The Talos Principle

The Talos Principle

View Stats:
delobe 8 Apr, 2015 @ 5:00pm
Desktop window manager error window
Hi,

Desktop window manager keeps on taking me out of the game to a blank error window (that gets bigger the more I move it around)

This only happens when playing this game. I am running my pc overclocked, and it is dual monitor.

Here is the log:



-------- START OF LOG --------

00:52:31 LOG: Core version: $Version: Talos_PC_distro; Talos-Windows-Final; 226087 2015-03-31 17:27:03 @builder14; Win32-Static-Final-Default$
00:52:31 LOG: Command: $
00:52:31 LOG: Initializing timer.
00:52:31 LOG: QueryPerformanceFrequency: 3321484
00:52:31 LOG: Timestamp: 2015/04/09 00:52:30
00:52:31 LOG: Binary name: Talos.exe
00:52:31 LOG: Binary soft path: Bin/
00:52:31 LOG: Binary hard path: C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\
00:52:31 LOG: Application directory: C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\
00:52:31 LOG:
00:52:31 LOG: * OS...
00:52:31 LOG: Name: Windows 7
00:52:31 LOG: Kernel: WinNT (64-bit)
00:52:31 LOG: Version: 6.1, build 7601
00:52:31 LOG: Misc: Service Pack 1
00:52:31 LOG:
00:52:31 LOG: * CPU...
00:52:31 LOG: Vendor: GenuineIntel
00:52:31 LOG: Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
00:52:31 LOG: Type: 0, Family: 6, Model: 10, Stepping: 9
00:52:31 LOG: Clock: 3.40 GHz
00:52:31 LOG: Cores: 4
00:52:31 LOG: CMOV: Yes
00:52:31 LOG: SSE: Yes
00:52:31 LOG: Invariant TSC: Yes
00:52:31 LOG:
00:52:31 LOG:
00:52:31 LOG: * Memory...
00:52:31 LOG: Total physical memory: 16344 MB
00:52:31 LOG: Free physical memory: 11697 MB
00:52:31 LOG:
00:52:31 LOG: Created thread 9096(ResourceGeneration).
00:52:31 LOG: Created thread 13424(ResourceFreeing).
00:52:31 LOG: Created thread 12820(ResourceStreaming).
00:52:31 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\GameEnv_Steam.dll".
00:52:31 INF: Encoded user ID = 18b7ec7d:716ae417
00:52:31 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
00:52:31 LOG: Created thread 13292(ResourceLoader).
00:52:31 LOG: Loading cvars from "$C:/Program Files (x86)/Steam/userdata/123287950/257510/local/Talos.ini".
00:52:31 LOG: Trying to set display mode 1920x1200(fullscreen)...
00:52:31 INF:
00:52:31 INF: * Desktop settings...
00:52:31 INF: Color depth: 32-bit
00:52:31 INF: Desktop resolution: 1920 x 1200
00:52:31 INF: Virtual screen: 3840 x 1200
00:52:31 INF: Monitors attached: 2
00:52:31 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\GfxD3D11.dll".
00:52:31 LOG: Content/CachedShaders_PC_Talos.gro: 10469 files, signature: OFFICIAL
00:52:31 LOG: Zip file system updated in 0.12 seconds.
00:52:31 LOG: Loaded "D3D11.dll".
00:52:31 LOG: Loaded "D3DCompiler_43.dll".
00:52:31 LOG: Loaded "D3DX11_43.dll".
00:52:31 LOG: Loaded "DXGI.DLL".
