Train Simulator Classic 2024

Train Simulator Classic 2024

View Stats:
Removing text boxes
I am currently working on modifying the Class 319 scenarios that come with MML: St Pancras-Bedford to use the Class 700 Enhancement Pack, and as part of this I am wanting to remove the text pop-ups which occur (such as 'open your doors now and prepare for departure'). However, I cannot find these within the scenario editor. How would I set about removing these pop-ups?
< >
Showing 1-6 of 6 comments
These messages will probably be in a "Trigger Message" box that pops up at a specific time at the start of the scenario. In the scenario editor look for the tab that looks like a sheet of paper under the initial driver icon. Click on it to open it up and the text should be there.

There could also be some as part of the "Passenger Pick up" instruction.
Hope this helps.
Originally posted by pjohnandlyns:
These messages will probably be in a "Trigger Message" box that pops up at a specific time at the start of the scenario. In the scenario editor look for the tab that looks like a sheet of paper under the initial driver icon. Click on it to open it up and the text should be there.

There could also be some as part of the "Passenger Pick up" instruction.
Hope this helps.
I'll give that a shot. Thanks.
No worries. Just a thought. Because the 319 scenarios are career ones and the save is disabled, I'm assuming you've cloned them and are modifying those

EDIT. Hi H.S. I've just had a quick look at a couple of the 319 scenarios and neither of them have the "Trigger Message" box I mentioned above so I think they may have been done with "Lua Scripting" which I know nowt about, sorry.
Last edited by pjohnandlyns; 2 Feb @ 7:49am
Originally posted by pjohnandlyns:
No worries. Just a thought. Because the 319 scenarios are career ones and the save is disabled, I'm assuming you've cloned them and are modifying those

EDIT. Hi H.S. I've just had a quick look at a couple of the 319 scenarios and neither of them have the "Trigger Message" box I mentioned above so I think they may have been done with "Lua Scripting" which I know nowt about, sorry.
Thanks for the help. I found removing several text displays removed the offending messages.
Glad you've got it sorted.
Edit. I hope these 700's in the enhancement Pk run better as AI's than the originals do. The AC versions don't run with the pantograph up unless used as the player train.
Last edited by pjohnandlyns; 3 Feb @ 7:39am
Originally posted by pjohnandlyns:
Glad you've got it sorted.
Edit. I hope these 700's in the enhancement Pk run better as AI's than the originals do. The AC versions don't run with the pantograph up unless used as the player train.
AP's models include a bit of scripting that allows you to set the pantograph mode, specifically to avoid this problem.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: 2 Feb @ 4:49am
Posts: 6