment as it just drags out the game for a few extra stars. It makes sense that people could earn fame by being a famous fisher. It would mean that fish-a-fish would actually speed up the game rather than making it unnecessarily long.

-New Field Invader a little too weak - i've found this raider to be too weak so far, Harbringer is much more threatening at the moment and feels like a 'better' boss. Since he's supposed to be a bounty hunter himself, perhaps give him some strong cards to use so it feels more like fighting against another player (pudding, Portable Pudding, Sprint, Axel Hyper would all work).