Contraption Maker

Contraption Maker

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23 Jul @ 3:51pm
Number Blocks Release
A new set of parts and puzzles.

View full event information here:
https://gtm.steamproxy.vip/ogg/241240/announcements/detail/4360131627001586757
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Showing 1-15 of 16 comments
anthonyiye 23 Jul @ 4:49pm 
I can't believe this game is still getting updates, mad respect for the dedication
新元件竟然是免費更新真是太佛心了!:steamthumbsup:
BigV 24 Jul @ 12:18am 
You know, I only just realised that the guy was called 'Professor Tim' because TIM is the acronym for The Incredible Machine. :zaglol:
i'm always happy to see update logs come out for this game, dev is genuinely so wholesome :)
Time for someone to make a working CPU in this game, if it hasnt been done already
Plinko 24 Jul @ 6:33am 
You're awesome for continuing to update this!
Can the game's Arithmetic Machine generate a random number, say for example an "r10 block" for a number between 1 an 10?
I can't seem to set the numbers in Maker Lab.

By the way, the new puzzle pack. I was able to exploit most of them. The one with the Cat, Dog, and Mouse, I didn't even use number blocks! The blimp carries the dog to the house, which scares the cat, which triggers a hamster motor, which sets the mouse into motion. All three taken care of.

Oh, I know this was turned into a non-DLC item and instead a game update, but I am really not opposed to paid DLC for a parts pack of fan-suggested parts. I have made a few suggestions before, like an uninterruptible power supply (power strip with a battery attached that drains over time that can have different capacities), laser pointers (laser emitters combined with the button of a flash light, except you have to have something hold down the button to keep activated), and an electric hot plate (like a plug-in lighter variant or something).
Oat 24 Jul @ 9:11pm 
You stain the hell out of that deck! Thank you for updating this incredible game.
Coffee 24 Jul @ 9:19pm 
I support the price increase, game is ridiculously filled with content for a such low price.
Hey, this is awesome! I was a huge fan of the original Incredible Machine and was stoked to find this game on Steam last year, and even more excited that it has gotten recent updates. Much respect for the effort and love that has been poured into it.

I don't know if you (the developer) read these comments but I wanted to let you know that a few of the puzzle goals in the Number Blocks set are misstated.

The goal for "More Mass Confusion" is stated as "Turn on the Steam Whistle" but it seems you have to do this in a specific way. Simply dropping a 9 in the bucket (rather than using the arithmetic machine to subtract with the 0) doesn't solve the puzzle, even though the steam whistle activates.

The goal for "Home through Numberland" mentions a blender, but there is no blender in the puzzle.

Also, I'm not sure if this was intentional, but the puzzle "Number Line Outlet" is pre-solved. It can be completed by adding nothing and simply pressing play.
Kevin Ryan  [developer] 26 Jul @ 4:22pm 
Thanks for reports. Next build will have fixes.
Question about number blocks:

What's the maximum and minimum range it is allowed?

Can we continuously add / subtract values to the number blocks until it reaches infinity?

If the number blocks are higher, will it have an affect on gravity?

Will there be a unit of measurement block, so that we can use it as decorations for wanting specific number blocks to be put next to specific locations in the puzzle map?
Kevin Ryan  [developer] 27 Jul @ 12:04pm 
The display of the numbers will go up to 3 digits, but the actual number will go up to... hmm.. 2 billion.

The mass of the block is capped, otherwise the physics blows up.

Right now I'm not sure which new parts I'll be adding. Thinking things over.
Kevin Ryan  [developer] 27 Jul @ 1:33pm 
I just put out a new build 1.4.30 that address some of this stuff.
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