Space Engineers

Space Engineers

View Stats:
Aethelrick 14 Sep, 2014 @ 3:21am
Dedicated server memory leak and subsequent crash
Hello,

My dedicated server instance has started to leak & finally crash. The in-game client symptom is an inability to talk to server that never ends. If you watch the process in windows task manager the dedicated server instance eats memory until it has somewhere over 6 GB then it the process falls over.

Here is the end of the log from the server...

<snip />
2014-09-14 11:01:44.132 - Thread: 6 -> Autosave
2014-09-14 11:01:44.133 - Thread: 6 -> Saving world - START
2014-09-14 11:01:44.133 - Thread: 6 -> Making world state snapshot.
2014-09-14 11:01:44.133 - Thread: 6 -> Before snapshot.: GC Memory: 1,104,004,392 B
2014-09-14 11:01:44.135 - Thread: 6 -> After snapshot.: GC Memory: 1,104,456,744 B
2014-09-14 11:01:44.135 - Thread: 6 -> Directory cleanup: GC Memory: 1,104,456,744 B
2014-09-14 11:01:44.135 - Thread: 6 -> Saving world - END
2014-09-14 11:01:44.135 - Thread: 8 -> Session snapshot save - START
2014-09-14 11:01:44.135 - Thread: 8 -> Checking file access for files in target dir.
2014-09-14 11:01:44.981 - Thread: 8 -> Session snapshot save - END
2014-09-14 11:01:50.123 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:01:50.123 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:01:56.148 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:01:56.148 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:02:02.174 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:02:02.174 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:02:03.831 - Thread: 6 -> GC Memory: 1,102,860,144 B
2014-09-14 11:02:06.190 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:02:06.190 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:02:10.207 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:02:10.207 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:02:16.232 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:02:16.232 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:02:22.257 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:02:22.257 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:02:33.840 - Thread: 6 -> GC Memory: 1,104,236,152 B
2014-09-14 11:03:03.848 - Thread: 6 -> GC Memory: 1,104,744,536 B
2014-09-14 11:03:33.851 - Thread: 6 -> GC Memory: 1,104,709,328 B
2014-09-14 11:03:52.547 - Thread: 6 -> OnSwitchEntitySuccess 72301398522741228
2014-09-14 11:03:52.551 - Thread: 6 -> SetPlayerCharacter called
2014-09-14 11:03:52.567 - Thread: 6 -> SetPlayerCharacter successful
2014-09-14 11:03:52.568 - Thread: 6 -> ERROR: Controlled entity does not exist.
2014-09-14 11:03:52.568 - Thread: 6 -> Character switched.
2014-09-14 11:04:03.853 - Thread: 6 -> GC Memory: 1,117,020,656 B
2014-09-14 11:04:33.861 - Thread: 6 -> GC Memory: 1,119,897,312 B
2014-09-14 11:05:03.870 - Thread: 6 -> GC Memory: 1,118,539,224 B
2014-09-14 11:05:33.874 - Thread: 6 -> GC Memory: 1,025,053,256 B
2014-09-14 11:05:59.161 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:05:59.161 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:06:03.882 - Thread: 6 -> GC Memory: 1,028,123,712 B
