7 Days to Die

7 Days to Die

Ver estatísticas:
aim down sight mechanics
bad mechanic when ADS and it automatically takes you out of sprint mode.
< >
A mostrar 1-15 de 17 comentários
arti_llery 19 de nov. às 14:19 
Well it's best to ADS when you aren't running anyways, it's not like it's CoD or Fortnite.
Ensign Toby 19 de nov. às 15:46 
From What, exactly, are you Running?

Perhaps it is this thread?
https://gtm.steamproxy.vip/app/251570/discussions/4/6306823171515431905/
:steammocking:
--------------------------------------------------------------------------------
This Game is (STILL) NOT a PvP Shooter.

Leaving Sprint-Lock isn't gonna Frag you, unless you are doing something Seriously Wrong...
Survivor, Lairn to Adapt 'n Overcome...
:steammocking:
Última alteração por Ensign Toby; 19 de nov. às 15:57
RedVomit 19 de nov. às 17:30 
This thread was made by someone who has never ran with a gun.
random content 2.0 19 de nov. às 18:30 
Originalmente postado por RedVomit:
This thread was made by someone who has never ran with a gun.
I've never jumped 3 meters high while shooting a gun either. Or shot at zombies.
All i'm saying is movement mechanics would be better if it didn't happen.

Originalmente postado por Ensign Toby:
From What, exactly, are you Running?

Perhaps it is this thread?
https://gtm.steamproxy.vip/app/251570/discussions/4/6306823171515431905/
:steammocking:
--------------------------------------------------------------------------------
This Game is (STILL) NOT a PvP Shooter.

Leaving Sprint-Lock isn't gonna Frag you, unless you are doing something Seriously Wrong...
Survivor, Lairn to Adapt 'n Overcome...
:steammocking:
oh yeah. I didn't know where that thread went. Wasn't sure if I posted it correctly, so didn't see a response.
🎇TYPHOON🎇 20 de nov. às 4:17 
Bad thought when you ADS and expect to be able to run at the same time.
SleepWalker 20 de nov. às 10:44 
What's the point? The game isn't PVP. It isn't going to be PVP.
random content 2.0 20 de nov. às 11:03 
Originalmente postado por SleepWalker:
What's the point? The game isn't PVP. It isn't going to be PVP.
There are pvp servers.
SleepWalker 20 de nov. às 11:05 
Originalmente postado por random content 2.0:
Originalmente postado por SleepWalker:
What's the point? The game isn't PVP. It isn't going to be PVP.
There are pvp servers.
So? That doesn't change the fact that the game isn't PVP. There are also roleplaying servers, and the game isn't an RPG. Why tailor the game for a niche?
onanonehand8 20 de nov. às 11:36 
Originalmente postado por random content 2.0:
Originalmente postado por SleepWalker:
What's the point? The game isn't PVP. It isn't going to be PVP.

There are pvp servers.

I suppose one could pvp with Lincoln logs, but that isn't really the point. 7D2D is not and probably never will be balanced for damage towards players in the same way damage is delivered to npcs.
random content 2.0 20 de nov. às 12:43 
Originalmente postado por SleepWalker:
Originalmente postado por random content 2.0:
There are pvp servers.
So? That doesn't change the fact that the game isn't PVP. There are also roleplaying servers, and the game isn't an RPG. Why tailor the game for a niche?
Where is the downside to the game overall if movement mechanics are improved?
Última alteração por random content 2.0; 20 de nov. às 12:44
random content 2.0 20 de nov. às 12:51 
Originalmente postado por onanonehand8:
Originalmente postado por random content 2.0:

There are pvp servers.

I suppose one could pvp with Lincoln logs, but that isn't really the point. 7D2D is not and probably never will be balanced for damage towards players in the same way damage is delivered to npcs.
Not talking about damage. Talking about movement.
onanonehand8 20 de nov. às 13:48 
Originalmente postado por random content 2.0:
Originalmente postado por onanonehand8:

I suppose one could pvp with Lincoln logs, but that isn't really the point. 7D2D is not and probably never will be balanced for damage towards players in the same way damage is delivered to npcs.
Not talking about damage. Talking about movement.
tomato, potato, I am just telling you why pvp has never been considered viable by some and not important by others.
random content 2.0 20 de nov. às 14:03 
Originalmente postado por onanonehand8:
Originalmente postado por random content 2.0:
Not talking about damage. Talking about movement.
tomato, potato, I am just telling you why pvp has never been considered viable by some and not important by others.
Do you mind the mechanic in PVE? When you are fighting multiple zombies, rad bikers sprinting at you, you pull out of ADS and you go from sprint to walk.
onanonehand8 20 de nov. às 14:09 
Originalmente postado por random content 2.0:
Originalmente postado por onanonehand8:
tomato, potato, I am just telling you why pvp has never been considered viable by some and not important by others.
Do you mind the mechanic in PVE? When you are fighting multiple zombies, rad bikers sprinting at you, you pull out of ADS and you go from sprint to walk.

I'm not trying to argue with you. I am just telling you what I have seen in this forum over the years.
random content 2.0 20 de nov. às 14:10 
Originalmente postado por onanonehand8:
Originalmente postado por random content 2.0:
Do you mind the mechanic in PVE? When you are fighting multiple zombies, rad bikers sprinting at you, you pull out of ADS and you go from sprint to walk.

I'm not trying to argue with you. I am just telling you what I have seen in this forum over the years.
Not arguing. Just asking how you feel about it in PVE.
< >
A mostrar 1-15 de 17 comentários
Por página: 1530 50