Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
I've had auto-culling turned off, and been caught up in dealing with a situation and not micro-managing my vivarium. Invariably it gets full, and the 1st to go are the oldest & highest quality specimens since they take up the most room.
I turn autoculling on... and same thing. I had carefully shepherded 3 void worms from nymph to troika, along with some crystals and cuthoilds. Got into an ugly war with a neighbor, and by the time I remembered to check my vivarium, they were chock full of commons and rares, all the higher tier ones having been culled.
The culling feature needs an option that includes quality. If the collection can auto sell items based on rarity that are in storage, why can't the vivarium be set to do the same?
On a personal preference thing, I'd also just like it if I could have an easier time keeping my first or favorite named space fauna