ANEURISM IV
4月19日 14時20分
Version 13b
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No tweaks to amenacyte gain?
PBF Guy の投稿を引用:
COME ON MAN, WHEN ARE YOU REMOVING THE HIJACKER FROM THE DEALERNET??

The_MixMaster™ の投稿を引用:
No tweaks to amenacyte gain?

A dev just said in the discord server that this was an unexpected patch to fix an issue with disconnecting
The_MixMaster™ の投稿を引用:
No tweaks to amenacyte gain?
How much lower do they need to be?
Scum is 3 , controller is 8 what do you want?
Migget の投稿を引用:
How much lower do they need to be?
Scum is 3 , controller is 8 what do you want?

I think the big issue was moved from fate prices to the slow gain of anam; 10% for each laundry? 10% for 1 food stock in the RF and 10% for each lunch made? 80% for 1 metalworks product put in a crate? Signing crates in general no longer rewards anam?

There's more ways to earn anam that I can't remember or do not know the sense value for (e.g loading distillery crates), but either way getting anam just as a prole is extremely painful now. These tweaked rates mean more people are just going to be scum because it's only 3 anam and grinding for 5 more anam just to be a controller, and people as any cortex role will suffer because one patrol gives 10% of one anam; If you spawn as controller you have to do 80 patrols to get your anam investment back.

There also seems to be a trend with the newly de-inflated economy (which comes from 13a) in which every 10% of an anam gives 1 credit; filling one crate at metalworks gives you 320% of anam, or 32 credits. And don't forget taxes, of course.
BunnyAlex321 の投稿を引用:
Migget の投稿を引用:
How much lower do they need to be?
Scum is 3 , controller is 8 what do you want?

I think the big issue was moved from fate prices to the slow gain of anam; 10% for each laundry? 10% for 1 food stock in the RF and 10% for each lunch made? 80% for 1 metalworks product put in a crate? Signing crates in general no longer rewards anam?

There's more ways to earn anam that I can't remember or do not know the sense value for (e.g loading distillery crates), but either way getting anam just as a prole is extremely painful now. These tweaked rates mean more people are just going to be scum because it's only 3 anam and grinding for 5 more anam just to be a controller, and people as any cortex role will suffer because one patrol gives 10% of one anam; If you spawn as controller you have to do 80 patrols to get your anam investment back.

There also seems to be a trend with the newly de-inflated economy (which comes from 13a) in which every 10% of an anam gives 1 credit; filling one crate at metalworks gives you 320% of anam, or 32 credits. And don't forget taxes, of course.

Okay I didn’t realize it was that ♥♥♥♥♥♥, (I’m a scum main)
I thought it was p good initially , I do like seeing a lot of proles instead of 10 bankers and 30 cortex but I hate having to grind an hour. I agree that signing crates should be brought back.
I have faith they’ll find a middle ground.
Sleggie  [開発者] 4月20日 7時53分 
Migget の投稿を引用:
BunnyAlex321 の投稿を引用:

I think the big issue was moved from fate prices to the slow gain of anam; 10% for each laundry? 10% for 1 food stock in the RF and 10% for each lunch made? 80% for 1 metalworks product put in a crate? Signing crates in general no longer rewards anam?

There's more ways to earn anam that I can't remember or do not know the sense value for (e.g loading distillery crates), but either way getting anam just as a prole is extremely painful now. These tweaked rates mean more people are just going to be scum because it's only 3 anam and grinding for 5 more anam just to be a controller, and people as any cortex role will suffer because one patrol gives 10% of one anam; If you spawn as controller you have to do 80 patrols to get your anam investment back.

There also seems to be a trend with the newly de-inflated economy (which comes from 13a) in which every 10% of an anam gives 1 credit; filling one crate at metalworks gives you 320% of anam, or 32 credits. And don't forget taxes, of course.

Okay I didn’t realize it was that ♥♥♥♥♥♥, (I’m a scum main)
I thought it was p good initially , I do like seeing a lot of proles instead of 10 bankers and 30 cortex but I hate having to grind an hour. I agree that signing crates should be brought back.
I have faith they’ll find a middle ground.

I will look into this!
Sleggie の投稿を引用:
Migget の投稿を引用:

Okay I didn’t realize it was that ♥♥♥♥♥♥, (I’m a scum main)
I thought it was p good initially , I do like seeing a lot of proles instead of 10 bankers and 30 cortex but I hate having to grind an hour. I agree that signing crates should be brought back.
I have faith they’ll find a middle ground.

I will look into this!


Yo dev , we love you man! Keep doing what you do. Best game I’ve played in awhile!!!
Sleggie の投稿を引用:
Migget の投稿を引用:

Okay I didn’t realize it was that ♥♥♥♥♥♥, (I’m a scum main)
I thought it was p good initially , I do like seeing a lot of proles instead of 10 bankers and 30 cortex but I hate having to grind an hour. I agree that signing crates should be brought back.
I have faith they’ll find a middle ground.

I will look into this!
peak dev interaction, you guys are great
Hey dev, after this update - all servers started to be unplayble, all servers are lagging
Redgrave の投稿を引用:
Hey dev, after this update - all servers started to be unplayble, all servers are lagging
Not for me? I’m in the us, where are you from?
Focus on game stability first and foremost, but do you think in the future there might be additional neutral fates? Like maybe an upgraded prole who can carry more (40kg~?) or some silly goofballs who worship a tungsten cube and keep it fed with metal ingots to increase ore spawns
Can you add a role to the death side like an specter who haunts to possess and an exorcist to counter the specters?
yo exorcist for corpses sounds crazy
BUMP
bump a line of fried ants
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投稿日: 4月19日 14時20分
投稿数: 27