Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Ray traced VTMB...
https://youtu.be/C9yeKBl_Lus?si=wz6pwmvKEZT-AICI

Happened upon this video, there's a short view of Bloodlines with ray tracing at 00:32.

Looks weird honestly... Thoughts on this "RTX remix" thing? Seems to me Nvidia is pushing some pointless tech just to make their cards more expensive.

Cause looking at the previews, the ray traced stuff looks kinda worse at times.
Seems gimmicky, with nothing to add, kinda like using ReShade to completely change how the game looks.

Anyway, there's a more in depth look later in the video.
What do you think?
Terakhir diedit oleh Vepar; 25 Sep @ 2:43pm
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Menampilkan 1-5 dari 5 komentar
i like the outside environments not so much indoors
Yeah, outside definitely looks a bit better. But totally kills the vibe for me. Now, since the only lights are from the streetlights, everything else is dark, it's too dark overall. Aren't vampires supposed to see in the dark better? You know, since they can't go in the sun, so, mostly live in the darkness...

Vanilla was lit as if it was daylight, it just happened to be night.

The characters in the video also have a weird shine on them, and weird round look to them, idk...

I guess this is still early, and maybe the final version would look better. We'll see i guess.
well you cant really blame the tech that the developers didnt put enough light sources
Diposting pertama kali oleh mushy:
well you cant really blame the tech that the developers didnt put enough light sources
Define "light sources" in this regard. Every engine has its own version of "light". What remix does is enables you to add your own light sources. It doesn't magically know what light is and how each engine handles it, so it doesn't rely on what the original had as a light source.

And there's a thing called global light too, so you're not limited to streetlights. So this was done like that on purpose, or it's not done yet. I wager the latter, especially because it's fancier to show RTX lighting when there's no other lights interfering.

You can see that in signs and everything that doesn't cast light in the original, but does in the remix. They had to do that by hand. You can even see in the RTX remix demos how light sources are added. Nothing to do with the developers of the original.
I will risk and rate it without watching - garbage

Developers took time, to create a visual design (models, lightning, coloring, textures)

And rtx dont understand any of those, nor old games need that technology at all

Resulting in a cheap looking fancy effect, that ruins picture overall
Terakhir diedit oleh ~⁧⁧kapacb; 16 Okt @ 7:05am
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Menampilkan 1-5 dari 5 komentar
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