Mirage Feathers
Final and complete feedback for Developers
I have completed the game. Here are all my comments on individual points:

Graphics: Very appealing, I have nothing to complain about. The effects look simply amazing. One wish: It should be clearer in the text who is currently speaking; this was a bit confusing at first. Alternatively, the characters could be introduced at the beginning. Overall, however, the graphics are a 10/10; I can't fault them.

Sound: The music is just great, and I also love the individual sounds, for example, when selecting a mode in the main menu or entering the game. I really enjoy such sounds because they differentiate it from movies. It's clear that this is a video game. My favorite music is the one over the clouds and from the trailer: https://www.youtube.com/watch?v=WLrff2gZejA. However, it has already been explained here that it is difficult to loop. That's fine with me. Rating: 10/10.


Story: I like the story and would love to see it continued in a sequel. For the price, I must say that this story is very well done; I have no complaints. More, please! Rating: 10/10.

Characters: On one hand, I would have liked to have more different characters to play with, but on the other hand, the game was offered at a very reasonable price, so I can't hold this against it. I would love to see more playable characters in the next installment, preferably with different abilities, weapon systems, etc. The characters are very appealing. One thing I would have loved is if their appearance could be customized. For next time, I'd appreciate more variety even if it means a higher price; I'm fine with that. However, considering the price, it remains a 10/10 because I believe that one should always consider the effort involved as well as the value for money.

Gameplay: This is probably the strongest aspect of the game because it was incredibly fun to play. It’s fantastic to engage in aerial battles, and even though I've completed the game multiple times, I want to keep playing it. I must admit that I used a controller with turbo function for the main weapon to get even more action out of the game; that was immensely fun. The effects and possibilities offered by the game are simply great. It was very interesting and new for me that you can fly further left or right and are not limited on-screen like before. That was totally refreshing and really awesome, and it's one of the reasons why I love this game so much—the freedom of flight! Please keep it up! Easily a 10/10, actually even more.

Tutorial: The tutorial was very good because you could easily try things out for yourself. I just would have liked an explanation of how the Overdrive system works and what the blue bar for the move (dodge) shield means. Otherwise, the tutorial was perfect. 8/10.

Skill System: The skill system is really great and even motivates you to keep playing since you have a goal. At the end of the game, some explanations are provided that answer certain questions. The explanations are easy to understand, and activating abilities is straightforward; I had no issues with that. The abilities themselves are very well chosen, interesting, and fun! 10/10.

Difficulty Level: The game is absolutely fair to players; I particularly like that it can be adjusted according to personal preference and that it is definitely possible to complete on hard mode. Thanks to the skills and other options, the game isn't too hard and from my personal perspective isn’t too easy either. It's absolutely important not to get stuck in a loop where you can't progress and just get frustrated because you can't defeat an enemy—even though I usually play difficult games. What matters here is how you play; this is the most important point for me because as a player you can shape your own experience of the game. Depending on how you play it, you'll be challenged more or less; it's definitely doable. 10/10.

Endless Mode: This additional challenge is a good pastime, and the options offered fit perfectly into gameplay after finishing the main story. There’s nothing here that I would complain about; on the contrary, the entire package is excellent. 10/10.

Summary
Mirage Feathers is an outstanding and incredibly good game. I am one of those players who are definitely interested in a sequel, and I sincerely hope that more will come out of it. As far as I understand, there will be a sequel—is that correct? Players who miss an exciting game on Steam should definitely grab this one; you can't go wrong with it. As a customer, I sincerely thank you for this game; it’s definitely a gift that should not be missed.
Last edited by Discord: Sowjeski; 15 Dec, 2024 @ 2:50pm
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Showing 1-2 of 2 comments
oyasumi製作所  [developer] 15 Dec, 2024 @ 9:06pm 
The overdrive is the equivalent of a bomb, which is used to clear the screen of all enemies and bullets. After that, the player will enter a weapon enhancement state, where the energy bar is automatically depleted (acting as a timer for the enhancement state), and half of the energy is automatically refilled when the energy is depleted.
Each dodge costs some energy.
The blue bar on the shield indicates the countdown to the shield's automatic disappearance, and since the shield was only added towards the end of development, it doesn't appear in the tutorial.
Discord: Sowjeski 16 Dec, 2024 @ 12:40pm 
Originally posted by oyasumi製作所:
The overdrive is the equivalent of a bomb, which is used to clear the screen of all enemies and bullets. After that, the player will enter a weapon enhancement state, where the energy bar is automatically depleted (acting as a timer for the enhancement state), and half of the energy is automatically refilled when the energy is depleted.
Each dodge costs some energy.
The blue bar on the shield indicates the countdown to the shield's automatic disappearance, and since the shield was only added towards the end of development, it doesn't appear in the tutorial.

Thank you for reply. Yes you are right I saw later the same. And 10000 thank yous for the game
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Showing 1-2 of 2 comments
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