Space Engineers

Space Engineers

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Shoe947 24 Jul, 2014 @ 11:09pm
Game crashes when I load my world that existed before the 1.040
I have a world that I put a lot of time into before the update on July 24th. While I am in the loading screen for my world the whole game crashes. I have tried tweaking with the setting and starting it up in different modes but nothing seems to work. Has anyone else ran into this problem. Also is there a solution?

Edit:
No mods
2014-07-24 23:00:39.036 - Thread: 1 -> Log Started
2014-07-24 23:00:39.042 - Thread: 1 -> Timezone (local - UTC): -7h
2014-07-24 23:00:39.042 - Thread: 1 -> App Version: 01_040_009
2014-07-24 23:00:39.042 - Thread: 1 -> Steam build: Always true
2014-07-24 23:00:39.042 - Thread: 1 -> Steam demo: False
2014-07-24 23:00:39.042 - Thread: 1 -> Is official: True [O][IS][NAMP]
2014-07-24 23:00:39.042 - Thread: 1 -> Environment.ProcessorCount: 4
2014-07-24 23:00:39.042 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
2014-07-24 23:00:39.042 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2014-07-24 23:00:39.042 - Thread: 1 -> Environment.Is64BitProcess: True
2014-07-24 23:00:39.042 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2014-07-24 23:00:39.043 - Thread: 1 -> Environment.Version: 4.0.30319.18444
2014-07-24 23:00:39.043 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2014-07-24 23:00:39.043 - Thread: 1 -> MainAssembly.ProcessorArchitecture: MSIL
2014-07-24 23:00:39.043 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: MSIL
2014-07-24 23:00:39.043 - Thread: 1 -> IntPtr.Size: 8
2014-07-24 23:00:39.043 - Thread: 1 -> Default Culture: en-US
2014-07-24 23:00:39.043 - Thread: 1 -> Default UI Culture: en-US
2014-07-24 23:00:39.043 - Thread: 1 -> IsAdmin: False
2014-07-24 23:00:39.073 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2014-07-24 23:00:39.198 - Thread: 1 -> Creating Direct3D
2014-07-24 23:00:39.214 - Thread: 1 -> Creating Direct3D - success
2014-07-24 23:00:39.406 - Thread: 1 -> Steam.IsActive: True
2014-07-24 23:00:39.406 - Thread: 1 -> Steam.IsOnline: True
2014-07-24 23:00:39.406 - Thread: 1 -> Steam.OwnsGame: True
2014-07-24 23:00:39.406 - Thread: 1 -> Steam.UserId: 76561198011860648
2014-07-24 23:00:39.407 - Thread: 1 -> Steam.UserName: Shoe947
2014-07-24 23:00:39.407 - Thread: 1 -> Steam.Branch:
2014-07-24 23:00:39.407 - Thread: 1 -> Build date: 2014-07-24 06:37
2014-07-24 23:00:39.407 - Thread: 1 -> Build version: 0.1.5318.33515
2014-07-24 23:00:39.420 - Thread: 1 -> MySandboxGame.Constructor() - START
2014-07-24 23:00:39.425 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2014-07-24 23:00:39.425 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
2014-07-24 23:00:39.425 - Thread: 1 -> Found processor count: 4
2014-07-24 23:00:39.425 - Thread: 1 -> Using processor count: 4
2014-07-24 23:00:40.300 - Thread: 1 -> Preallocate - START
2014-07-24 23:00:40.301 - Thread: 1 -> CAF1EB435F77C7B77580E2E16F988BED - START
2014-07-24 23:00:40.346 - Thread: 1 -> CAF1EB435F77C7B77580E2E16F988BED - END
2014-07-24 23:00:40.346 - Thread: 1 -> MyObjectBuilder_Base - START
2014-07-24 23:00:40.492 - Thread: 1 -> MyObjectBuilder_Base - END
2014-07-24 23:00:40.493 - Thread: 1 -> 395916455D8F4A89D3A3D972D01F2DF0 - START
2014-07-24 23:00:40.493 - Thread: 1 -> 395916455D8F4A89D3A3D972D01F2DF0 - END
2014-07-24 23:00:40.493 - Thread: 1 -> MyTransparentGeometry - START
2014-07-24 23:00:40.522 - Thread: 1 -> MyTransparentGeometry - END
2014-07-24 23:00:40.522 - Thread: 1 -> 07D5A12634B7519E99EC60342A55888B - START
2014-07-24 23:00:40.534 - Thread: 1 -> 07D5A12634B7519E99EC60342A55888B - END
2014-07-24 23:00:40.534 - Thread: 1 -> MyMath - START
2014-07-24 23:00:40.535 - Thread: 1 -> MyMath - END
2014-07-24 23:00:40.539 - Thread: 1 -> 43F55473307149FC1145AA580229984D - START
2014-07-24 23:00:40.539 - Thread: 1 -> 43F55473307149FC1145AA580229984D - END
2014-07-24 23:00:40.539 - Thread: 1 -> 6704740496C47C5FDE69887798D17883 - START
2014-07-24 23:00:40.544 - Thread: 1 -> 6704740496C47C5FDE69887798D17883 - END
2014-07-24 23:00:40.544 - Thread: 1 -> 0F8EE1AD651CB822CB9635B463AE6CD5 - START
2014-07-24 23:00:40.545 - Thread: 1 -> 0F8EE1AD651CB822CB9635B463AE6CD5 - END
2014-07-24 23:00:40.545 - Thread: 1 -> 1067575769BEE523EABB86ACC13B9061 - START
2014-07-24 23:00:40.550 - Thread: 1 -> 1067575769BEE523EABB86ACC13B9061 - END
2014-07-24 23:00:40.550 - Thread: 1 -> 13C872C66F0BD2DC78D3D80ECAF6DD0E - START
2014-07-24 23:00:40.557 - Thread: 1 -> 13C872C66F0BD2DC78D3D80ECAF6DD0E - END
2014-07-24 23:00:40.557 - Thread: 1 -> 17E6A2D4B9414B1D3DDA551E10938751 - START
2014-07-24 23:00:40.561 - Thread: 1 -> 17E6A2D4B9414B1D3DDA551E10938751 - END
2014-07-24 23:00:40.561 - Thread: 1 -> 1960C3E306C55E1519B9C5B79DEE02C0 - START
2014-07-24 23:00:40.562 - Thread: 1 -> 1960C3E306C55E1519B9C5B79DEE02C0 - END
2014-07-24 23:00:40.562 - Thread: 1 -> 1CE6F03E36FA552A8223DEBF0554411C - START
2014-07-24 23:00:40.563 - Thread: 1 -> 1CE6F03E36FA552A8223DEBF0554411C - END
