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报告翻译问题
Gameplay wise, battle loot is the best way to make money. Bigger battles mean bigger loot and prisoner ransoms. Be a mercenary and fight. Factions on the backfoot pay more, stronger factions are easier battles.
it gives 1% of your current stock of horses per day.
you can win some veeeery valueble horses from winning tournaments that are worth 15k- 20k each.
once you won a couple of those.. the perk will grow you more..
(if you aint selling them.. it will take about 70 days to double the stack you currently have.
so lets say you do 4 tournaments per week... (do a bit of save scumming to get the valueble horse types).. than you get 40 in the first 70 days.
after that no more tournaments needed.. 70 days more you have 80... 70 days more you have 160.. 70 days more 320.. and so on.
now if you REALLY want to profit from this you just ignore your travel speed load up as many horses as you can in your inventory (totally ignoring the herding penalty decreasing your party speed down to 1)
but I fully understand if you don't want to do that.. in that case having an infantry only army.. is advisable.. so you can carry 2 horses per troop.. (1 riding, 1 cargo)
i now am just over 200 army size and have 200 wotan hotbloods.. who generate me about 2 more each day.. which I can sell for over 20k each.. so thats veeery easy 40k/day.. and it took me not long at all to reach that.
(for food.. you can butcher the cheaper types of horse.. aka the cargo horses when they breed... so you won;t even have to buy that.. unless you want variation)
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the second best moneymaker is smithing.. but it will take a considerable investment first to get going. (if your not as obsessed like me with getting "it all" buying 2000 wood and 1000 Pugio daggers... will do the trick to train you up.
**
melt the daggors for materials.. and use the wood to craft into charcoal (make sure to pick the 2 wood -> 3 charcoal perk asap!
now craft 2 handed spears..and melt them down again... keep doing that until you unlocked all blueprrints for 2 handed spears..
once you have you should be able to craft spears that sell for 20-30k.. which should make you a tidy profit.
(as smithing needs a lot skipping days while in a city.. can be combined with the breeding horses one)
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You got the right idea. Just provoke villages to fight using forced recruitment/demand supply and within a few days you will have amassed a competent fighting force that is ready to take on lords.
After that you will not want for money.
Tournaments bets and sell the rewards you don't need/want.
For the early game, that'll get you some money.
For mid to late game Smithing will definitely be your money maker but be ready to travel a lot.
Pillaging villages can piss off your companions and other family members though. If their standings drop to low they could even leave your party. Companions and family with like cruel trait wouldn't mind, but others could.
Recruiting the Smith, Coalbiter or the Ill-Starred will give you decent companions that you can use for smithing. No risk, very high reward. If you train them in archery (xbow, for the smith) and two-handed weapon they also make excellent captains for a fian based playthrough. AND they can craft their own otherwise rare and expensive weapons for it.
You'll generally make enough to get by simply by fighting as much as possible. Even if it's just a few looters. Doesn't take that long to get clan tier high enough for mercenary contracts and from there you get more than enough money to sustain your party and buy nice toys for your characters from towns.
TLDR yeah merc work is just so much funner, you make money and actually get to play the game.
Best way to make cash and develop your character is imho start Merc as soon as possible.