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It was added during development I can't remember exactly when, perhaps a relatively early patch post-release.
Given people's expectations I imagine we could have inverted the behaviours so it defaults to blocking movement of workers rather than preventing tasks in the region.
As it is I don't recall if the introduction mentions the toggleable behaviour, but it's certainly in the tooltip! :D
Default isn't to block and the tutorial section that introduces says that's what it's used for.
I didn't check the tooltip though since I already played through the game once, I probably missed the new behavior.
Lack of clarity on my part there. What I mean is that I think we probably should have changed it because a lot of people expect it to block as the order suppressing behaviour is distinctly less intuitive.
But for whatever reason we never decided to do so, probably as a legacy thing so the behaviour didn't change for those who were used to it.
Yeah quite likely on that as I say it was added sometime later