2014-07-24 23:00:40.563 - Thread: 1 -> 48D79F8E3C8922F14D85F6D98237314C - START
2014-07-24 23:00:40.567 - Thread: 1 -> 48D79F8E3C8922F14D85F6D98237314C - END
2014-07-24 23:00:40.567 - Thread: 1 -> 49C494F48F1DDFFBF3C07546ACC34140 - START
2014-07-24 23:00:40.568 - Thread: 1 -> 49C494F48F1DDFFBF3C07546ACC34140 - END
2014-07-24 23:00:40.568 - Thread: 1 -> 5166128137CFD399E8C6AE9CA8DC6CA9 - START
2014-07-24 23:00:40.569 - Thread: 1 -> 5166128137CFD399E8C6AE9CA8DC6CA9 - END
2014-07-24 23:00:40.569 - Thread: 1 -> 648783FEE567EB6633169761E312362D - START
2014-07-24 23:00:40.570 - Thread: 1 -> 648783FEE567EB6633169761E312362D - END
2014-07-24 23:00:40.570 - Thread: 1 -> 73C8F812BCEC498520FC05B044974B46 - START
2014-07-24 23:00:40.571 - Thread: 1 -> 73C8F812BCEC498520FC05B044974B46 - END
2014-07-24 23:00:40.571 - Thread: 1 -> 74AB413CFFB499A7945B3E3B84DC56CB - START
2014-07-24 23:00:40.572 - Thread: 1 -> 74AB413CFFB499A7945B3E3B84DC56CB - END
2014-07-24 23:00:40.572 - Thread: 1 -> 7E6D3228AAD3DDA18CC9B3CBEFC71A36 - START
2014-07-24 23:00:40.572 - Thread: 1 -> 7E6D3228AAD3DDA18CC9B3CBEFC71A36 - END
2014-07-24 23:00:40.572 - Thread: 1 -> 831DC9BF87ECE5AA7C9FE6BAAA8CB141 - START
2014-07-24 23:00:40.574 - Thread: 1 -> 831DC9BF87ECE5AA7C9FE6BAAA8CB141 - END
2014-07-24 23:00:40.574 - Thread: 1 -> 850F199A13F4F6D5ED23E89E7F8D99CD - START
2014-07-24 23:00:40.577 - Thread: 1 -> 850F199A13F4F6D5ED23E89E7F8D99CD - END
2014-07-24 23:00:40.577 - Thread: 1 -> 8EFE49A46AB934472427B7D117FD3C64 - START
2014-07-24 23:00:40.580 - Thread: 1 -> 8EFE49A46AB934472427B7D117FD3C64 - END
2014-07-24 23:00:40.580 - Thread: 1 -> 9613AC4ED95A148DAE8020699F67A40A - START
2014-07-24 23:00:40.583 - Thread: 1 -> 9613AC4ED95A148DAE8020699F67A40A - END
2014-07-24 23:00:40.583 - Thread: 1 -> 98C1408628C42B9F7FDB1DE7B8FAE776 - START
2014-07-24 23:00:40.588 - Thread: 1 -> 98C1408628C42B9F7FDB1DE7B8FAE776 - END
2014-07-24 23:00:40.588 - Thread: 1 -> 9A92F9F102C022E7D2104D8B7D4CCCBA - START
2014-07-24 23:00:40.596 - Thread: 1 -> 9A92F9F102C022E7D2104D8B7D4CCCBA - END
2014-07-24 23:00:40.596 - Thread: 1 -> A2E512C6A7404C8AB96715FA34640F5C - START
2014-07-24 23:00:40.597 - Thread: 1 -> A2E512C6A7404C8AB96715FA34640F5C - END
2014-07-24 23:00:40.597 - Thread: 1 -> B4646791D7A57BE4E2EE21A1F22A4364 - START
2014-07-24 23:00:40.598 - Thread: 1 -> B4646791D7A57BE4E2EE21A1F22A4364 - END
2014-07-24 23:00:40.598 - Thread: 1 -> C264AD3D8170E1AAD583DCF227902004 - START
2014-07-24 23:00:40.600 - Thread: 1 -> C264AD3D8170E1AAD583DCF227902004 - END
2014-07-24 23:00:40.600 - Thread: 1 -> C866709CB4D18071636E8389BEBA8508 - START
2014-07-24 23:00:40.601 - Thread: 1 -> C866709CB4D18071636E8389BEBA8508 - END
2014-07-24 23:00:40.601 - Thread: 1 -> D29C33B546169292854A4DECCDB53895 - START
2014-07-24 23:00:40.604 - Thread: 1 -> D29C33B546169292854A4DECCDB53895 - END
2014-07-24 23:00:40.604 - Thread: 1 -> E4C2964159826A46D102C2D7FDDC0733 - START
2014-07-24 23:00:40.606 - Thread: 1 -> E4C2964159826A46D102C2D7FDDC0733 - END
2014-07-24 23:00:40.606 - Thread: 1 -> E727876839B1C8FFEE302CD2A1948CDA - START
2014-07-24 23:00:40.639 - Thread: 1 -> E727876839B1C8FFEE302CD2A1948CDA - END
2014-07-24 23:00:40.639 - Thread: 1 -> E97FDDC1EF9C912AA82D24410983D7E8 - START
2014-07-24 23:00:40.650 - Thread: 1 -> E97FDDC1EF9C912AA82D24410983D7E8 - END
2014-07-24 23:00:40.650 - Thread: 1 -> EA51F988BB36804CAE6371053AD2602E - START
2014-07-24 23:00:40.652 - Thread: 1 -> EA51F988BB36804CAE6371053AD2602E - END
2014-07-24 23:00:40.652 - Thread: 1 -> F622141FE0D93611A749A5DB71DF471F - START
2014-07-24 23:00:40.657 - Thread: 1 -> F622141FE0D93611A749A5DB71DF471F - END
2014-07-24 23:00:40.657 - Thread: 1 -> FA70B722FFD1F55F5A5019DA2499E60B - START
2014-07-24 23:00:40.665 - Thread: 1 -> FA70B722FFD1F55F5A5019DA2499E60B - END
2014-07-24 23:00:40.665 - Thread: 1 -> 7DF239D1E34E98EF615273E50D87AD4B - START
2014-07-24 23:00:40.666 - Thread: 1 -> 7DF239D1E34E98EF615273E50D87AD4B - END
2014-07-24 23:00:40.666 - Thread: 1 -> 5FA1AB4BA6B080790B444ED45F2035A3 - START
2014-07-24 23:00:40.671 - Thread: 1 -> 5FA1AB4BA6B080790B444ED45F2035A3 - END
2014-07-24 23:00:40.671 - Thread: 1 -> 26556F6F0AE7CF1827348C8BE3041E52 - START
2014-07-24 23:00:40.675 - Thread: 1 -> 26556F6F0AE7CF1827348C8BE3041E52 - END
2014-07-24 23:00:40.675 - Thread: 1 -> 7DF239D1E34E98EF615273E50D87AD4B - START
2014-07-24 23:00:40.678 - Thread: 1 -> 7DF239D1E34E98EF615273E50D87AD4B - END
2014-07-24 23:00:40.678 - Thread: 1 -> FCD72C85F746C04C2A43AFBA1DE9055C - START
2014-07-24 23:00:40.681 - Thread: 1 -> FCD72C85F746C04C2A43AFBA1DE9055C - END
2014-07-24 23:00:40.681 - Thread: 1 -> 7B40EEB62BF9EBADF967050BFA3976CA - START
2014-07-24 23:00:40.682 - Thread: 1 -> 7B40EEB62BF9EBADF967050BFA3976CA - END
2014-07-24 23:00:40.682 - Thread: 1 -> A1700040DE5CFA3D8FDD177770DD29D5 - START
2014-07-24 23:00:40.685 - Thread: 1 -> A1700040DE5CFA3D8FDD177770DD29D5 - END
2014-07-24 23:00:40.685 - Thread: 1 -> B1B405D06E570C0174AA774BF49981A0 - START
2014-07-24 23:00:40.689 - Thread: 1 -> Pre-loading prefab object builders...
