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I know you're all keen to get your hands on it and I'm working on it. The complexity of the pool scene is something I can take forward when considering future scenes. The large reflective environment takes longer to render and the wet textures for characters and their clothes can create a 'glow-in-the-dark' type effect. This leads to additional post work, but I'm looking to get everything wrapped up as soon as possible.
I'd say just play the game, the enjoyment is in the finding out who likes what. Try numerous paths, saved games are always a blessing lol.
Dude, i dont even know which girl im good or bad until its morning and this can chance in few choices.
We need phone access at all times
Indeed, reflections, lighting, surface quality, all these can make rendering tricky.
In this light, I wouldn't call the swimming-pool scenes a complete success. I did not like the light reflection on the skins. It was too much as if the characters were oiled up, or as if their skin was plastic.
I even took a shower, not only to feel better while suffering from severe hay-fever, but to observe my own skin reflection. Of course, I did not have surround lighting, but I still maintain that the brilliance of water on our skin is less extreme and more subtle.
Checked a few saves, liked the variations to the scenes.
Feedback is valuable, and perhaps that level of wetness is reserved for when a character is oiled up or has lotion in the future.