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finally, the game has had 1 meaningful update this year, 1.4 and it was broken from day 1. there have been no updates on the last 6 months and the game is going on 8 years old now.
Once said by someone in the creation business Your first idea isn't that good. Keep going. Make another. Then another.
I played the hell out of this game the first two days. It has that 'Just one more turn' addiction to it. Anyways gonna go back to purchase number two Skyrim SE
Plus notice we’re the only ones around .
At the Gates was a great idea, especially with CIV having no real competitor when it was announced and i've been following it on and off since it was first announced. Unfortunately he's never seemed fully committed to the project which is why i never actually bought it. He seemed to know what older CIV players wanted but it always felt like the game was just something to do while waiting for a better gig, which apparently he got by being hired by Paradox. The game could have been really good but instead it's relegated to the shovelware bin.
^First paragraph - very true, I haven't considered that. I myself bounce from idea to idea so I didn't even consider him sticking with one project
v I wouldn't say he seems not fully committed. As someone who works on projects I work as in the construction industry. Jon S. working for Paradox is great for multiple reasons. At The Gates requires work.. Paid work. This isn't moving a friends couch. Hard to find an outlet without a home. To say that he's never been fully committed is quite the bold statement to make.
I don't think it is tho. You work in outside of digital media so you should easily understand this. He Kickstarted this game, he asked for an amount of money which he considered enough to make the game, people gave him the money on the premise that it would take him a ~18 months to deliver the product. He then took an inexplicably long time, with very long periods of silence or no information, to deliver a subpar product. He got paid for the work in advance, if you get paid for a project in advance will you abandon the project regularly and take years to deliver past the due date?
My guess is that he's never coming back to this project. And to be honest why would he? It was a commercial failure, if you look at any of the metrics available to us customers. You just don't throw good money after bad. If he was looking to prove to anyone that he could make a better CIV than Firaxis then he certainly failed and no amount of post release work on it will change that imho.
The internet, unfortunately, has a pretty short memory when it comes to bad practices in regards to kickstarter projects. Just look at DoubleFine and their kickstarter games(especially Spacebase DF-9).
First paragraph - quaotes are important and in the sub-contracting business sometimes contractors take on secondary jobs to pay our wages. Some of them even mortgage their own homes to ensure that they didn't bail on a client
We, the ones who bought as well as the ones who invested in it are the client
I have enjoyed the game despite the unfinished flaws and the lack of a bit of mid to late game polish. I have played CIV 2, CIV 3, CIV 4, CIV 5, and CIV 6 . CIV 5 and 6 are in my steam library and I have a civ 3 disc that isn't golden. An original no patches disc of civ 3
This game has the Just One More Turn (JOMT) quality that I expected from Jon. I honestly know that when I start up the game that it's going to be 5+ hours of At the Gates. Whether he finishes At the Gates or not I will ocasionally play this game or the sequel
;)
Putting aside the fact that he didn’t get enough money to do the game right, his main issue, in my own opinion, is that he has a touch of ocd perfectionism.
I had several emails convos with him years ago and he just couldn’t seem to let well enough alone to progress in the game. Huge amounts of time got spent on low value things like hand drawing art and building the tool tip system while important stuff like diplomacy and trading got pushed back.
I literally published hundreds of game play suggestions, which he said were things he wanted to do, but very few actually got done.