2014-07-24 23:00:40.692 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc into data check hash
2014-07-24 23:00:40.695 - Thread: 1 -> 3b2ca22499f49d236888384766c4734440f56705
2014-07-24 23:00:41.946 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc into data check hash
2014-07-24 23:00:41.957 - Thread: 1 -> b3ffd0d516f8265452e73e3c7af84563fd2e65a9
2014-07-24 23:00:42.848 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc into data check hash
2014-07-24 23:00:42.850 - Thread: 1 -> 1e09e590ee29480abfd398ad1f69141b6cd8104b
2014-07-24 23:00:43.041 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc into data check hash
2014-07-24 23:00:43.042 - Thread: 1 -> 46f52b51508730aa196bdcd8fb921bfc19b0f983
2014-07-24 23:00:43.100 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc into data check hash
2014-07-24 23:00:43.101 - Thread: 1 -> 0a3d0b0ed4fccc3f93f64f58c17089aa1731647e
2014-07-24 23:00:43.141 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc into data check hash
2014-07-24 23:00:43.141 - Thread: 1 -> 2440473ff9136048deed28ca54f224e510510471
2014-07-24 23:00:43.192 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc into data check hash
2014-07-24 23:00:43.193 - Thread: 1 -> a016ed402f63a3884c88f03cca6e0e21eb9eedc2
2014-07-24 23:00:43.247 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc into data check hash
2014-07-24 23:00:43.248 - Thread: 1 -> d3adf33bf7ee887456f303a1bc3264b29284bd39
2014-07-24 23:00:43.283 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc into data check hash
2014-07-24 23:00:43.287 - Thread: 1 -> d2553ab1a9d7292352a01124352510946442f7e9
2014-07-24 23:00:43.465 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc into data check hash
2014-07-24 23:00:43.473 - Thread: 1 -> db42b82484423e3200b40277b3e7a2a87c7dbf94
2014-07-24 23:00:43.904 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc into data check hash
2014-07-24 23:00:43.906 - Thread: 1 -> 16b2f8d484113e3fb0e446b505a8e4d1b12c3826
2014-07-24 23:00:44.091 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc into data check hash
2014-07-24 23:00:44.103 - Thread: 1 -> 5508805e5a181134b68e76b2d9d078d20eac77b5
2014-07-24 23:00:44.396 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc into data check hash
2014-07-24 23:00:44.406 - Thread: 1 -> e117e05485b982c1c5867cd6e1319c726b3aac55
2014-07-24 23:00:44.852 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc into data check hash
2014-07-24 23:00:44.853 - Thread: 1 -> 46547c698ed54ba8ae4641e0597bdadd1c835ae4
2014-07-24 23:00:44.892 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc into data check hash
2014-07-24 23:00:44.892 - Thread: 1 -> 443b410caa3844aa6a4c7802f681afa4423463b6
2014-07-24 23:00:44.918 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc into data check hash
2014-07-24 23:00:44.919 - Thread: 1 -> 1851d116e51083ebad8aea3cc2948ca3f57bfdb7
2014-07-24 23:00:45.007 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc into data check hash
2014-07-24 23:00:45.011 - Thread: 1 -> 1e5af30e8c58c64353f4624ed3c0e76e008e1f85
2014-07-24 23:00:45.333 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc into data check hash
2014-07-24 23:00:45.335 - Thread: 1 -> 514ae2a440a1fefebdf98b7903f5712390388efb
2014-07-24 23:00:45.404 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc into data check hash
2014-07-24 23:00:45.405 - Thread: 1 -> 05739ed85709d3a88d13ca209718192add0fc205
2014-07-24 23:00:45.427 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc into data check hash
2014-07-24 23:00:45.427 - Thread: 1 -> 11988b8d9eea469d48670dc7f669b984768438d0
2014-07-24 23:00:45.457 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc into data check hash
2014-07-24 23:00:45.459 - Thread: 1 -> dcb93d78bff25825f9bf237c565605346266da5d
2014-07-24 23:00:45.632 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc into data check hash
2014-07-24 23:00:45.632 - Thread: 1 -> bd566bd6da4f294d9233d4b53f069da86cef040e
2014-07-24 23:00:45.632 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc into data check hash
2014-07-24 23:00:45.632 - Thread: 1 -> 35fca8d4cf308b836156e4dabc49e0b98e965d8d
2014-07-24 23:00:45.633 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc into data check hash
2014-07-24 23:00:45.633 - Thread: 1 -> 83ebb3523352883b48cc844d8e76fb110875a73e
2014-07-24 23:00:45.633 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc into data check hash
2014-07-24 23:00:45.634 - Thread: 1 -> b97e29bd9c21c914aeef892a746675380a8796ca
2014-07-24 23:00:45.649 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc into data check hash
2014-07-24 23:00:45.649 - Thread: 1 -> 5c797de018e089bafaae83a747aed95ef237ac49
2014-07-24 23:00:45.650 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc into data check hash
2014-07-24 23:00:45.650 - Thread: 1 -> 14047d4999e3d146feb60ca1b7366c7fa4eee85f
2014-07-24 23:00:45.708 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc into data check hash
2014-07-24 23:00:45.708 - Thread: 1 -> 194b4b7b89e0cfe40bf70982b3f43be59067294f
2014-07-24 23:00:45.717 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc into data check hash
2014-07-24 23:00:45.717 - Thread: 1 -> df526053f1f864c75d0318c4531367cff55df32c
2014-07-24 23:00:45.725 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc into data check hash
2014-07-24 23:00:45.725 - Thread: 1 -> 3235ac34ce8e9726c242a5fdb7b78d90839fddd3
2014-07-24 23:00:45.743 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc into data check hash
2014-07-24 23:00:45.744 - Thread: 1 -> 9767a75e071ecf61ce0e0bfcb39aab5712f8ed04
2014-07-24 23:00:45.802 - Thread: 1 -> End pre-loading prefab object builders.
2014-07-24 23:00:45.802 - Thread: 1 -> B1B405D06E570C0174AA774BF49981A0 - END
2014-07-24 23:00:45.802 - Thread: 1 -> MyDefinitionManager - START
2014-07-24 23:00:45.815 - Thread: 1 -> MyDefinitionManager.LoadData() - START
2014-07-24 23:00:45.819 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\AmmoMagazines.sbc into data check hash
2014-07-24 23:00:45.819 - Thread: 1 -> ce59c51a39acda366ad1b86c31edf80704be373a
2014-07-24 23:00:45.870 - Thread: 1 -> Loading ammo magazines
2014-07-24 23:00:45.904 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Blueprints.sbc into data check hash
2014-07-24 23:00:45.904 - Thread: 1 -> 567a7d840cc9d187a9a9472e417d5b855ff19562
2014-07-24 23:00:45.914 - Thread: 1 -> Loading blueprints
2014-07-24 23:00:45.918 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Characters.sbc into data check hash
2014-07-24 23:00:45.918 - Thread: 1 -> 72ceaf75487f2250b0572d71cd535d8a9c7809a2
2014-07-24 23:00:45.923 - Thread: 1 -> Loading character definitions
2014-07-24 23:00:45.924 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Components.sbc into data check hash
2014-07-24 23:00:45.924 - Thread: 1 -> 631c18e7c69c37df13e1d52260efbe24c893b8e9
2014-07-24 23:00:45.931 - Thread: 1 -> Loading components
2014-07-24 23:00:45.934 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Configuration.sbc into data check hash
2014-07-24 23:00:45.934 - Thread: 1 -> 658bff7ec53bae9252573e02682f9b583477877a
2014-07-24 23:00:45.943 - Thread: 1 -> Loading configuration
2014-07-24 23:00:45.944 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\ContainerTypes.sbc into data check hash
