Space Engineers

Space Engineers

View Stats:
24 Jun @ 10:10am
9
Space Engineers 2 Modding, Porting Guidelines
< >
Showing 1-15 of 112 comments
Nanaki 24 Jun @ 10:39am 
A pipe is a pipe is a pipe :)
Meatball545 24 Jun @ 10:44am 
5
3
1
Can't port DLC from 1 to 2? Does this mean y'all are gonna try to nickel and dime every SE1 DLC a second time in SE2?
13-th_fighter 24 Jun @ 11:40am 
2
Shame. Mod Support in Early access. =( "Because devs can't!"
Karak Sonen 24 Jun @ 11:55am 
5
Can't port DLC blocks to 2?
So, you'll give us those considering we already paid for them yourself, right?
Originally posted by 13-th_fighter:
Shame. Mod Support in Early access. =( "Because devs can't!"

Your so full of it! Keen surely can, you just searching for things to wine about
Originally posted by 13-th_fighter:
Shame. Mod Support in Early access. =( "Because devs can't!"
You really have no clue what you're talking about. Troll and waste of computing power.
Originally posted by Karak Sonen:
Can't port DLC blocks to 2?
So, you'll give us those considering we already paid for them yourself, right?
Eh any game studio would be against using mods to give access to dlc content even if its from a different game
I take more issue with the idea of exporting features back to SE1 as its just plain disappointing to restrict users from bringing the higher quality models back.
Originally posted by 13-th_fighter:
Shame. Mod Support in Early access. =( "Because devs can't!"
Eh they already been doing a slow trickle of content while focusing on main features. If anything it should be applauded they are getting the mod support done early since it means the modding scene has time to ripen as the game develops.
CynicDragon 24 Jun @ 12:35pm 
Z z z z z would love a road map for SE2 because so far it doesn't seem worth buying, and leaning on modding as a crutch before the game is completed seems like a bad sign. I'll admit that SE1 is famous for being mod-able but most quality polished games won't add mod support until wayyyy later in a game's life time, like it gets added during a anniversary or other post completion occasion
Last edited by CynicDragon; 24 Jun @ 12:46pm
SRXcraft 24 Jun @ 12:44pm 
Originally posted by Meatball545:
Can't port DLC from 1 to 2? Does this mean y'all are gonna try to nickel and dime every SE1 DLC a second time in SE2?
Of course they will
clawfan 24 Jun @ 12:56pm 
4
add trans option pls:8bitheart:
Sir.Bork 24 Jun @ 1:31pm 
Originally posted by CynicDragon:
Z z z z z would love a road map for SE2 because so far it doesn't seem worth buying, and leaning on modding as a crutch before the game is completed seems like a bad sign. I'll admit that SE1 is famous for being mod-able but most quality polished games won't add mod support until wayyyy later in a game's life time, like it gets added during a anniversary or other post completion occasion
? There is a road map
Yaksas 24 Jun @ 1:44pm 
Are you going to nickle and dime us with the same DLC agian?
トミー (Tommy) 24 Jun @ 1:47pm 
7
1
Originally posted by clawfan:
add trans option pls:8bitheart:
Just pick the one you identify as you absolute clown. Its space engineers, not VR Chat.
Derpy 24 Jun @ 2:13pm 
Originally posted by clawfan:
add trans option pls:8bitheart:
Well this whole update is about modding. This is not even slightly going to be on Keen's to-do list, but it doesn't mean it can't be on yours
< >
Showing 1-15 of 112 comments
Per page: 1530 50