No Man's Sky

No Man's Sky

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MercuryE6b 1 Feb @ 4:05am
2
3
Really kills the desire
to play this game when the game developer ruins what you built with the "latest and greatest" addition. I can't even walk through my underwater base without splashing and half walking, half swimming my way through now. Wasn't this way before. What gives? Worlds Part 2? More like Worlds Destroyed Part 2. I don't care what is so special about this update. Means nothing if you ruin other aspects of the game and players hard work. Better off with Starfield at this rate. At least I expect things to be broke in that game.
Last edited by MercuryE6b; 1 Feb @ 4:08am
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Showing 1-15 of 82 comments
weiss 1 Feb @ 4:15am 
Originally posted by MercuryE6b:
to play this game when the game developer ruins what you built with the "latest and greatest" addition. I can't even walk through my underwater base without splashing and half walking, half swimming my way through now. Wasn't this way before. What gives? Worlds Part 2? More like Worlds Destroyed Part 2. I don't care what is so special about this update. Means nothing if you ruin other aspects of the game and players hard work. Better off with Starfield at this rate. At least I expect things to be broke in that game.
cool then go and play starfield instead and dont look for an even better planet with a deep ocean (which are ingame now oo) where you could have a bigger underwater base and can even drive better around with the submarine etc. where it makes now sense to even have one now.

you could rebuild the parts of your base to fixx it but you want to go and play starfiled. soooo~ laters when you´re back i guess =3.
Last edited by weiss; 1 Feb @ 4:16am
MercuryE6b 1 Feb @ 4:16am 
Originally posted by Hykril Tynyx:
You do realise this game is not "base-building simulator", right? And the building mechanic has always been more of an afterthought.
Then why offer it? QA is clearly a after thought as well. All I want is one under water base. That is it. That's apparently to much to ask for in a game that has that to offer. Even some of the ships are still bugged.
My underwater base has always been kind of buggy TBH.

This update really really borked my previous one though. I can't go on the ladder chutes anymore without it bugging out. I can go up but not down, and eventually it just teleports me outside of the base and into the water, for no reason. (I have no teleporters in that base).

Not gonna like this answer but honestly we're probably just gonna have to build new bases. IDK if it's just an issue with the previously placed building parts or if the parts themselves are bugged, but there's little that can be done unless HG puts out some kind of fix but I don't think they will.

Like I said, my underwater base has always been pretty buggy.
Lil Quack 1 Feb @ 4:16am 
Originally posted by Hykril Tynyx:
You do realise this game is not "base-building simulator", right? And the building mechanic has always been more of an afterthought.

What? It's an open world survival game, of course base building is a big part of that. Like every other open world survival game. What a dumb comment.
Chaosolous 1 Feb @ 4:20am 
I'll agree that telling someone that the way they're playing in the part of the sandbox that they enjoy is wrong, is not a helpful way to come into a topic, but it's also pretty much on par for the internet.

Obviously OP took time previously building a base and enjoyed it. There's nothing wrong with that. I like my underwater base too and don't want it ruined by the update either. It was. That can be frustrating. It is what it is but telling us "well you're wrong for building the base" isn't constructive at all and literally accomplishes nothing but spreading salt.
Last edited by Chaosolous; 1 Feb @ 4:23am
Originally posted by Lil Quack:
What? It's an open world survival game, of course base building is a big part of that. Like every other open world survival game. What a dumb comment.
I'd say what... or rather who is actually "dumb", but that'd get me a ban.

This game's primary focus was (and still is) exploration and survival. Whatever "of-course-part-of-" inclusions you come up with in your head have nothing to do with that.
MercuryE6b 1 Feb @ 4:27am 
Originally posted by weiss:
Originally posted by MercuryE6b:
to play this game when the game developer ruins what you built with the "latest and greatest" addition. I can't even walk through my underwater base without splashing and half walking, half swimming my way through now. Wasn't this way before. What gives? Worlds Part 2? More like Worlds Destroyed Part 2. I don't care what is so special about this update. Means nothing if you ruin other aspects of the game and players hard work. Better off with Starfield at this rate. At least I expect things to be broke in that game.
cool then go and play starfield instead and dont look for an even better planet with a deep ocean (which are ingame now oo) where you could have a bigger underwater base and can even drive better around with the submarine etc. where it makes now sense to even have one now.

you could rebuild the parts of your base to fixx it but you want to go and play starfiled. soooo~ laters when you´re back i guess =3.
A player shouldn't have to fix what the developer broke. As for Starfield. I expect things to be broke. So not a big surprise when they are. At least I get some mileage out of it. It's getting harder and harder to get myself to play NMS. This doesn't give me a reason to play. I went in to this update from HG expecting things to be better. Like "oh cool. A better view from my underwater base!" Boy was I let down.
MakiMaki 1 Feb @ 4:31am 
This is so close to deserving a clown award. Let's see how the story continues from here.
Originally posted by MercuryE6b:
A player shouldn't have to fix what the developer broke. As for Starfield. I expect things to be broke. So not a big surprise when they are. At least I get some mileage out of it. It's getting harder and harder to get myself to play NMS. This doesn't give me a reason to play. I went in to this update from HG expecting things to be better. Like "oh cool. A better view from my underwater base!" Boy was I let down.
So far, your save file seems to be ok and your character too, and the only thing affected is a superficial "base"... which, btw, can be easily disassembled and rebuilt. If you don't like the game updates, then find a "version" that is forever fixed in one iteration and play that one to your hearts content with no changes.
weiss 1 Feb @ 4:34am 
Originally posted by MercuryE6b:
Originally posted by weiss:
cool then go and play starfield instead and dont look for an even better planet with a deep ocean (which are ingame now oo) where you could have a bigger underwater base and can even drive better around with the submarine etc. where it makes now sense to even have one now.

