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Do the other systems, WMR and Oculus, support XR_EXTX_overlay?
Requesting the extension at instance creation result in this error being logged by the OpenXR loader library:
In my room I have a desk, a poster, 3 pictures, a rift s, a bottle of gin, speakers, an xbox controller, two monitors, a 3d printer, and a few other technologies. Aren't those things just overlays on top of the world around me? If we are going to create the metaverse, we need a way to represent things that don't take over the entire perspective. IMO, this extension is essential to representing a digital reality that we can exist in as much as we exist in our physical reality.
I'm the developer of Desktop Portal, one of the desktop overlay softwares for OpenVR, and I'm really hoping to switch over to OpenXR with it when possible to support more platforms.
I'm not sure of the overall adoption of overlay apps but I use fpsVR, OVR Toolkit and YUR fit. At least the first two seem to have a decent user base on Steam.
https://github.com/LunarG/OpenXR-OverlayLayer
This implementation is runtime-independant as far as I know
@Ybalrid I built the OpenXR-OverlayLayer and I do not know how to use it in OpenXR (How to add it in OpenXR as an extension). Can you help me?
thanks
https://openkneeboard.com/