2014-07-24 23:00:45.944 - Thread: 1 -> 644069aec2bc948d915cdc5091873fe2202f9b12
2014-07-24 23:00:45.954 - Thread: 1 -> Loading container types
2014-07-24 23:00:45.956 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks.sbc into data check hash
2014-07-24 23:00:45.958 - Thread: 1 -> 60d4a54b01059038acf61fad7fd39f10680a1f71
2014-07-24 23:00:46.789 - Thread: 1 -> Loading block positions
2014-07-24 23:00:46.794 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Environment.sbc into data check hash
2014-07-24 23:00:46.794 - Thread: 1 -> 9c7d603588924a858994678f8882e43f43f7c17a
2014-07-24 23:00:46.804 - Thread: 1 -> Loading environment definition
2014-07-24 23:00:46.809 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\GlobalEvents.sbc into data check hash
2014-07-24 23:00:46.809 - Thread: 1 -> a302ed9de7459ac3c1422391ec098022d033a814
2014-07-24 23:00:46.816 - Thread: 1 -> Loading event definitions
2014-07-24 23:00:46.818 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\HandItems.sbc into data check hash
2014-07-24 23:00:46.818 - Thread: 1 -> ae4b49ef1acbfbc53a22eb2c2a435da252c2b1cc
2014-07-24 23:00:46.849 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\PhysicalItems.sbc into data check hash
2014-07-24 23:00:46.849 - Thread: 1 -> ad602cee6891183c2b4bbfe0e45795007aa575ea
2014-07-24 23:00:47.218 - Thread: 1 -> Loading physical items
2014-07-24 23:00:47.221 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Scenarios.sbc into data check hash
2014-07-24 23:00:47.221 - Thread: 1 -> 4e1af324f1b678be9eb182dd95f1fe841bb06a8d
2014-07-24 23:00:47.295 - Thread: 1 -> Loading scenarios
2014-07-24 23:00:47.305 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\SpawnGroups.sbc into data check hash
2014-07-24 23:00:47.305 - Thread: 1 -> c11d1167c55f96a0f828d685e4fe68499bf654b2
2014-07-24 23:00:47.318 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\TransparentMaterials.sbc into data check hash
2014-07-24 23:00:47.318 - Thread: 1 -> 14f23b33dc0cb8abb0d8ab73ff12c4c1263bf7e6
2014-07-24 23:00:47.330 - Thread: 1 -> Loading transparent material properties
2014-07-24 23:00:47.331 - Thread: 1 -> Hashing file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\VoxelMaterials.sbc into data check hash
2014-07-24 23:00:47.331 - Thread: 1 -> ca09d2918aec4368ec0adcc9068814d2f5a892f2
2014-07-24 23:00:47.337 - Thread: 1 -> Loading voxel material definitions
2014-07-24 23:00:47.381 - Thread: 1 -> Loading cube blocks
2014-07-24 23:00:47.526 - Thread: 1 -> Loading spawn groups
2014-07-24 23:00:47.569 - Thread: 1 -> MyVoxelCacheCellRenderHelper.LoadData - START
2014-07-24 23:00:47.573 - Thread: 1 -> MyVoxelCacheCellRenderHelper.LoadData - END
2014-07-24 23:00:47.573 - Thread: 1 -> MyDefinitionManager.LoadData() - END
2014-07-24 23:00:47.573 - Thread: 1 -> MyDefinitionManager - END
2014-07-24 23:00:47.573 - Thread: 1 -> MySyncMissiles - START
2014-07-24 23:00:47.574 - Thread: 1 -> MySyncMissiles - END
2014-07-24 23:00:47.574 - Thread: 1 -> Preallocate - END
2014-07-24 23:00:47.584 - Thread: 1 -> MySandboxGame.Constructor() - END
2014-07-24 23:00:47.589 - Thread: 1 -> Loading adapters
2014-07-24 23:00:47.627 - Thread: 1 -> MyGraphicTest.TestDX() - START
2014-07-24 23:00:47.670 - Thread: 1 -> WMI Data
2014-07-24 23:00:47.675 - Thread: 1 -> Caption: NVIDIA GeForce GTX 760
2014-07-24 23:00:47.675 - Thread: 1 -> RAM: 2147483648
2014-07-24 23:00:47.675 - Thread: 1 -> Driver version: 9.18.13.3788
2014-07-24 23:00:47.675 - Thread: 1 -> Driver date: 20140519000000.000000-000
2014-07-24 23:00:47.675 - Thread: 1 -> Description: NVIDIA GeForce GTX 760
2014-07-24 23:00:47.675 - Thread: 1 -> DeviceID: VideoController1
2014-07-24 23:00:47.675 - Thread: 1 -> Name: NVIDIA GeForce GTX 760
2014-07-24 23:00:47.675 - Thread: 1 -> VideoProcessor: GeForce GTX 760
2014-07-24 23:00:47.676 - Thread: 1 -> VideoArchitecture: 5
2014-07-24 23:00:47.676 - Thread: 1 -> PNPDeviceID: PCI\VEN_10DE&DEV_1187&SUBSYS_37653842&REV_A1\4&1ECCFFD0&0&0008
2014-07-24 23:00:47.676 - Thread: 1 -> InstalledDisplayDrivers: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
2014-07-24 23:00:47.676 - Thread: 1 -> -------------------------------------------
2014-07-24 23:00:47.678 - Thread: 1 -> Good graphics in WMI detected: True
2014-07-24 23:00:47.678 - Thread: 1 -> Debug runtime enabled: False
2014-07-24 23:00:47.678 - Thread: 1 -> Adapter count: 1
2014-07-24 23:00:47.679 - Thread: 1 -> Found adapter: NVIDIA GeForce GTX 760 (\\.\DISPLAY1)
2014-07-24 23:00:47.679 - Thread: 1 -> Adapter count: 1
2014-07-24 23:00:47.679 - Thread: 1 -> Adapters count: 1
2014-07-24 23:00:47.679 - Thread: 1 -> Adapter array count: 1
2014-07-24 23:00:47.679 - Thread: 1 -> Adapter NVIDIA GeForce GTX 760: \\.\DISPLAY1
2014-07-24 23:00:47.695 - Thread: 1 -> d3d handle ok
2014-07-24 23:00:47.734 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - START
2014-07-24 23:00:47.735 - Thread: 1 -> Ordinal ID: 0x1187
2014-07-24 23:00:47.735 - Thread: 1 -> Description: NVIDIA GeForce GTX 760
2014-07-24 23:00:47.735 - Thread: 1 -> Vendor ID: 0x10DE
2014-07-24 23:00:47.735 - Thread: 1 -> Device name: \\.\DISPLAY1
2014-07-24 23:00:47.735 - Thread: 1 -> Device identifier: d7b71e3e-52c7-11cf-3e55-68171cc2c435
2014-07-24 23:00:47.735 - Thread: 1 -> Driver name: nvd3dumx.dll
2014-07-24 23:00:47.735 - Thread: 1 -> DirectX Driver version: 9.18.13.3788
2014-07-24 23:00:47.735 - Thread: 1 -> Identifier of the adapter chip: 0x1187
2014-07-24 23:00:47.736 - Thread: 1 -> Adapter certified: NO
2014-07-24 23:00:47.736 - Thread: 1 -> Adapter revision: 161
2014-07-24 23:00:47.736 - Thread: 1 -> Subsystem ID: 0x37653842
2014-07-24 23:00:47.736 - Thread: 1 -> WHQL level: 0
2014-07-24 23:00:47.736 - Thread: 1 -> Vertex shader version: 3.0
2014-07-24 23:00:47.736 - Thread: 1 -> Pixel shader version: 3.0
2014-07-24 23:00:47.736 - Thread: 1 -> Max primitives count: 16777215
2014-07-24 23:00:47.736 - Thread: 1 -> Max texture width: 16384
2014-07-24 23:00:47.736 - Thread: 1 -> Max texture height: 16384
2014-07-24 23:00:47.736 - Thread: 1 -> Max vertex streams: 16
2014-07-24 23:00:47.737 - Thread: 1 -> Max render targets: 4
2014-07-24 23:00:47.740 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - END
2014-07-24 23:00:47.740 - Thread: 1 -> Rgba1010102Supported: True
2014-07-24 23:00:47.740 - Thread: 1 -> MipmapNonPow2Supported: True
2014-07-24 23:00:47.740 - Thread: 1 -> HDRSupported: True
2014-07-24 23:00:47.740 - Thread: 1 -> Create query
2014-07-24 23:00:47.741 - Thread: 1 -> Dispose query
2014-07-24 23:00:47.742 - Thread: 1 -> Queries supported: True
2014-07-24 23:00:47.747 - Thread: 1 -> Good graphics in DX detected: True
2014-07-24 23:00:47.747 - Thread: 1 -> Is better graphics available: False
2014-07-24 23:00:47.747 - Thread: 1 -> MyGraphicTest.TestDX() - END
2014-07-24 23:00:47.747 - Thread: 1 -> Found adapters
2014-07-24 23:00:47.750 - Thread: 1 -> Adapter: NVIDIA GeForce GTX 760 (DISPLAY1)
2014-07-24 23:00:47.750 - Thread: 1 -> Details: \\.\DISPLAY1
2014-07-24 23:00:47.750 - Thread: 1 -> Description: NVIDIA GeForce GTX 760
2014-07-24 23:00:47.753 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2014-07-24 23:00:47.753 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5318.33515, Culture=neutral, PublicKeyToken=null
