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This just artificially increase the lifetime of the game and will get tedious really fast.
Sorry, your math is wrong.
5 (location) * 6 (difficulty) * 9 (survivor) * 30 (minutes per run) / 60 (minutes per hours) = 135 hours
But you're right about the rest.
I'm gonna leave a negative review mentioning our request for backwards achievement unlocking, maybe that'll help get it noticed ¯\_(ツ)_/¯
It really seems hopeless to run from easiest to hardest with every character. I'm fine with the fact that you have to unlock all the difficulties once for every map, but with each character is just brutal. Also there is no point except for the achievment since all the upgrades for the base are done a long time ago when you start on playtrough 2 or maybe 3 (i'm guessing).