2014-09-14 11:06:05.187 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:06:05.187 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:06:11.212 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:06:11.212 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:06:15.228 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:06:15.228 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:06:21.253 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:06:21.253 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:06:27.279 - Thread: 6 -> MyGlobalEvents.StartGlobalEvent
2014-09-14 11:06:27.279 - Thread: 6 -> globalEvent.Name = Meteor wave
2014-09-14 11:06:33.891 - Thread: 6 -> GC Memory: 1,023,744,304 B
2014-09-14 11:07:03.900 - Thread: 6 -> GC Memory: 1,026,598,640 B
2014-09-14 11:07:33.908 - Thread: 6 -> GC Memory: 1,026,206,416 B
2014-09-14 11:08:03.920 - Thread: 6 -> GC Memory: 1,027,880,840 B
2014-09-14 11:08:33.929 - Thread: 6 -> GC Memory: 1,027,404,800 B
2014-09-14 11:12:03.685 - Thread: 6 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
at System.Collections.Generic.Queue`1.SetCapacity(Int32 capacity)
at System.Collections.Generic.Queue`1.Enqueue(T item)
at C42525D7DE28CE4CFB44651F3D03A50D.E2423888D943F9C99D2FD3F867DC88FB.5C16475CE5A556FD05BF952EF4FF66C3(UInt64 DCDFC25F1C555F5E8D10C6D0EC070167, Byte[] B4DDBBC3C54048EFB164DBAEC0927F25, Int32 31B281C4E8FB9ADC3672580DB96FBF41, P2PMessageEnum C892AD1F6E6C12CA41677D353A93FFA1, Int32 E07E176EE4EDE0ABF45C2B0AF49780AC)
at C42525D7DE28CE4CFB44651F3D03A50D.4D0D6F8422AC35DCF2A403F1C4B70957.D4533CB70953F46B444928893F4745C7(ByteStream 8207DBF1D93753650D476C6124213CFF, P2PMessageEnum C892AD1F6E6C12CA41677D353A93FFA1, UInt64 DCDFC25F1C555F5E8D10C6D0EC070167, E2423888D943F9C99D2FD3F867DC88FB 5CBA51A053F142095E043FAC0A3660B3, Int32 E07E176EE4EDE0ABF45C2B0AF49780AC)
at C42525D7DE28CE4CFB44651F3D03A50D.4D0D6F8422AC35DCF2A403F1C4B70957.D4533CB70953F46B444928893F4745C7[1522D7B8F1D625B8B8FE959408E11864](1522D7B8F1D625B8B8FE959408E11864& EBB95DED64F97D547AF86927B2E60DFC, List`1 6F55905084821706C7BB5EFF573198A5, P2PMessageEnum C892AD1F6E6C12CA41677D353A93FFA1, 77C774B4D4B90F9A4649714009911A5E 7350B6860EAA8FE58263BAF3999AAB9E, Boolean 7C797D46A6F45B57F4CCBBEB7EAB05D0)
at 5F381EA9388E0A32A8C817841E192BE8.08FBF1782D25BEBDA2070CAF8CE47D72.5FF69781D8115A9A39342000F8B298F3[0BA1510A6ADCD1E2D3C376FC9ACF20D3](0BA1510A6ADCD1E2D3C376FC9ACF20D3& EBB95DED64F97D547AF86927B2E60DFC, P2PMessageEnum C892AD1F6E6C12CA41677D353A93FFA1, 77C774B4D4B90F9A4649714009911A5E 7350B6860EAA8FE58263BAF3999AAB9E, Boolean 7C797D46A6F45B57F4CCBBEB7EAB05D0)
at 5F381EA9388E0A32A8C817841E192BE8.08FBF1782D25BEBDA2070CAF8CE47D72.88BEA4C178343A1B40A23DE1A2F8E0FF[0BA1510A6ADCD1E2D3C376FC9ACF20D3](0BA1510A6ADCD1E2D3C376FC9ACF20D3& EBB95DED64F97D547AF86927B2E60DFC, P2PMessageEnum C892AD1F6E6C12CA41677D353A93FFA1, 77C774B4D4B90F9A4649714009911A5E 7350B6860EAA8FE58263BAF3999AAB9E)
at 5F381EA9388E0A32A8C817841E192BE8.08FBF1782D25BEBDA2070CAF8CE47D72.88BEA4C178343A1B40A23DE1A2F8E0FF[0BA1510A6ADCD1E2D3C376FC9ACF20D3](0BA1510A6ADCD1E2D3C376FC9ACF20D3 EBB95DED64F97D547AF86927B2E60DFC, P2PMessageEnum C892AD1F6E6C12CA41677D353A93FFA1, 77C774B4D4B90F9A4649714009911A5E 7350B6860EAA8FE58263BAF3999AAB9E)
at 6DDCED906C852CFDABA0B56B84D0BD74.F00C92FFA6F55CD283D86570FFC332AE.858DA51EB20785A82D9A03614304088A.FCD72C85F746C04C2A43AFBA1DE9055C.5E5CA58730E2638A2FE69C39A17D74E8(Int32 EB839AA13EF3A9C0EE78A16A55848C6B, MyFixedPoint 2345093A3D25DBB5E151D25C11F98D3F)
