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There's some automation to help players do more and make things a bit easier, but that's it.
If you want to play a fully automated game give Satisfactory a try.
That's what i mean. Micromenagmend it's so much funny for me, like what is a point for making bigger farm, when i have half of possible square and it's enough, coz can't do all work in proper time
I think the chance of them adding more farmhands is slim to none. So I would suggest making your farm a size you can handle with the amount of time you want to put into it.
I guess the point of making a bigger farm is having a lot of harvesting available for visitors to do, but that doesn't make sense for the solo player. I've kept my farm on the small side and after a year of playing I still don't have all the plots unlocked, I have no need for them at this point. Plus I have other games that I play and don't want to devote all of my gaming time to this game only.
You don't have to harvest everything on your farm each time you play, you could split it up in sections to harvest every other day, or something like that.
The thing about the micro-management games is that they are more strategic in general, and while there is some strategy involved with this game, it's mostly a rinse and repeat thing.