00:52:31 LOG: GPU #1: NVIDIA GeForce GTX 670 from nVidia
00:52:32 INF:
00:52:32 INF: Direct3D 11:
00:52:32 INF: Deferred contexts: supported by driver
00:52:32 INF: Concurrent resource creation: supported
00:52:33 INF:
00:52:33 INF: Gfx API: Direct3D 11
00:52:33 INF: Resolution: 1920 x 1200
00:52:33 INF: Vendor: nVidia (0x10DE)
00:52:33 INF: Driver: Direct3D 11 (11.0 features) (0x1189)
00:52:33 INF: Renderer: NVIDIA GeForce GTX 670
00:52:33 INF: Version: 0.0.0.35135
00:52:33 INF: Video memory size: 1984 MB
00:52:33 INF: Available for textures: 4038 MB
00:52:33 INF: Shader model version: 5.0
00:52:33 INF: Active GPU(s): 1
00:52:33 INF: Allowed memory size used for streaming: 2048.0 MB
00:52:33 INF: Driver version: 34052 (required: 30600)
00:52:33 LOG: Processing file Content/Talos/Config/SystemCompatibility.lua
00:52:33 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\SfxXAD.dll".
00:52:33 LOG: Loaded "X3DAudio1_7.dll".
00:52:33 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\SfxSWM.dll".
00:52:33 LOG: Initialized mixer output with 6 output channels.
00:52:33 LOG: Created thread 15008(SoftwareMixer).
00:52:33 INF:
00:52:33 INF: Sfx API: XAudio2
00:52:33 INF: Software mixer: enabled
00:52:33 INF: Current device: Speakers (Sound Blaster Recon3Di) ({0.0.0.00000000}.{a949315a-c3ab-426a-8b78-4315f4cfb0f9})
00:52:33 INF: Available devices:
00:52:33 INF: 0: Speakers (Sound Blaster Recon3Di) ({0.0.0.00000000}.{a949315a-c3ab-426a-8b78-4315f4cfb0f9})
00:52:33 INF: 1: SPDIF-Out (Sound Blaster Recon3Di) ({0.0.0.00000000}.{83acc74c-cbea-49f6-90e9-7ad545fb7742})
00:52:33 INF: 2: DELL U2415-0 (NVIDIA High Definition Audio) ({0.0.0.00000000}.{a24d3ca9-39cc-4b4c-a1e9-9758e09fd073})
00:52:33 INF: 3: DELL U2415-4 (NVIDIA High Definition Audio) ({0.0.0.00000000}.{5e55f6b0-a7b1-4ae2-b1af-c930e6366e2e})
00:52:33 INF: Mixer frequency: 44100 Hz
00:52:33 INF: Mixer voices: 0
00:52:33 INF: Max sound sources: 35
00:52:33 INF: Max total volume: 3
00:52:33 INF: Speaker config: 5.1 (surround with subwoofer)
00:52:33 INF: Environment FX: enabled
00:52:33 INF: Current environment: Padded cell
00:52:33 INF:
00:52:33 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\Talos_Project.dll".
00:52:33 LOG: Content/CachedShaders_PC_Talos.gro: 10469 files, signature: OFFICIAL
00:52:33 LOG: Content/Talos/All_01.gro: 4110 files, signature: OFFICIAL
00:52:33 LOG: Content/Talos/All_02.gro: 4057 files, signature: OFFICIAL
00:52:33 LOG: Content/Talos/All_03.gro: 4217 files, signature: OFFICIAL
00:52:33 LOG: Content/Talos/All_224995.gro: 2244 files, signature: OFFICIAL
00:52:33 LOG: Content/Talos/All_226087.gro: 41 files, signature: OFFICIAL
00:52:33 LOG: Zip file system updated in 0.17 seconds.
00:52:33 LOG: 1 dependency databases loaded and merged in 0.04 seconds.
00:52:33 LOG: Locale: enu
00:52:33 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\CodecAudio_Vorbis.dll".
00:52:33 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
00:52:33 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\CodecVideo_Null.dll".
00:52:33 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
00:52:33 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\Input.dll".
00:52:33 LOG: Loaded "xinput1_3.dll".
00:52:33 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
00:52:33 LOG: Controller name: Microsoft X-Box 360 pad
00:52:33 LOG: Config file loaded successfuly.
00:52:33 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
00:52:33 LOG: Controller name: Microsoft X-Box 360 pad
00:52:33 LOG: Config file loaded successfuly.
