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you could rebuild the parts of your base to fixx it but you want to go and play starfiled. soooo~ laters when you´re back i guess =3.
This update really really borked my previous one though. I can't go on the ladder chutes anymore without it bugging out. I can go up but not down, and eventually it just teleports me outside of the base and into the water, for no reason. (I have no teleporters in that base).
Not gonna like this answer but honestly we're probably just gonna have to build new bases. IDK if it's just an issue with the previously placed building parts or if the parts themselves are bugged, but there's little that can be done unless HG puts out some kind of fix but I don't think they will.
Like I said, my underwater base has always been pretty buggy.
What? It's an open world survival game, of course base building is a big part of that. Like every other open world survival game. What a dumb comment.
Obviously OP took time previously building a base and enjoyed it. There's nothing wrong with that. I like my underwater base too and don't want it ruined by the update either. It was. That can be frustrating. It is what it is but telling us "well you're wrong for building the base" isn't constructive at all and literally accomplishes nothing but spreading salt.
This game's primary focus was (and still is) exploration and survival. Whatever "of-course-part-of-" inclusions you come up with in your head have nothing to do with that.
i personally dont use bases on planets anymore ever since they turned freigthers into a moveable base.
i mean, they borked freighters everynowandthen aswell interior wise but its usually easily fixxed by just take the rooms away and just putt them back downb and its fixxed o..o.
atleast thats how it worked for me all the time.
tho i really wanna find one of those new deep ocean planets and build an underwater base.
havent found one yet since ya need to do weird things to even unlock it in the first place like having atleast once resetted the universe (aka the purge), finishing artemis etc. and in existing galaxies are the new quests simply broken since it is tied to the first reset of the galaxy etc. xD
iunno what dev´s sometimes think when they implement stuff =X.
Base building is the most fleshed out aspect of No mans sky by far. Besides that there's little to do in the game once you've experienced the proc gen assets a few times.
Thats where the game has actual depth. Look at what amazing builds people can come up with dedication and skill.
There are a few reasons why NMS was an absolute disaster at launch and the main one was most likely the absence of base building.
Not if you carefully chose a terrain, skybox, grass color, plants etc to complement your build, and give you something pleasant to look at on your home planet. All of this is ruined with color and flora changes.
Also complex builds with lots of parts and tricky item placement can be insanely tedious to replicate. there are no world edit / copy pasting tools in NMS.
Giving you an empty wall, a bucket of paint and a paintbrush with nothing else is technically a very "bare bones" mechanic most people won't be able to accomplish much with, but it doesn't mean that some others can't create unbelievable masterpieces with it especially when they have the talent. So the only "depth" you see is the depth of an individual talent and not the game's design. Hell, they still haven't figured out the indoor lighting situation good enough (and probably never will).
its sadly tedius to unlock them expecially when you are on a character which did the atlas path already can it go very bad for you since the game thinks "you havent done that yet" but you did. ... no, the game is like no you didnt and its effectively blocked of and your only choise is (if you´re one of the unlucky ones) to start a new game and speedrun the atlas path and artemis.
they fixxed this issue in the unstable branch already but in the official version is this at the moment for many peoples broken.
Oh yea? According to whom? What's your source on this claim?