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what a swell idea...
also what do you think people are made of, pudding? people have gotten shot in the head and lived and you're telling me you think people fold from a single blunt impact
but if were make an immersive sim then it should be i dont know immersive? sorta breaks the immersion when weapons deal next to no damage.
but i suppose that's just being pedantic. Either way i'm unsure if shortening time to kill is a good idea when you're playing a game with no rules and where its entirely possible for a gang of proles to mob the entire server to death if they feel like it since proles are free to play as but cortex aren't
i'm debating...
point is if they called it that by law thats what they have to make. peroid
Might be too subjective, i'm unsure. It's no Space Station 14, i know that much.
but my arguement stands if you wanna call it an immersive sim then great! make it immersive.
if not also great then take it off the steam store page as an immersive sim. and blance the game around it being an rp game. dis-allow the use of weapons from lower class force them to be the worker's disallow stealing or taking of items from players that either A) were not killed. and B) they have picked up the item once. owner ship should be tied to items they picked up and no option of picking up items should be granted to players that have put in the work to do it. removing metal stealing. removing cloth stealing. removing stealing of iteams you wanna put in your locker but it being full fish stealing when you go to turn them in.
increase how many jobs there are so the economy of the game doesnt just break like it is now. it would allow for more interesting moments to happen with in the game and make it fit the rp game they want it too be.
This already happens with the pickaxe