Logiart Grimoire

Logiart Grimoire

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 このトピックはピン留めされているので、おそらく重要です
えぬ@Jupiter  [開発者] 2023年8月29日 19時44分
Please submit your requests here.
If you have any requests or suggestions related to the game, please post them in this thread.

The requests you provide will be reviewed by our development team!
We will do our best to accommodate them within our capabilities, but please understand that we may not be able to meet all expectations.
Thank you for your understanding.
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1-15 / 109 のコメントを表示
Chinese Localization? We're willing to help.
えぬ@Jupiter  [開発者] 2023年8月30日 1時37分 
@Leander
Thank you for your message!

As of the current plan, the localized language will be English only.
Therefore, Chinese localization is not currently scheduled.

If this game becomes beloved by users and is played by many, there is a possibility of performing localization in other languages as well.
I plan on purchasing this game as soon as it works well on the Steam Deck - seems like a perfect fit!
えぬ@Jupiter  [開発者] 2023年8月30日 17時21分 
@phren0logy
Thank you for your interest! We plan to provide support for the Steam Deck during the early access period.

Once the support is complete, we will make an announcement in the "Logiart Grimoire" community.
Therefore, we hope you can add it to your wishlist and wait for further updates.

Thank you!
Hi. Can i suggest you to add Steam Cloud? :csdsmile:
nana 2023年9月12日 3時54分 
Regarding Emil's Logiart Warehouse
After a certain number of failed fusion attempts, a randomly? generated puzzle appears in the warehouse.
If I complete all 280 Main Mode puzzles, and finish with (for example) 15/24 puzzles in the warehouse, is there a way to create more puzzles in the warehouse if no more fusions are available?
nana 2023年9月12日 6時39分 
Don't let players attempt fusion of an item if they don't have all parts unlocked.
UwU 2023年9月12日 8時28分 
The game needs a restart puzzle button/menu option. I was stuck at some point, didn't want to use any hints so restarting was the only option really. And to do that I'd either need to rewind which is slow or exit to the main menu which requires several clicks.
Controller support in the next update, or at the very least better keyboard support. The UI and gameplay looks to be designed with a controller, so using a mouse only is a bit cumbersome and frustrating.
Multiple save files would be a nice addition. My nephew sometimes borrows my computer and likes to play the same games as I do, so this feature would allow us to both progress at the game at our own pace.

Also I'm a little confused as to why the quit game button is hidden away at the back of the options menu. I would have thought basic functionality like that would be on the main menu screen.
最近の変更はZak T Duckが行いました; 2023年9月12日 13時14分
CLOUD SAVES, please, the most important thing I want.

Also please give us an option to quit the game from the main menu.
I'm sure a number of features at the moment are placeholders, but one particular animation I'd like to point out as bothersome to me is the puzzle complete animation. The "glyph" appearing is very sudden, and it completely obscuring the puzzle for a few moments kind of loses the effect of coloring the piece. It might already be in the "to do" list but I still would like to give my feedback.
I've also had some issues with the gold grimoire glyph covering up the puzzle. Can't determine any specific cause for it happening. Quitting and restarting the puzzle fixes it (unless the bug triggers again).

Some of the UI elements are a little bit strange to me, but I don't know how to explain it other than "feels weird."

I saw another thread where Jupiter said there are no plans to add color or mega picross, but I would just like to throw another voice in to say that I would absolutely ADORE getting more color puzzles from you guys. I enjoy them a lot.
えぬ@Jupiter  [開発者] 2023年9月12日 19時17分 
TheKido の投稿を引用:
Hi. Can i suggest you to add Steam Cloud? :csdsmile:


Thank you for your message!

Steam cloud support is planned to be implemented soon.
えぬ@Jupiter  [開発者] 2023年9月12日 19時20分 
nana の投稿を引用:
Regarding Emil's Logiart Warehouse
After a certain number of failed fusion attempts, a randomly? generated puzzle appears in the warehouse.
If I complete all 280 Main Mode puzzles, and finish with (for example) 15/24 puzzles in the warehouse, is there a way to create more puzzles in the warehouse if no more fusions are available?

Thank you for your message!

Yes, we've designed it so that you can obtain Emile's Logiarts that you haven't acquired when you clear all the puzzles in the main mode.
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