you could rebuild the parts of your base to fixx it but you want to go and play starfiled. soooo~ laters when you´re back i guess =3.
A player shouldn't have to fix what the developer broke. As for Starfield. I expect things to be broke. So not a big surprise when they are. At least I get some mileage out of it. It's getting harder and harder to get myself to play NMS. This doesn't give me a reason to play. I went in to this update from HG expecting things to be better. Like "oh cool. A better view from my underwater base!" Boy was I let down.
well, you take the basepart into your pockets and place it back down=fixxed.

i personally dont use bases on planets anymore ever since they turned freigthers into a moveable base.
i mean, they borked freighters everynowandthen aswell interior wise but its usually easily fixxed by just take the rooms away and just putt them back downb and its fixxed o..o.
atleast thats how it worked for me all the time.

tho i really wanna find one of those new deep ocean planets and build an underwater base.
havent found one yet since ya need to do weird things to even unlock it in the first place like having atleast once resetted the universe (aka the purge), finishing artemis etc. and in existing galaxies are the new quests simply broken since it is tied to the first reset of the galaxy etc. xD

iunno what dev´s sometimes think when they implement stuff =X.
momopovich 1 Feb @ 4:36am 
Originally posted by Hykril Tynyx:
You do realise this game is not "base-building simulator", right? And the building mechanic has always been more of an afterthought.

Base building is the most fleshed out aspect of No mans sky by far. Besides that there's little to do in the game once you've experienced the proc gen assets a few times.

Thats where the game has actual depth. Look at what amazing builds people can come up with dedication and skill.

There are a few reasons why NMS was an absolute disaster at launch and the main one was most likely the absence of base building.
Last edited by momopovich; 1 Feb @ 4:37am
Originally posted by weiss:
well, you take the basepart into your pockets and place it back down=fixxed.

Not if you carefully chose a terrain, skybox, grass color, plants etc to complement your build, and give you something pleasant to look at on your home planet. All of this is ruined with color and flora changes.

Also complex builds with lots of parts and tricky item placement can be insanely tedious to replicate. there are no world edit / copy pasting tools in NMS.
Originally posted by momopovich:
Base building is the most fleshed out aspect of No mans sky by far. Besides that there's little to do in the game once you've experienced the proc gen assets a few times.

Thats where the game has actual depth. Look at what amazing builds people can come up with dedication and skill.

There are a few reasons why NMS was an absolute disaster at launch and the main was most likely the absence of base building.
You say "the most fleshed out" - I say "psych/sike" with a burst of laugh barely held within. Try placing down "half-stairs" or just "half-anything" to snap together and we'll see how aggravating that activity will become in seconds. So NOPE, not even close.

Giving you an empty wall, a bucket of paint and a paintbrush with nothing else is technically a very "bare bones" mechanic most people won't be able to accomplish much with, but it doesn't mean that some others can't create unbelievable masterpieces with it especially when they have the talent. So the only "depth" you see is the depth of an individual talent and not the game's design. Hell, they still haven't figured out the indoor lighting situation good enough (and probably never will).
Last edited by Hykril Tynyx; 1 Feb @ 4:51am
weiss 1 Feb @ 4:54am 
Originally posted by momopovich:
Originally posted by weiss:
well, you take the basepart into your pockets and place it back down=fixxed.

Not if you carefully chose a terrain, skybox, grass color, plants etc to complement your build, and give you something pleasant to look at on your home planet. All of this is ruined with color and flora changes.

Also complex builds with lots of parts and tricky item placement can be insanely tedious to replicate. there are no world edit / copy pasting tools in NMS.
if you did it once and wasnt lazy to do that will you do it for sure a 2nd ... and 3rd and 4th time and because you know it sooner or later happens it again because of [insert update here] do you it a 5th and 6th time. + op seems to love underwater bases anyways so~ he/she will mostlikely look for one of the deep ocean planets which are ... DEEEEEEEEEEEEEEEEEEEP ... not like those little puddles you find ... even when 80% of the planet is covered with water. on the old planets was it NEVER really deep. the new ocean planets ... are ... well deep xD.

its sadly tedius to unlock them expecially when you are on a character which did the atlas path already can it go very bad for you since the game thinks "you havent done that yet" but you did. ... no, the game is like no you didnt and its effectively blocked of and your only choise is (if you´re one of the unlucky ones) to start a new game and speedrun the atlas path and artemis.

they fixxed this issue in the unstable branch already but in the official version is this at the moment for many peoples broken.
Last edited by weiss; 1 Feb @ 4:55am
Originally posted by Hykril Tynyx:
Originally posted by Lil Quack:
What? It's an open world survival game, of course base building is a big part of that. Like every other open world survival game. What a dumb comment.
I'd say what... or rather who is actually "dumb", but that'd get me a ban.

This game's primary focus was (and still is) exploration and survival. Whatever "of-course-part-of-" inclusions you come up with in your head have nothing to do with that.

Oh yea? According to whom? What's your source on this claim?
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Date Posted: 1 Feb @ 4:05am
Posts: 82