Jon Shafer's At the Gates

Jon Shafer's At the Gates

Hoodlum 24. jan. 2019 kl. 4:45
BUG: unable to increase clan limit
so i think this is a bug. although i could be missing something.

i can increase clan limit prior to using "declare kingdom". afterwards tho i am unable to increase clan limit. despite having enough cloth.
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Jon Shafer  [udvikler] 24. jan. 2019 kl. 8:51 
Weird, has anyone else seen this? Just tested and no problem on my end.

- Jon
Hoodlum 24. jan. 2019 kl. 15:16 
i just had it happen again but this time i hadn't done "declare kingdom" so obviously i'm mistaken as to what's triggering it. is having enough cloth the only requirement? i'm playing on a mac if that makes any difference.
Hoodlum 24. jan. 2019 kl. 15:17 
i'll see if i can work out what's triggering it & update
Jon Shafer  [udvikler] 25. jan. 2019 kl. 8:44 
Thanks Hoodlum!

Cloth is the only requirement, so as long as you have the amount the tooltip button says you need it should work. If you can reproduce this from a save file please email it to contact@conifergames.com and I'll see if I notice the same thing on my end.

- Jon
Hoodlum 25. jan. 2019 kl. 18:51 
i just realized my mistake. i was confusing parchment for cloth. so i'm like i've got 100s of cloth what are you talking about!!! but actually it was all parchment.
Wildzwerg 26. jan. 2019 kl. 4:52 
I have another issue with raising clan limit. I am at a limit of 72 and when i press "increase clan limit" the game crashes with "Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt" - (object reference was not defined to an object instance).
SeaCaptainJim 28. jan. 2019 kl. 4:38 
Oprindeligt skrevet af Wildzwerg:
I have another issue with raising clan limit. I am at a limit of 72 and when i press "increase clan limit" the game crashes with "Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt" - (object reference was not defined to an object instance).

I'm getting the same problem

Jon Shafer  [udvikler] 28. jan. 2019 kl. 11:41 
Yeah, 72 is the max, and it should not be possible to add more. I've added this to the bugfix list!

- Jon
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