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The issue is that even if you set it up to run in DxWnd (current version has a config for Deathtrap Dungeon you can import i, though you need to change the file paths), the starting video will play in a window, but as soon as the game actually starts, it will go back to full screen. The reason for this is because of nGlide, which seems to override DxWnd.
The solution I found was to create a folder inside the Deathtrap Dungeon directory, and move the Glide DLLs into the folder. From there, you should be able to start Deathtrap Dungeon with DxWnd, and it will run in a window.
The files you need to put in the folder are:
I dunno if you can get the game to run in a higher resolution without Glide. There are resolution sizes in DxWnd, but I don't know if it affects the actual resolution the game runs in.
dd_cd is pathed correctly