2014-07-24 23:00:47.753 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5318.33515, Culture=neutral, PublicKeyToken=null
2014-07-24 23:00:47.753 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2014-07-24 23:00:47.753 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2014-07-24 23:00:47.753 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2014-07-24 23:00:47.757 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2014-07-24 23:00:47.762 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
2014-07-24 23:00:47.762 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7916
2014-07-24 23:00:47.762 - Thread: 1 -> Virtualized: False
2014-07-24 23:00:47.764 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
2014-07-24 23:00:47.769 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,123,934,208 bytes
2014-07-24 23:00:47.769 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
2014-07-24 23:00:47.769 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,509,666,304 bytes
2014-07-24 23:00:47.769 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,282,231,296 bytes
2014-07-24 23:00:47.772 - Thread: 1 -> Drive C: | Capacity: 988,731,666,432 bytes | Free space: 136,748,765,184 bytes
2014-07-24 23:00:47.772 - Thread: 1 -> Drive D: | Capacity: 10,975,440,896 bytes | Free space: 10,851,172,352 bytes
2014-07-24 23:00:47.772 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2014-07-24 23:00:47.777 - Thread: 1 -> MyConfig.Load() - START
2014-07-24 23:00:47.778 - Thread: 1 -> Path: C:\Users\Josh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2014-07-24 23:00:47.801 - Thread: 1 -> VideoAdapter: 0
2014-07-24 23:00:47.801 - Thread: 1 -> ScreenWidth: 1920
2014-07-24 23:00:47.801 - Thread: 1 -> ScreenHeight: 1080
2014-07-24 23:00:47.801 - Thread: 1 -> WindowMode: 2
2014-07-24 23:00:47.801 - Thread: 1 -> VerticalSync: True
2014-07-24 23:00:47.801 - Thread: 1 -> HardwareCursor: True
2014-07-24 23:00:47.801 - Thread: 1 -> RenderQuality: 2
2014-07-24 23:00:47.801 - Thread: 1 -> FieldOfView: 60
2014-07-24 23:00:47.801 - Thread: 1 -> RefreshRate: 0
2014-07-24 23:00:47.801 - Thread: 1 -> MusicVolume: 0
2014-07-24 23:00:47.801 - Thread: 1 -> GameVolume: 0.03020372
2014-07-24 23:00:47.801 - Thread: 1 -> Language: 0
2014-07-24 23:00:47.801 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2014-07-24 23:00:47.801 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2014-07-24 23:00:47.801 - Thread: 1 -> CubeBuilderBuildingMode: 0
2014-07-24 23:00:47.801 - Thread: 1 -> ControlsHints: False
2014-07-24 23:00:47.801 - Thread: 1 -> RotationHints: False
2014-07-24 23:00:47.801 - Thread: 1 -> ShowCrosshair: True
2014-07-24 23:00:47.801 - Thread: 1 -> DisableHeadbob: True
2014-07-24 23:00:47.801 - Thread: 1 -> CompressSaveGames: False
2014-07-24 23:00:47.801 - Thread: 1 -> ShowPlayerNamesOnHud: True
2014-07-24 23:00:47.801 - Thread: 1 -> NeedShowTutorialQuestion: False
2014-07-24 23:00:47.801 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2014-07-24 23:00:47.801 - Thread: 1 -> MinimalHud: False
2014-07-24 23:00:47.801 - Thread: 1 -> MyConfig.Load() - END
2014-07-24 23:00:47.803 - Thread: 1 -> MySandboxGame.Initialize() - START
2014-07-24 23:00:47.814 - Thread: 1 -> MyVideoModeManager.UpdateVideoModes() - START
2014-07-24 23:00:47.829 - Thread: 1 -> MyVideoModeManager.UpdateVideoModes() - END
2014-07-24 23:00:47.830 - Thread: 1 -> MyVideoModeManager.InitFromConfig START
2014-07-24 23:00:47.835 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - START
2014-07-24 23:00:47.835 - Thread: 1 -> Width: 1920
2014-07-24 23:00:47.835 - Thread: 1 -> Height: 1080
2014-07-24 23:00:47.835 - Thread: 1 -> FullScreen: Fullscreen
2014-07-24 23:00:47.835 - Thread: 1 -> Supported display mode: 1920 x 1080 Fullscreen
2014-07-24 23:00:47.835 - Thread: 1 -> Ret: True
2014-07-24 23:00:47.835 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - END
2014-07-24 23:00:47.842 - Thread: 1 -> MyConfig.Save() - START
2014-07-24 23:00:47.842 - Thread: 1 -> Path: C:\Users\Josh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2014-07-24 23:00:47.854 - Thread: 1 -> MyConfig.Save() - END
2014-07-24 23:00:47.859 - Thread: 1 -> MyVideoModeManager.ChangeVideoMode - START
2014-07-24 23:00:47.860 - Thread: 1 -> ModeChange: True
2014-07-24 23:00:47.860 - Thread: 1 -> VideoAdapter: 0
2014-07-24 23:00:47.860 - Thread: 1 -> Width: 1920
2014-07-24 23:00:47.860 - Thread: 1 -> Height: 1080
2014-07-24 23:00:47.860 - Thread: 1 -> RefreshRate: 60
2014-07-24 23:00:47.860 - Thread: 1 -> WindowMode: Fullscreen
2014-07-24 23:00:47.860 - Thread: 1 -> VerticalSync: True
2014-07-24 23:00:47.860 - Thread: 1 -> HardwareCursor: True
2014-07-24 23:00:47.860 - Thread: 1 -> RenderQuality: 2
2014-07-24 23:00:47.860 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - START
2014-07-24 23:00:47.860 - Thread: 1 -> Width: 1920
2014-07-24 23:00:47.860 - Thread: 1 -> Height: 1080
2014-07-24 23:00:47.860 - Thread: 1 -> FullScreen: Fullscreen
2014-07-24 23:00:47.860 - Thread: 1 -> Supported display mode: 1920 x 1080 Fullscreen
2014-07-24 23:00:47.860 - Thread: 1 -> Ret: True
2014-07-24 23:00:47.860 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - END
2014-07-24 23:00:47.863 - Thread: 1 -> MyVideoModeManager.ChangeVideoMode - END
2014-07-24 23:00:47.863 - Thread: 1 -> MyVideoModeManager.InitFromConfig END
2014-07-24 23:00:47.872 - Thread: 1 -> MyGuiGameControlsHelpers()
2014-07-24 23:00:47.920 - Thread: 1 -> Physics.Init
2014-07-24 23:00:47.920 - Thread: 1 -> Version: Release(0), 1700, [S]
2014-07-24 23:00:47.960 - Thread: 1 -> MyModels.LoadData - START
2014-07-24 23:00:47.960 - Thread: 1 -> Pre-caching cube block models
2014-07-24 23:00:48.691 - Thread: 1 -> MyModels.LoadData - END
2014-07-24 23:00:48.691 - Thread: 1 -> MySandboxGame.LoadData() - START
2014-07-24 23:00:48.704 - Thread: 1 -> MyAudio.LoadData - START
2014-07-24 23:00:48.753 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek High Definition Audio) - Channel #: 2
2014-07-24 23:00:48.988 - Thread: 1 -> MyAudio.LoadData - END
2014-07-24 23:00:49.000 - Thread: 1 -> MyGuiManager()
2014-07-24 23:00:49.005 - Thread: 1 -> MyScreenManager()
2014-07-24 23:00:49.016 - Thread: 1 -> MyConfig.Save() - START
2014-07-24 23:00:49.016 - Thread: 1 -> Path: C:\Users\Josh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2014-07-24 23:00:49.027 - Thread: 1 -> MyConfig.Save() - END
2014-07-24 23:00:49.027 - Thread: 1 -> MyGuiManager.LoadContent() - START
2014-07-24 23:00:49.065 - Thread: 1 -> MyGuiManager2.LoadContent() - START
2014-07-24 23:00:49.110 - Thread: 1 -> MyGuiManager2.LoadContent() - END
2014-07-24 23:00:49.111 - Thread: 1 -> MyGuiManager.LoadContent() - START
2014-07-24 23:00:49.111 - Thread: 1 -> MyGuiManager.LoadContent() - END
2014-07-24 23:00:49.111 - Thread: 1 -> MyGuiManager.LoadContent() - END
2014-07-24 23:00:49.111 - Thread: 1 -> MySandboxGame.LoadData() - END
2014-07-24 23:00:49.194 - Thread: 1 -> MySandboxGame.Initialize() - END
2014-07-24 23:00:49.198 - Thread: 1 -> Timer Frequency: 3320351
2014-07-24 23:00:49.198 - Thread: 1 -> Ticks per frame: 55339
2014-07-24 23:00:51.364 - Thread: 8 -> Loading available saves - START
2014-07-24 23:00:51.365 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Josh\AppData\Roaming\SpaceEngineers\Saves\76561198011860648'
