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The Q2 makes it’s own floor space and relays that data to SteamVR. The base stations also make their own play space with the Vive trackers and also sends that data back. Your workaround involves merging both of these play spaces. Your quest 2 is more likely to drift it’s floor space as moving furniture around or just turning it on at different times can slowly affect your position.
The issue is shown as in game (VRChat) when physically walking, slowly getting higher off the ground. Given I'm using Vive trackers, does that imply its't the Steam space or the Oculus space that's shifted? I'd assume the Steam space, since the feet are tracked, but that's the one I'd assume is most accurate.
Floor slant can happen with the INDEX!!!!! I am currently dealing with this issue on TWO COMPUTERS! IT WILL NOT GO AWAY NO MATTER WHAT I DO!! EVEN BOUGHT A NEW INDEX KIT AND IT IS STILL HAPPENING! Uninstalled all programs, steamvr leaves behind some sorta settings that leaves it all ♥♥♥♥♥♥ up.
It is something wrong with STEAM BASE STATIONS!!! That has to be the issue.
I bought an index and for the index the sisue was solved by putting the headaet on the floor before starting steam vr. I now have a Varjo and after sucha. long time i am having the sma eflokr slant issue again...it only looks good looking in one direction and when i turn i suddenly lean :,) did you find any fix to your index issue maybe? :,)