Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also speed run levels, you mean level with bosses?
The levels where you need to run from the jetpacked missile guy, and the lasers following you while having to navigate hallways.
I verified by using the level select
Cleared it in about 7 minutes on Normal, and about 4 on Easy.
It does still feel quite challenging.
I'm not sure how much my knowledge of the map and of the gotcha instant deaths (like the laser below the fire extinguisher) factor in on my clear speeds.
I can still see the map being quite difficult to people who aren't used to this kind of game-play. (I wanna be the guy/boshy, Kaizo maps, etc) I do feel that the boss levels differ quite heavily from the normal game-play and I can see it as a wall for the more casual player.
I did see level 15 (haven't played it) and it seemed significantly less intense than 7 so I believe that with this tweak 7 might be good enough.
There's one moment in 7 where you lose jet-pack guy as you go up vertically while being chased by a laser. I'd recommend adding a checkpoint there if possible. Just to give your players a quick breather and a moment to collect themselves, and to not discourage them that they have to start from the start every time they die. The checkpoint could be removed on higher difficulties to add to the challenge.
Might I also recommend having the original level 7 (non nerfed) as a challenge map? (separate from the normal level progression)
I feel like this game is a stellar opportunity for challenging racing maps, and would look forward to map packs and perhaps a level editor for the community to create challenging runs.
In summary:
Level 7 seems easier but since I know the map now I can't be 100% sure, It could potentially benefit from a checkpoint on lower difficulties.
Also would love to see a separate challenge map option where you showcase harder maps or challenges to the player. A level editor for the community could be a nice addition too.
BTW, thank you so much for your feedback—it truly helps us make the game even better!