2014-07-24 23:00:51.814 - Thread: 8 -> Loading available saves - END
2014-07-24 23:00:51.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:00:51.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:00:53.476 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
2014-07-24 23:00:53.539 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
2014-07-24 23:00:57.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:00:57.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:00:57.994 - Thread: 6 -> Loading available saves - START
2014-07-24 23:00:57.994 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Josh\AppData\Roaming\SpaceEngineers\Saves\76561198011860648'
2014-07-24 23:00:57.995 - Thread: 6 -> Loading available saves - END
2014-07-24 23:00:58.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:00:58.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:00:59.349 - Thread: 1 -> LoadSandbox() - Start
2014-07-24 23:00:59.350 - Thread: 1 -> LoadSession() - Start
2014-07-24 23:00:59.350 - Thread: 1 -> C:\Users\Josh\AppData\Roaming\SpaceEngineers\Saves\76561198011860648\Friends
2014-07-24 23:00:59.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:00:59.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:00:59.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:00:59.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:00:59.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:00:59.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:00:59.570 - Thread: 1 -> LoadSession() - End
2014-07-24 23:00:59.570 - Thread: 1 -> LoadSandbox() - End
2014-07-24 23:00:59.571 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
2014-07-24 23:00:59.571 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
2014-07-24 23:00:59.589 - Thread: 1 -> RunLoadingAction - START
2014-07-24 23:00:59.596 - Thread: 1 -> Loading session: C:\Users\Josh\AppData\Roaming\SpaceEngineers\Saves\76561198011860648\Friends
2014-07-24 23:01:00.729 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2014-07-24 23:01:00.730 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5318.33514, Culture=neutral, PublicKeyToken=null
2014-07-24 23:01:00.733 - Thread: 1 -> Registered modules from: Sandbox.Audio, Version=0.1.5318.33514, Culture=neutral, PublicKeyToken=null
2014-07-24 23:01:00.733 - Thread: 1 -> Registered modules from: Sandbox.Input, Version=0.1.5318.33514, Culture=neutral, PublicKeyToken=null
2014-07-24 23:01:00.735 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5318.33515, Culture=neutral, PublicKeyToken=null
2014-07-24 23:01:00.861 - Thread: 1 -> GC Memory: 246,600,928 B
2014-07-24 23:01:00.862 - Thread: 1 -> Process Memory: 525,996,032 B
2014-07-24 23:01:01.379 - Thread: 1 -> MyLights.LoadData() - START
2014-07-24 23:01:01.382 - Thread: 1 -> MyLights.LoadData() - END
2014-07-24 23:01:01.516 - Thread: 1 -> Pre-loading neutral ship spawn groups...
2014-07-24 23:01:01.517 - Thread: 1 -> End pre-loading neutral ship spawn groups.
2014-07-24 23:01:01.521 - Thread: 1 -> MyVoxelPrecalc.LoadData() - START
2014-07-24 23:01:01.523 - Thread: 1 -> MyVoxelGenerator.LoadData() - START
2014-07-24 23:01:01.524 - Thread: 1 -> MyVoxelGenerator.LoadData() - END
2014-07-24 23:01:01.527 - Thread: 1 -> MyVoxelPrecalc.LoadData() - END
2014-07-24 23:01:01.530 - Thread: 1 -> MyMissiles.LoadContent() - START
2014-07-24 23:01:01.583 - Thread: 1 -> MyMissiles.LoadContent() - END
2014-07-24 23:01:01.587 - Thread: 1 -> MyVoxelCacheRender.LoadData() - START
2014-07-24 23:01:01.588 - Thread: 1 -> MyVoxelCacheRender.LoadData() - END
2014-07-24 23:01:01.590 - Thread: 1 -> MyVoxelCacheRender.LoadContent() - START
2014-07-24 23:01:01.590 - Thread: 1 -> MyVoxelCacheRender.LoadContent() - END
2014-07-24 23:01:01.605 - Thread: 1 -> MyExplosions.LoadData() - START
2014-07-24 23:01:01.607 - Thread: 1 -> MyExplosions.LoadData() - END
2014-07-24 23:01:01.609 - Thread: 1 -> MyTransparentGeometry.LoadData - START
2014-07-24 23:01:01.614 - Thread: 1 -> MySunWind.LoadData() - START
2014-07-24 23:01:01.614 - Thread: 1 -> MySunWind.LoadData() - END
2014-07-24 23:01:02.346 - Thread: 1 -> MyOreDeposits.Recompute: 11.3795198158267 ms
2014-07-24 23:01:02.350 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.350 - Thread: 1 -> File: BaseAsteroid1.vox
2014-07-24 23:01:02.350 - Thread: 1 -> ID: 0
2014-07-24 23:01:02.350 - Thread: 1 -> Size: [X:128, Y:128, Z:128]
2014-07-24 23:01:02.351 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.410 - Thread: 1 -> MyOreDeposits.Recompute: 2.6021345333671 ms
2014-07-24 23:01:02.410 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.410 - Thread: 1 -> File: BaseAsteroid2.vox
2014-07-24 23:01:02.410 - Thread: 1 -> ID: 1
2014-07-24 23:01:02.410 - Thread: 1 -> Size: [X:128, Y:128, Z:128]
2014-07-24 23:01:02.410 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.476 - Thread: 1 -> MyOreDeposits.Recompute: 5.57019423548896 ms
2014-07-24 23:01:02.476 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.476 - Thread: 1 -> File: asteroid0.vox
2014-07-24 23:01:02.476 - Thread: 1 -> ID: 2
2014-07-24 23:01:02.476 - Thread: 1 -> Size: [X:256, Y:128, Z:256]
2014-07-24 23:01:02.476 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.477 - Thread: 1 -> MyOreDeposits.Recompute: 0.0153598218983475 ms
2014-07-24 23:01:02.477 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.477 - Thread: 1 -> File: asteroid0moon0.vox
2014-07-24 23:01:02.477 - Thread: 1 -> ID: 3
2014-07-24 23:01:02.477 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.477 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.479 - Thread: 1 -> MyOreDeposits.Recompute: 0.0249973572071145 ms
2014-07-24 23:01:02.479 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.479 - Thread: 1 -> File: asteroid0moon1.vox
2014-07-24 23:01:02.479 - Thread: 1 -> ID: 4
2014-07-24 23:01:02.479 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.479 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.480 - Thread: 1 -> MyOreDeposits.Recompute: 0.0262020491207104 ms
2014-07-24 23:01:02.480 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.480 - Thread: 1 -> File: asteroid0moon2.vox
2014-07-24 23:01:02.480 - Thread: 1 -> ID: 5
2014-07-24 23:01:02.480 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.480 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.480 - Thread: 1 -> MyOreDeposits.Recompute: 0.0147574759415496 ms
2014-07-24 23:01:02.481 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.481 - Thread: 1 -> File: asteroid0moon3.vox
2014-07-24 23:01:02.481 - Thread: 1 -> ID: 6
2014-07-24 23:01:02.481 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.481 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.481 - Thread: 1 -> MyOreDeposits.Recompute: 0.0147574759415496 ms
2014-07-24 23:01:02.481 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.482 - Thread: 1 -> File: asteroid0moon4.vox
2014-07-24 23:01:02.482 - Thread: 1 -> ID: 7
2014-07-24 23:01:02.482 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.482 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.673 - Thread: 1 -> MyOreDeposits.Recompute: 19.3524720729826 ms
2014-07-24 23:01:02.674 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.674 - Thread: 1 -> File: asteroid1.vox
2014-07-24 23:01:02.674 - Thread: 1 -> ID: 8
