Arcane Assembly
Hello! help me with an awesome spell that many would find useful
https://youtu.be/0dYsGN9jQyE
https://youtu.be/apuY4QtcIEk

help me with applying the damaging orbits beyond the first target hit by the orb.

being able to trigger multiple collisions on an orb would be very useful, please help me out i cant seem to get it to work. thank you.
Отредактировано leinadmahc; 18 мая. 2024 г. в 2:58
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Сообщения 13 из 3
The only way to do what you want to do is copy the code block twice. Because mana gets calculated on cast. there arent any methods to do infinite collisions. As far as i know on collide gets activated only once. Not sure though.
Isaac Lee  [Разработчик] 19 мая. 2024 г. в 15:31 
shacro is correct, only the first collision triggers the OnCollide block.
As above, it only collides once. But within the collide you could set up another blank orb to continue along the same path as the first that has its own collide. It won't match exactly because you won't be able to feed the start angle into the collide code, but you could use find angle with mouse pos, it will just be more controllable. An issue I can see is a collision counting immediately if it's still going through a wall but a slight WAIT might make it okay.
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Сообщения 13 из 3
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