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I know you're a bit annoyed with the fact we didn't fix the latest bugs on Monochroma but let me try to explain the situation. I think this annoys me big time as well, but currently I can't do anything.
We developed Monochroma in 2012-2014 for PC and we released the Xbox version in 2016. Later on our team has totally changed with a few exceptions. We started new projects, including lately to Circadian City.
Circadian City is funded entirely by a publisher (Way Down Deep) and the team working on that hasn't worked on Monochroma. I'm just a game designer/producer lacking any coding skills needed to fix the bugs for Monochroma.
That being said, we didn't forget about Monochroma. We will try to find a time to go back to that and fix whatever is needed if we can.
Monochroma was a single release project and we didn't plan to do anything after its launch. That's why we moved our whole pipeline to a continous development system for Circadian City so that we can keep developing, improving things, adding content and fixing bugs for a very long time in Circadian City.
Thank you for the time and effort you spent to clarify the problem, that makes fixing it much easier. I really hope we will make use of your detailed remarks soon and bring back the achievements and fix the messy registry entries.
Have a nice summer!
Burak