Dragonscale Monastery

Dragonscale Monastery

step_y 18 Oct, 2024 @ 8:20pm
Failed the tutorial?? How could you fail the tutorial?
1. If you press Enter , Space or Escape (dont know which) during the starting cut scene, it will jam and stuck there. So the "normal" button to skip the cut scene, will .. keep you there

2. Tutorial fails?

I followed every step, and it says "Your dragon egg has turn to stone" , you have failed. Try again.

WTF? How could you fail a tutorial?

Also in the tutorial, there isnt anything to do at all
Collect wood, collect stone, build incubator building. Turn incubator building on.
This takes like 30 minutes of waiting for your "monks" to collect stuff, and building stuff, and waiting for the building to "work".

Zzzzzz
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Showing 1-6 of 6 comments
Orkhepaj 19 Oct, 2024 @ 7:04am 
also the space is very limited and there is no relocation or i didnt find it
and you could run out of space where to build the next quest building...
Arcanestomper 19 Oct, 2024 @ 1:41pm 
I also ran out of wood and stone. So I couldn't build the ropemaker, and there was no way to get more.
Kaezeribato 22 Oct, 2024 @ 12:10pm 
You need to only do what the tutorial tell you and nothing else, if you build anything you're not told you'll end up missing ressources.
The demo isn't well done at all, the dev need to rework it, because as of now it look like the game will be borring.
SBA77 23 Oct, 2024 @ 12:13am 
Originally posted by Orkhepaj:
also the space is very limited and there is no relocation or i didnt find it
No, there is no "move building" button. All you can do is deconstruct (which leaves a resource cache behind that can block building footprints) and rebuild it elsewhere which is buggy or poorly programmed as sometimes monks can't reach it.

Honestly wrestling with building placement is what I struggled with the most and had to restart like 7-8 times (though I only actually lost once and that was due to me going "off script" and trying to build an extra building and running out of wood) to get it just right and win.
Originally posted by Kaezeribato:
The demo isn't well done at all, the dev need to rework it, because as of now it look like the game will be borring.
Pretty sure that's what every here is doing, giving criticism so the devs know what to fix.
Last edited by SBA77; 26 Oct, 2024 @ 7:15pm
corbo 26 Oct, 2024 @ 5:54am 
Personally, I find tutorials and quests much easier when texts are legible, when one can read what is expected instead of guessing from experience.

Besides, when I saw the disabled save menu, I decided to uninstall and ignorelist, as usual with demos that refuse to demonstrate. Before doing so however, I turned off the fire and waited to watch the failure. It wasn't spectacular, just a game over popup, so don't bother trying.

If only the UI could be half as good as the art. Or a quarter (it's gorgeous; such a waste...)
Rafał  [developer] 26 Oct, 2024 @ 2:00pm 
Originally posted by corbo:
Personally, I find tutorials and quests much easier when texts are legible, when one can read what is expected instead of guessing from experience.

Besides, when I saw the disabled save menu, I decided to uninstall and ignorelist, as usual with demos that refuse to demonstrate. Before doing so however, I turned off the fire and waited to watch the failure. It wasn't spectacular, just a game over popup, so don't bother trying.

If only the UI could be half as good as the art. Or a quarter (it's gorgeous; such a waste...)
Sorry but i have to ask why you decided to refuse demo without save option? Demo is for about 30-60 minut so not very much to return after finishing its story. We are pretty sure that begining of campaign for full game will change somehow so you won't be able to start from demo save. Also data stored in savemenu wll definitelly be changed a lot until release so it probably wouldn't deserialize properly.
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Showing 1-6 of 6 comments
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