2014-07-24 23:01:02.674 - Thread: 1 -> Size: [X:256, Y:128, Z:256]
2014-07-24 23:01:02.674 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.675 - Thread: 1 -> MyOreDeposits.Recompute: 0.0153598218983475 ms
2014-07-24 23:01:02.675 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.675 - Thread: 1 -> File: asteroid1moon0.vox
2014-07-24 23:01:02.675 - Thread: 1 -> ID: 9
2014-07-24 23:01:02.675 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.675 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.676 - Thread: 1 -> MyOreDeposits.Recompute: 0.0141551299847516 ms
2014-07-24 23:01:02.676 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.676 - Thread: 1 -> File: asteroid1moon1.vox
2014-07-24 23:01:02.676 - Thread: 1 -> ID: 10
2014-07-24 23:01:02.676 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.676 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.677 - Thread: 1 -> MyOreDeposits.Recompute: 0.0147574759415496 ms
2014-07-24 23:01:02.677 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.677 - Thread: 1 -> File: asteroid1moon2.vox
2014-07-24 23:01:02.677 - Thread: 1 -> ID: 11
2014-07-24 23:01:02.677 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.677 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.678 - Thread: 1 -> MyOreDeposits.Recompute: 0.0159621678551454 ms
2014-07-24 23:01:02.678 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.678 - Thread: 1 -> File: asteroid1moon3.vox
2014-07-24 23:01:02.678 - Thread: 1 -> ID: 12
2014-07-24 23:01:02.678 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.678 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.679 - Thread: 1 -> MyOreDeposits.Recompute: 0.0144563029631506 ms
2014-07-24 23:01:02.679 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.679 - Thread: 1 -> File: asteroid1moon4.vox
2014-07-24 23:01:02.679 - Thread: 1 -> ID: 13
2014-07-24 23:01:02.679 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.679 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.701 - Thread: 1 -> MyOreDeposits.Recompute: 1.90341322348149 ms
2014-07-24 23:01:02.701 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.701 - Thread: 1 -> File: asteroid2.vox
2014-07-24 23:01:02.701 - Thread: 1 -> ID: 14
2014-07-24 23:01:02.701 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
2014-07-24 23:01:02.701 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.702 - Thread: 1 -> MyOreDeposits.Recompute: 0.0153598218983475 ms
2014-07-24 23:01:02.702 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.702 - Thread: 1 -> File: asteroid2moon0.vox
2014-07-24 23:01:02.702 - Thread: 1 -> ID: 15
2014-07-24 23:01:02.702 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.702 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.704 - Thread: 1 -> MyOreDeposits.Recompute: 0.0259008761423115 ms
2014-07-24 23:01:02.704 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.704 - Thread: 1 -> File: asteroid2moon1.vox
2014-07-24 23:01:02.704 - Thread: 1 -> ID: 16
2014-07-24 23:01:02.704 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.704 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.705 - Thread: 1 -> MyOreDeposits.Recompute: 0.0150586489199485 ms
2014-07-24 23:01:02.705 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.705 - Thread: 1 -> File: asteroid2moon2.vox
2014-07-24 23:01:02.705 - Thread: 1 -> ID: 17
2014-07-24 23:01:02.705 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.705 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.705 - Thread: 1 -> MyOreDeposits.Recompute: 0.0147574759415496 ms
2014-07-24 23:01:02.705 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.705 - Thread: 1 -> File: asteroid2moon3.vox
2014-07-24 23:01:02.705 - Thread: 1 -> ID: 18
2014-07-24 23:01:02.705 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.705 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.706 - Thread: 1 -> MyOreDeposits.Recompute: 0.0150586489199485 ms
2014-07-24 23:01:02.706 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.706 - Thread: 1 -> File: asteroid2moon4.vox
2014-07-24 23:01:02.706 - Thread: 1 -> ID: 19
2014-07-24 23:01:02.706 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.706 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.771 - Thread: 1 -> MyOreDeposits.Recompute: 5.08651043218021 ms
2014-07-24 23:01:02.771 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.771 - Thread: 1 -> File: asteroid3.vox
2014-07-24 23:01:02.771 - Thread: 1 -> ID: 20
2014-07-24 23:01:02.771 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
2014-07-24 23:01:02.771 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.772 - Thread: 1 -> MyOreDeposits.Recompute: 0.0159621678551454 ms
2014-07-24 23:01:02.772 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.772 - Thread: 1 -> File: asteroid3moon0.vox
2014-07-24 23:01:02.772 - Thread: 1 -> ID: 21
2014-07-24 23:01:02.772 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.772 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.773 - Thread: 1 -> MyOreDeposits.Recompute: 0.0150586489199485 ms
2014-07-24 23:01:02.773 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.773 - Thread: 1 -> File: asteroid3moon1.vox
2014-07-24 23:01:02.773 - Thread: 1 -> ID: 22
2014-07-24 23:01:02.773 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.773 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.774 - Thread: 1 -> MyOreDeposits.Recompute: 0.0162633408335444 ms
2014-07-24 23:01:02.774 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.774 - Thread: 1 -> File: asteroid3moon2.vox
2014-07-24 23:01:02.774 - Thread: 1 -> ID: 23
2014-07-24 23:01:02.774 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.774 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.777 - Thread: 1 -> MyOreDeposits.Recompute: 0.0174680327471403 ms
2014-07-24 23:01:02.777 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.777 - Thread: 1 -> File: asteroid3moon3.vox
2014-07-24 23:01:02.777 - Thread: 1 -> ID: 24
2014-07-24 23:01:02.777 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.777 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.778 - Thread: 1 -> MyOreDeposits.Recompute: 0.0243950112503166 ms
2014-07-24 23:01:02.778 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.778 - Thread: 1 -> File: asteroid3moon4.vox
2014-07-24 23:01:02.778 - Thread: 1 -> ID: 25
2014-07-24 23:01:02.778 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.778 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.956 - Thread: 1 -> MyOreDeposits.Recompute: 18.8561390045811 ms
2014-07-24 23:01:02.957 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.957 - Thread: 1 -> File: asteroid4.vox
2014-07-24 23:01:02.957 - Thread: 1 -> ID: 26
2014-07-24 23:01:02.957 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
2014-07-24 23:01:02.957 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.958 - Thread: 1 -> MyOreDeposits.Recompute: 0.0147574759415496 ms
2014-07-24 23:01:02.958 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.958 - Thread: 1 -> File: asteroid4moon0.vox
2014-07-24 23:01:02.958 - Thread: 1 -> ID: 27
2014-07-24 23:01:02.958 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.958 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.959 - Thread: 1 -> MyOreDeposits.Recompute: 0.0147574759415496 ms
