Space Engineers

Space Engineers

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1 Apr @ 12:21am
6
Pirates Have Breached The Airlock!
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Showing 1-15 of 85 comments
DaveJK 1 Apr @ 1:12am 
Haha, April Fools!
so ai people cuz would be nice to hire a crew not have to call a friend at 1 am and say hey wanna help me build lol
BAM 1 Apr @ 1:13am 
Release when?
C_D_R 1 Apr @ 1:26am 
nice try diddy
engus 1 Apr @ 1:30am 
Originally posted by BAM:
Release when?
Late 2026, early 2027 earliest...
2029 latest... ;) lol
Drui  [developer] 1 Apr @ 1:34am 
Originally posted by BAM:
Release when?
Soon (TM).
With dev speak - code freeze is in, QA has it now and we will announce the date when the update is ready ;)
#repost old news. ships still being deleted in official servers?
my gf wants to know how many trailers an update needs? lol
Last edited by Indomitable D4C4; 1 Apr @ 2:35am
Kefka 1 Apr @ 2:14am 
2
jokes on me i guess, of course keen wouldnt add the most requested feature the community wants
Originally posted by Drui:
Originally posted by BAM:
Release when?
Soon (TM).
With dev speak - code freeze is in, QA has it now and we will announce the date when the update is ready ;)

riddle?
FireFox 1 Apr @ 3:27am 
Originally posted by Kefka:
jokes on me i guess, of course keen wouldnt add the most requested feature the community wants

And what is that?
Originally posted by engus:
Late 2026, early 2027 earliest...
2029 latest... ;) lol
This guy gets it.
Just expect everything to take 5+ years from now on, and maybe still disappoint.

Is the april fools joke that lights will never change with airlock in vanilla?
I've never cared much about pressurization so... never noticed.
But I had to read the post to understand what the video was even trying to joke.

Guess the joke really is on us, Kefka. People like FireFox have taken over everything.
r4v1n6 1 Apr @ 4:42am 
April fools joke or not, it would still be nice if you could change light properties using a 'set' toolbar action, instead of having to use a pb running a script. That would make Event Controllers slightly more useful.

And maybe extend the functions that currently only have an on/off toggle to have specific on or off states, or a generic 'set' action that can change multiple properties at once for any block. If I can ask for only one, then please add specific on/off for Main cockpit.

There's so much more that could be done. Why Event Controllers when you could attach event triggers/handlers directly to some block? Cockpits/Seats already have it for grid being targeted.

Maybe SE2 (far into the future).
sorry lights just dont do it for me i need npc hydro miners or something maybe have crew on npc ships that shoot back blinking lights... come on
MrFox 1 Apr @ 6:00am 
NPCs?
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