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Can you start a new line on one of these roads? (instead of placing a new busstop from a line you allready started drawing)
If so, then it is a pathfinding issue where the route cannot be established between the previous stop (of the busline you tried to create originaly) and the new stop. A picture would really be great.
If not, then it could be related to the road itself. Is the road elevated? Is it a road from the Workshop?
F12 will take the screenshot while in-game. Afterwards you will need to share it to your profile page. While in game use the "shift-Tab" keys to enter the Steam interface and look along the left side for "recordings and screenshots. Click that and you should see the shot you took. From there the instructions should be clear enough to save it to your profile.
One thing that might be causing issues for you is a limit of some kind preventing any more lines to be created. That happens with large cities from time to time.
If using TM:PE lane connectors it's possible the Bus doesn't have a node to make the necessary lane change to clear that intersection. Or you have Bus only lane in addition to some TM:PE override going on.
For some reason the game doesnt think your bus can go straight through that intersection. Or maybe that segment right after the intersection just cant hane PT. If you move one segment to the right does the pathing appear?
If you provide a screenshot not in Transport window mode it might be more clear what the issue is. And if you do use TM:PE what the lane connection you are using, if any, are.
TO OTHERS: Copy and paste the link in the URL. Looks like Steam isn't handling the "&" correctly and converting
You didn't provide public access.
Maybe try F12 from Steam or use overlay (Shift+Tab) and posting it here.
(set to Public so we can see it)
You need to copy and paste this as clicking it from steam messes up the query string in the URL attributes
Actually just restarting the game. You may ask why I didn't try that immediately, but the problem occured earlier and the first time the solution was just redrawing the roads. So when it happened again, and redrawing the roads didn't work, I got annoyed and came here for help...