2014-07-24 23:01:02.959 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.959 - Thread: 1 -> File: asteroid4moon1.vox
2014-07-24 23:01:02.959 - Thread: 1 -> ID: 28
2014-07-24 23:01:02.959 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.959 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.960 - Thread: 1 -> MyOreDeposits.Recompute: 0.0153598218983475 ms
2014-07-24 23:01:02.960 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.960 - Thread: 1 -> File: asteroid4moon2.vox
2014-07-24 23:01:02.960 - Thread: 1 -> ID: 29
2014-07-24 23:01:02.960 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.960 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.961 - Thread: 1 -> MyOreDeposits.Recompute: 0.0144563029631506 ms
2014-07-24 23:01:02.961 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.961 - Thread: 1 -> File: asteroid4moon3.vox
2014-07-24 23:01:02.961 - Thread: 1 -> ID: 30
2014-07-24 23:01:02.961 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.961 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:02.962 - Thread: 1 -> MyOreDeposits.Recompute: 0.0240938382719176 ms
2014-07-24 23:01:02.962 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
2014-07-24 23:01:02.962 - Thread: 1 -> File: asteroid4moon4.vox
2014-07-24 23:01:02.962 - Thread: 1 -> ID: 31
2014-07-24 23:01:02.962 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
2014-07-24 23:01:02.962 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
2014-07-24 23:01:03.850 - Thread: 1 -> MyVoxelMaps.PrepareRenderCellCache - START
2014-07-24 23:01:06.527 - Thread: 1 -> MyVoxelMaps.PrepareRenderCellCache - END
2014-07-24 23:01:06.576 - Thread: 1 -> SetPlayerEntity called
2014-07-24 23:01:06.586 - Thread: 1 -> CameraAttachedTo: Entity
2014-07-24 23:01:06.592 - Thread: 1 -> SetPlayerEntity successful
2014-07-24 23:01:06.594 - Thread: 1 -> SetPlayerEntity called
2014-07-24 23:01:06.594 - Thread: 1 -> SetPlayerEntity successful
2014-07-24 23:01:06.604 - Thread: 1 -> Checkpoint.CameraAttachedTo: 72274093714034149
2014-07-24 23:01:06.604 - Thread: 1 -> CameraAttachedTo: Entity
2014-07-24 23:01:06.607 - Thread: 1 -> MySession.LogSettings - START
2014-07-24 23:01:06.608 - Thread: 1 -> Name = Friends
2014-07-24 23:01:06.608 - Thread: 1 -> Description =
2014-07-24 23:01:06.608 - Thread: 1 -> GameDateTime = 01/02/2081 04:39:37
2014-07-24 23:01:06.608 - Thread: 1 -> Password =
2014-07-24 23:01:06.608 - Thread: 1 -> WorldID = 58d7af9d-ff9a-4d7a-91f3-40d69dceb6d0
2014-07-24 23:01:06.608 - Thread: 1 -> CurrentPath = C:\Users\Josh\AppData\Roaming\SpaceEngineers\Saves\76561198011860648\Friends
2014-07-24 23:01:06.608 - Thread: 1 -> WorkshopId =
2014-07-24 23:01:06.608 - Thread: 1 -> CameraController = Default_Astronaut
2014-07-24 23:01:06.608 - Thread: 1 -> ThumbPath = C:\Users\Josh\AppData\Roaming\SpaceEngineers\Saves\76561198011860648\Friends\thumb.jpg
2014-07-24 23:01:06.612 - Thread: 1 -> Settings:
2014-07-24 23:01:06.612 - Thread: 1 -> AutoSave = True
2014-07-24 23:01:06.612 - Thread: 1 -> GameMode = Survival
2014-07-24 23:01:06.612 - Thread: 1 -> MaxPlayers = 4
2014-07-24 23:01:06.612 - Thread: 1 -> OnlineMode = OFFLINE
2014-07-24 23:01:06.612 - Thread: 1 -> AutoHealing = True
2014-07-24 23:01:06.612 - Thread: 1 -> WeaponsEnabled = True
2014-07-24 23:01:06.612 - Thread: 1 -> ThrusterDamage = True
2014-07-24 23:01:06.612 - Thread: 1 -> EnableSpectator = False
2014-07-24 23:01:06.612 - Thread: 1 -> EnableCopyPaste = False
2014-07-24 23:01:06.612 - Thread: 1 -> MaxFloatingObjects = 703
2014-07-24 23:01:06.612 - Thread: 1 -> CargoShipsEnabled = True
2014-07-24 23:01:06.612 - Thread: 1 -> EnvironmentHostility = SAFE
2014-07-24 23:01:06.612 - Thread: 1 -> ShowPlayerNamesOnHud = True
2014-07-24 23:01:06.612 - Thread: 1 -> InventorySizeMultiplier = 10
2014-07-24 23:01:06.612 - Thread: 1 -> RefinerySpeedMultiplier = 1
2014-07-24 23:01:06.612 - Thread: 1 -> AssemblerSpeedMultiplier = 1
2014-07-24 23:01:06.613 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
2014-07-24 23:01:06.613 - Thread: 1 -> WelderSpeedMultiplier = 5
2014-07-24 23:01:06.613 - Thread: 1 -> GrinderSpeedMultiplier = 5
2014-07-24 23:01:06.613 - Thread: 1 -> ClientCanSave = False
2014-07-24 23:01:06.613 - Thread: 1 -> HackSpeedMultiplier = 0.33
2014-07-24 23:01:06.613 - Thread: 1 -> PermanentDeath = False
2014-07-24 23:01:06.613 - Thread: 1 -> MySession.LogSettings - END
2014-07-24 23:01:06.614 - Thread: 1 -> Session loaded
2014-07-24 23:01:06.614 - Thread: 1 -> RunLoadingAction - END
2014-07-24 23:01:07.215 - Thread: 1 -> GC Memory: 572,513,392 B
2014-07-24 23:01:07.618 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
2014-07-24 23:01:07.618 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
2014-07-24 23:01:07.618 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
2014-07-24 23:01:07.619 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
2014-07-24 23:01:07.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2014-07-24 23:01:07.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2014-07-24 23:01:07.929 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at 5BCAC68007431E61367F5B2CF24E2D6F.6EC806B54BA319767DA878841A56ECD8.54BC143A2BDCE7610A708A4DB330A8EE()
at 5BCAC68007431E61367F5B2CF24E2D6F.CAF1EB435F77C7B77580E2E16F988BED.E6A3963C266FEBCE0C49A1FEADE1933C()
at AAC05F537A6F0F6775339593FBDFC564.CBB94D06E8011132FF514442B0A88989.UpdateBeforeSimulation()
at AAC05F537A6F0F6775339593FBDFC564.D580AE7552E79DAB03A3D64B1F7B67F9.F672BBF9E192151CE8FD7E91E62B997D()
at AAC05F537A6F0F6775339593FBDFC564.D580AE7552E79DAB03A3D64B1F7B67F9.EC90B1C44E3C361983D093F355FF0CC8(Single D0A668B86020514B76C774AD3D4C5778)
at B337879D0C82A5F9C44D51D954769590.B3531963E948FB4FA1D057C4340C61B4.4E0E0CA21278FA3830E29CB7DCC92E15()
at 168638249D29224100DB50BB468E7C07.7BAD4AFD06B91BCD63EA57F7C0D4F408.2457E95BE2F0D1F1A4A009B2B1DBBDA4()
at 168638249D29224100DB50BB468E7C07.7BAD4AFD06B91BCD63EA57F7C0D4F408.B3119CD657D221E30C363AF98704D851()
at B337879D0C82A5F9C44D51D954769590.B3531963E948FB4FA1D057C4340C61B4.246E732EE67F7F6F88C4FF63B3901107()
at 83BCBFA49B3A2A6EC1BC99583DA2D399.49BCFF86BA276A9C7C0D269C2924DE2D.523C8831DA5DAB3A19F6D33A2C6437B5(String[] 954514EA42AFFE4302240CE14E5D6683)
at 83BCBFA49B3A2A6EC1BC99583DA2D399.49BCFF86BA276A9C7C0D269C2924DE2D.0D8AAA624C2EEA412F85ABB3AEFAF743(String[] 954514EA42AFFE4302240CE14E5D6683)
2014-07-24 23:01:07.930 - Thread: 1 -> Hiding window
2014-07-24 23:01:08.705 - Thread: 1 -> Hiding window done
2014-07-24 23:01:08.705 - Thread: 1 -> Showing message
Last edited by Shoe947; 25 Jul, 2014 @ 1:48pm
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Showing 1-4 of 4 comments
Drui  [developer] 25 Jul, 2014 @ 4:53am 
- are you using any mods?
could you please paste here your logs after the crash through pastebin?

http://www.spaceengineersgame.com/troubleshooting.html
Thanks!
Last edited by Drui; 25 Jul, 2014 @ 4:53am
Shoe947 25 Jul, 2014 @ 1:48pm 
I updated the post
Drui  [developer] 27 Jul, 2014 @ 11:50pm 
thanks a lot! Could you please also paste here a link with that save (through workshop, dropbox or any other service)?
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Showing 1-4 of 4 comments
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Date Posted: 24 Jul, 2014 @ 11:09pm
Posts: 4