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I'll fix the resizing issue thanks for the info.
The developer console was left in there on purpose. I want y'all to be able to tinker around :-). For example: "$game.stores[:wood] = 500" will set your wood supplies to 500 (sure beats carting for it).
I'll figure out which enemy is missing the ascii thanks for the info.
Baits have been buffed and is kinda a freebie given that the ability to make baits was removed.
Wanted to make sure the game isn't grindy in solo-mode so I max out traps when the build becomes unavailable
There are no plans to incorporate things from the web-version (licensing makes it a conflict of IP). But you can mod the game. Let me know if you want more details on that.
Can confirm, the resizing bug has been fixed. :)
Nevertheless, the world outlook of the game is just fascinating, I really hope to see analyses or novels based on it.