at 6DDCED906C852CFDABA0B56B84D0BD74.D213D513B024AA8BF8DAC576FC59CB54.17DA11DEA2C047B9C8D2AE24AF5BEFFA(MyBlueprintDefinition 62D14DE6BDBF2063D34C5E8DCFCD891C, MyFixedPoint 0630D5323126F6AAF4191906B51E0AB6)
at 6DDCED906C852CFDABA0B56B84D0BD74.D213D513B024AA8BF8DAC576FC59CB54.8D9F34C2440AE0F338E910346B028123(Int32 F58189D14DB57B3DDBF2C4C4AD1DDA99)
at 6DDCED906C852CFDABA0B56B84D0BD74.F00C92FFA6F55CD283D86570FFC332AE.E87EE476959BF3A19507D04C49438ECC()
at 5BCAC68007431E61367F5B2CF24E2D6F.CAF1EB435F77C7B77580E2E16F988BED.E6A3963C266FEBCE0C49A1FEADE1933C()
at AAC05F537A6F0F6775339593FBDFC564.CBB94D06E8011132FF514442B0A88989.UpdateBeforeSimulation()
at AAC05F537A6F0F6775339593FBDFC564.D580AE7552E79DAB03A3D64B1F7B67F9.F672BBF9E192151CE8FD7E91E62B997D()
at AAC05F537A6F0F6775339593FBDFC564.D580AE7552E79DAB03A3D64B1F7B67F9.EC90B1C44E3C361983D093F355FF0CC8(Single D0A668B86020514B76C774AD3D4C5778)
at B337879D0C82A5F9C44D51D954769590.B3531963E948FB4FA1D057C4340C61B4.10BFA1A6DF29D72FD55E84B0A99C00BC()
at 168638249D29224100DB50BB468E7C07.7BAD4AFD06B91BCD63EA57F7C0D4F408.2457E95BE2F0D1F1A4A009B2B1DBBDA4()
at 168638249D29224100DB50BB468E7C07.398AD1E315E6E4D570C424BD0D168FC1.858DA51EB20785A82D9A03614304088A.0187A29A24275EC024A192E7E235CC2E.9C41E76459B99591F991CBA0833BD17E()
at 168638249D29224100DB50BB468E7C07.6E0E814918D8AD6B2DC9CA5005102256.C2F01375F41D7385253E752B5AE8C4DD(9AA159E6C22F64A542015EED199D04B9 148A5BA193EB90E55F5E805EF96CAD48)
at 168638249D29224100DB50BB468E7C07.398AD1E315E6E4D570C424BD0D168FC1.C2F01375F41D7385253E752B5AE8C4DD(9AA159E6C22F64A542015EED199D04B9 148A5BA193EB90E55F5E805EF96CAD48)
at B337879D0C82A5F9C44D51D954769590.B3531963E948FB4FA1D057C4340C61B4.246E732EE67F7F6F88C4FF63B3901107(Boolean FF8E4184144DE7049FF5EC07D594DAB6)
at 83BCBFA49B3A2A6EC1BC99583DA2D399.49BCFF86BA276A9C7C0D269C2924DE2D.523C8831DA5DAB3A19F6D33A2C6437B5()
at 83BCBFA49B3A2A6EC1BC99583DA2D399.49BCFF86BA276A9C7C0D269C2924DE2D.26A7ABEA729FAE1F24679E21470F8E98(String 8BF03A34188889479CB413E58490FC37, String 48C45E39212AAA2B19C972DA9195F48A, Boolean 7AC487C1B445CD9F481CF5FE695A7CEA, Boolean 4292A7A4DACAF323E558B7E11DD3CF00)
at Sandbox.AppCode.App.WindowsService.MainThreadStart(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
2014-09-14 11:12:03.687 - Thread: 6 -> Hiding window
2014-09-14 11:12:03.908 - Thread: 6 -> Network readers disposed
2014-09-14 11:12:03.908 - Thread: 6 -> Logging off Steam...
2014-09-14 11:12:03.908 - Thread: 6 -> Shutting down server...
2014-09-14 11:12:04.017 - Thread: 6 -> Done
2014-09-14 11:12:04.024 - Thread: 6 -> Hiding window done
2014-09-14 11:12:04.024 - Thread: 6 -> Showing message
< >
Showing 1-2 of 2 comments
ElgarL 14 Sep, 2014 @ 4:49am 
I can't host my server any more. It crashes daily due to memory leaks.
V0idwalker 16 Nov, 2015 @ 4:29pm 
I have the same problem but in SP, The error is literary the same and honestly I don't know by what it is caused :( All I tried was to move my planet rig to a new location by adding some thrusters and gyros, everything was fine until I mounted the flight seat that i attached to it... After that it froze for 10 sec and then GG.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: 14 Sep, 2014 @ 3:21am
Posts: 2