Dominions 4

Dominions 4

 This topic has been pinned, so it's probably important
larzm 22 Mar, 2016 @ 5:32am
Dominions 4 Data Inspector
Now that Desura is dead, I am creating a thread here to track any issues or feedback for the Mod Inspector. for those that don't know, the inspector is a web-based interface to almost all of the games data. It is also possible to view modded data. The vanilla data is up-to-date. The mod viewing support has a few issues (event modding not supported yet for example).

Link to inspector[larzm42.github.io]

Project page[github.com]

Standalone inspector (64 bit)[drive.google.com]

Standalone inspector (32 bit)[drive.google.com]
Last edited by larzm; 29 May, 2020 @ 5:33am
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Showing 1-15 of 102 comments
oldrocker99 22 Mar, 2016 @ 8:54am 
Thanks fir this vaulable public service:steamhappy:
76561198257949942 23 Mar, 2016 @ 7:45am 
Is there any way to use it without needing to donwload the page? Because I haven't really good inthernet and accidental pressing backspace another time or shut downing PC is not what makes me happy. It will be cool to have, of course, web-based stuff but without really needing to have inthernet every time you need to check something. Also, you can't see the description and pictures of units or spells or etc without connection to web
waTTe 24 Mar, 2016 @ 4:06pm 
Welcome - this was somewhat below my radar till now, even though I visited Desura from time to time. Thanks for the anouncement and the tool.
larzm 24 Mar, 2016 @ 9:06pm 
Originally posted by meisteremin:
Is there any way to use it without needing to donwload the page? Because I haven't really good inthernet and accidental pressing backspace another time or shut downing PC is not what makes me happy. It will be cool to have, of course, web-based stuff but without really needing to have inthernet every time you need to check something. Also, you can't see the description and pictures of units or spells or etc without connection to web

I have uplaoded a dom4inspector standalone app. The link is in the first post. It is an offline version of the inspector.
76561198257949942 27 Mar, 2016 @ 6:24am 
Thanks)
Also, I found one mistake (maybe more and I just saw it once). At #2480 event there is a text
Effects:
Pathboost
Boost bood
Instead of Boost blood. And one question - it's hard sometimes to understand with things like "growth_req=-1" or "sloth_req=2". Is there any way to bring all this stuff to one scale, like all growth/death events in description will be on growth scale, all magic/drain on magic scale. Without needing to convert it with 2 part - what this event want and is that positive or negative number (it's quite upset that "misfortune_req=-2" means that you need "luck=2" instead of simply "misfortune=2" as you may think at the 1st time.
Red_Rob 27 Mar, 2016 @ 8:24am 
Wow, just saw that you made the app available for download! This is great, thanks Larzm. I probably use the Inspector daily, this will make things easier.
Zonk 24 Apr, 2016 @ 6:23am 
I just downloaded the standalone version, and I can't start it - message implies it's not compatible with Windows 10. Is it just me?
meglobob1 24 Apr, 2016 @ 6:43am 
Thanks for the Dom Inspector, its a fantastic resource.
Althaea 24 Apr, 2016 @ 7:06am 
Re: the standalone version. It isn't up-to-date with the online variant. However, it is apparently possible to download the project from .github as a zip file. If this is done, it can then be extracted into the resources/app/ folder of the standalone version, which will then update it to the most recent one (allowing you to filter for multiple property keys at once).

Originally posted by Zonk:
I just downloaded the standalone version, and I can't start it - message implies it's not compatible with Windows 10. Is it just me?

It works for me. Have you tried running it in Administrator mode?
Last edited by Althaea; 24 Apr, 2016 @ 7:08am
Zonk 24 Apr, 2016 @ 7:32am 
I think the issue might be I have a 32-bit system, and the executable is 64. Assuming that is the problem, any chance I could get a x32 executable?
larzm 24 Apr, 2016 @ 1:15pm 
Yeah, the version I posted is 64-bit. I'll see what I can do about a 32-bit version.
Red_Rob 24 Apr, 2016 @ 2:04pm 
Hi Larzm, just in case you weren't aware Desura is back and there has been some activity in the thread there.

I mentioned there that whenever I try and add a mod to the Inspector app I get the error "Error reading mod dir: mods/". Is there a quick fix I can implement for this? Also the inspector has been updated by Tom_Clancy_is_Dead to allow multiple searches, is there any chance the app could be updated to include this?

Thanks for all your hard work Larzm, it's greatly appreciated.
Althaea 25 Apr, 2016 @ 12:40pm 
I will repeat R_R's request for any information people may have on getting the offline version to read mods, since I've run into the same issue.

I mean, it shouldn't be particularly necessary, but I'm fond of the NationGen project, and generation 100 nations at once and going through them with the Inspector is the quickest way to examine as many of them as possible - but I suspect the off-line version would load them quicker.

Originally posted by Red_Rob:
Also the inspector has been updated by Tom_Clancy_is_Dead to allow multiple searches, is there any chance the app could be updated to include this?

This is what I was talking about above:

Re: the standalone version. It isn't up-to-date with the online variant. However, it is apparently possible to download the project from .github as a zip file. If this is done, it can then be extracted into the resources/app/ folder of the standalone version, which will then update it to the most recent one (allowing you to filter for multiple property keys at once).

Basically, I got my off-line version to update by downloading the github project as a .zip file; an option that is displayed on that page. The files contained by the zip all belong in the resources/app/ folder that should be found wherever you installed the standalone/offline version.

It works, though I don't have any idea how to get it to read mods, either.
Last edited by Althaea; 25 Apr, 2016 @ 12:42pm
Zonk 27 Apr, 2016 @ 5:32am 
Related to what Algulod is suggesting (and sorry to keep requesting features), but I think it would be great if, when uploading mods through the online inspector, we had to option to also upload the sprites for graphical reviews.

Of course they would be offloaded when the page is closed (like I assume the .dms are).
Termatophylax 27 Apr, 2016 @ 7:06am 
32-bit offline version would be a gift of Heaven...
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