00:52:33 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
00:52:33 LOG: Controller name: Microsoft X-Box 360 pad
00:52:33 LOG: Config file loaded successfuly.
00:52:33 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
00:52:33 LOG: Controller name: Microsoft X-Box 360 pad
00:52:33 LOG: Config file loaded successfuly.
00:52:34 LOG: Module 'Bin/Input.module' loaded in '0.61' seconds.
00:52:34 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\ProcRender.dll".
00:52:34 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\The Talos Principle\Bin\Shaders.dll".
00:52:34 LOG: Module 'Bin/Shaders.module' loaded in '0.03' seconds.
00:52:34 LOG: Module 'Bin/ProcRender.module' loaded in '0.05' seconds.
00:52:34 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
00:52:34 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
00:52:34 LOG: Obtained menu streaming precache data from Content/Talos/MenuStreamingPrecache.rsc (0 resources).
00:52:34 LOG: Alienware LightFX is not installed.
00:52:34 LOG: Module 'Bin/Talos_Project.module' loaded in '0.98' seconds.
00:52:34 LOG: Created thread 14320(GameDataJobs).
00:52:34 LOG: cvarShowDiffs()
00:52:34 LOG: crm_fDensityBias = 1.05 (1)
00:52:34 LOG: crm_fDistanceBias = 1.05 (1)
00:52:34 LOG: d3d_bTripleBuffering = 1 (0)
00:52:34 LOG: efx_bSharpStreaks = 1 (0)
00:52:34 LOG: efx_fOcclusionBufferScale = 1 (0.75)
00:52:34 LOG: efx_iBloom = 4 (3)
00:52:34 LOG: efx_iMaxRippleSources = 20 (10)
00:52:34 LOG: efx_iOcclusionBlur = 2 (1)
00:52:34 LOG: efx_iStreaksQuality = 3 (2)
00:52:34 LOG: gam_bAllowArmorItems = 1 (-1)
00:52:34 LOG: gam_bAllowHealthItems = 1 (-1)
00:52:34 LOG: gam_bAllowJoinInProgress = 0 (-1)
00:52:34 LOG: gam_bAllowPowerupItems = 1 (-1)
00:52:34 LOG: gam_bAllowSeriousBombItems = 1 (-1)
00:52:34 LOG: gam_bAmmoStays = 1 (-1)
00:52:34 LOG: gam_bArmorStays = 1 (-1)
00:52:34 LOG: gam_bAutoCycleMaps = 0 (-1)
00:52:34 LOG: gam_bCustomizedDifficulty = 0 (-1)
00:52:34 LOG: gam_bExtraMPEnemies = 1 (-1)
00:52:34 LOG: gam_bFriendlyFire = 0 (-1)
00:52:34 LOG: gam_bHealthStays = 1 (-1)
00:52:34 LOG: gam_bInfiniteAmmo = 0 (-1)
00:52:34 LOG: gam_bPowerupsStay = 1 (-1)
00:52:34 LOG: gam_bRankedMatch = 0 (-1)
00:52:34 LOG: gam_bRespawnInPlace = 1 (-1)
00:52:34 LOG: gam_bWeaponsStay = 1 (-1)
00:52:34 LOG: gam_ctFragsLimit = 20 (-1)
00:52:34 LOG: gam_ctGoalsLimit = 10 (-1)
00:52:34 LOG: gam_ctMaxPlayers = 1 (-1)
00:52:34 LOG: gam_ctMinPlayers = 1 (-1)
00:52:34 LOG: gam_ctPrivateSlots = 0 (-1)
00:52:34 LOG: gam_ctRoundLimit = 10 (-1)
00:52:34 LOG: gam_ctTimeLimit = 10 (-1)
00:52:34 LOG: gam_gdDifficulty = 3 (0)
00:52:34 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
00:52:34 LOG: gam_iExtraEnemyStrength = 0 (-1)
