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No plans sadly, mostly because it's really tricky for us due to the text being partially randomly generated. So whoever translates it also needs to get used to the scripting language of the game, which makes it a lot more complex (expensive) to translate than normal
We could try to do something about this for future games, but not for this one
Goblin laughter is still in for the events we use it in! I just got rid of the constant goblin laughter on the road, as it was just for debugging something and I left it in by mistake
No idea on how to track this down, haven't been getting enough reports of it
I'll look into this