00:52:34 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
00:52:34 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
00:52:34 LOG: gfx_bLastGoodFullScreen = 1 (0)
00:52:34 LOG: gfx_bRequiredShaderReload = 1 (0)
00:52:34 LOG: gfx_iAntiAliasingSamples = 8 (1)
00:52:34 LOG: gfx_iFullscreenMonitor = 0 (-1)
00:52:34 LOG: gfx_iFXAA = 4 (1)
00:52:34 LOG: gfx_iTransparencyAntiAliasing = 2 (1)
00:52:34 LOG: gfx_iWaitVSyncs = 1 (0)
00:52:34 LOG: gfx_pixLastGoodResHeight = 1200 (480)
00:52:34 LOG: gfx_pixLastGoodResWidth = 1920 (640)
00:52:34 LOG: gfx_pixLastGoodWinHeight = 1200 (480)
00:52:34 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
00:52:34 LOG: gfx_pixResHeight = 1200 (0)
00:52:34 LOG: gfx_pixResWidth = 1920 (0)
00:52:34 LOG: gfx_pixWinHeight = 1200 (480)
00:52:34 LOG: gfx_pixWinWidth = 1920 (640)
00:52:34 LOG: lmp_bAllowAnisotropy = 1 (0)
00:52:34 LOG: men_iMaxGlows = 5 (3)
00:52:34 LOG: nex_iTerminalDisplayQuality = 2 (1)
00:52:34 LOG: plr_fFOVOverride = 75.600008 (-1)
00:52:34 LOG: prj_iCPUSpeed = 4 (2)
00:52:34 LOG: prj_iGPUMemory = 4 (2)
00:52:34 LOG: prj_iGPUSpeed = 4 (2)
00:52:34 LOG: prj_strLastAutoDetectSetup = ""sys_bUserSpaceGPU=false,gfx_ctConcurrentGPUs=1,sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=3401,gfx_iShaderModelVersion=50,sys_strPlatform=Win32,sys_iGPUVendorID=4318,sys_b32bitOS=0,sys_iCPUFamily=6,sys_iGPUDeviceID=4489,sys_slRAMPhysMB=16344,gfx_ulVideoMemoryMB=1990,"" ("""")
00:52:34 LOG: prt_fParticleBias = 1.2 (1)
00:52:34 LOG: ren_fCullDistanceBias = 0.5 (1)
00:52:34 LOG: ren_fLODBias = 0.5 (1)
00:52:34 LOG: ren_fMax3DRenderingMPix = 2.4 (0)
00:52:34 LOG: ren_fMirrorBias = 2.5 (3)
00:52:34 LOG: ren_fMirrorQuality = 1 (0.5)
00:52:34 LOG: ren_iMirrorLevelBias = 2 (0)
00:52:34 LOG: ren_iRescalingFilter = 4 (1)
00:52:34 LOG: res_fBigResourcesLimit = 2048 (1024)
00:52:34 LOG: sfx_iMaxActiveSounds = 35 (25)
00:52:34 LOG: sha_bVertexShadows = 0 (1)
00:52:34 LOG: sha_fBumpsDistanceBias = 2 (1)
00:52:34 LOG: sha_fFilledHighlightingDistance = 50 (30)
00:52:34 LOG: sha_fParallaxDistanceBias = 2 (1)
00:52:34 LOG: sha_fShadowTrilinearSpan = 0.75 (0.5)
00:52:34 LOG: sha_iAllowTreeSwaying = 2 (1)
00:52:34 LOG: sha_iMaxShockwaves = 20 (8)
00:52:34 LOG: shb_bForceBilinearFiltering = 0 (1)
00:52:34 LOG: shb_fNearShadowDistance = 10 (8)
00:52:34 LOG: shb_iShadowAntialiasing = 1 (0)
00:52:34 LOG: shb_pixMaxShadowSize = 4096 (2048)
00:52:34 LOG: shb_pixShadowDensity = 128 (16)
00:52:34 LOG: snd_fVoiceCommVolume = 0.7 (1)
00:52:34 LOG: str_strGenvAutoLocale = ""enu"" ("""")
00:52:34 LOG: tex_iAnisotropy = 16 (4)
00:52:34 LOG: tex_iFiltering = 22 (21)
00:52:34 INF: AutoDetect: Hardware values unchanged, nothing to do.
00:52:36 LOG: Create prepared shaders took 2.22 seconds
00:52:36 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS3Controller.xml.
00:52:36 LOG: Icons file loaded successfuly.
00:52:36 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS3ControllerAsian.xml.
00:52:36 LOG: Icons file loaded successfuly.
00:52:36 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS4Controller.xml.
00:52:36 LOG: Icons file loaded successfuly.
00:52:36 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS4ControllerAsian.xml.
00:52:36 LOG: Icons file loaded successfuly.
00:52:36 LOG: Loading gamepad icons file Content/Talos/Textures/Input/XBox360Controller.xml.
00:52:36 LOG: Icons file loaded successfuly.
00:52:36 LOG: Created thread 14728(SyncWorkshop).
00:52:36 LOG: Found 0 script(s) in 'Content/Talos/Scripts/Startup/'.
00:52:36 TRC: Callback boot stage "TouchAllMenuStreamingResources1" took 0.06 seconds.
00:52:37 LOG: Steam workshop sync operation finished in 0.10 seconds.
00:52:37 TRC: Callback boot stage "verification" took 0.27 seconds.
00:52:37 LOG: Found 0 script(s) in 'Content/Talos/Scripts/CommandTable/'.
00:52:37 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
00:52:37 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
00:52:37 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
00:52:37 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
00:52:37 LOG: Started loading world "Content/Talos/Levels/Menu.wld"
00:52:37 LOG: Finished loading world. (process memory: 519 MB)
00:52:37 LOG: Preparing world to start...
00:52:37 LOG: Created thread 13396(WorldStart).
00:52:37 LOG: Timestamp: 2015/04/09 00:52:37
00:52:37 INF: Started simulation on 'Content/Talos/Levels/Menu.wld' in 0.44 seconds.
00:52:39 LOG: Started loading world "Content/Talos/Levels/Menu2.wld"
00:52:39 LOG: Finished loading world. (process memory: 536 MB)
00:52:39 LOG: Preparing world to start...
00:52:39 LOG: Created thread 12788(WorldStart).
00:52:39 LOG: Timestamp: 2015/04/09 00:52:39
00:52:39 INF: Started simulation on 'Content/Talos/Levels/Menu2.wld' in 0.09 seconds.
00:52:39 LOG: Started loading world "Content/Talos/Levels/Menu/Intro.wld"
00:52:40 LOG: Finished loading world. (process memory: 537 MB)
00:52:40 LOG: Preparing world to start...
00:52:40 LOG: Created thread 14280(WorldStart).
00:52:40 LOG: Timestamp: 2015/04/09 00:52:40
00:52:40 INF: Started simulation on 'Content/Talos/Levels/Menu/Intro.wld' in 0.13 seconds.
00:52:40 TRC: Callback boot stage "TouchAllMenuStreamingResources2" took 0.05 seconds.
00:52:40 LOG: User interaction stage reached in 5.73 seconds.
00:52:40 LOG: Created thread 12796(WorkerThreadPool).
00:52:40 LOG: Created thread 13920(WorkerThreadPool).
00:52:40 LOG: Created thread 13604(WorkerThreadPool).
00:52:40 LOG: Created HDR render-target of 1920x1200.
00:52:49 LOG: Timestamp: 2015/04/09 00:52:49
00:52:49 LOG: Stopping simulation (duration: 8.3579488).
Thank you.
< >
Showing 1-2 of 2 comments
Solais 8 Apr, 2015 @ 11:51pm 
Have you tried the game in windowed or borderless mode?
delobe 9 Apr, 2015 @ 12:41am 
Hi, using borderless has fixed the problem. This has also fixed the problem of the second monitor blacking out whilst in game as well. Thanks
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: 8 Apr, 2015 @ 5:00pm
Posts: 2