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TruckersMP does not support mods as far as I know. An exception is the ProMods map mod.
I think many players use a vanilla profile for multiplayer and a modded-as-desired profile for singleplayer. At least I do.
Convoy, however, supports any mod, up to 70 activated at a time. Problem is, everyone must match both mods and order in the mod manager. Thankfully, there's a tool included to help with this. The downside is that it only works for Workshop mods. Any mods used outside of the workshop must be manually added and sorted.
In the Convoy lobby browser, when clicking on a lobby, there will be a button on the right side that says "Activate Session MODs." It will present you with the option to download the hosts' mods(from Workshop) and then it will reorganise them into the same load order as host, again ignoring any non-workshop mods.
Simply changing the load order of mods can cause your game to crash, so best to make a new profile for each "friend" or lobby you plan to join to avoid conflicts like that. It's a headache to figure out.
Convoy has the added benefit of being able to be moderated by the player. You can also take the same loads and trucks and trailers as your fellow players using the Convoy Browser jot market. Just need one person to accept the load and pick it up, then open the menu and accept it, choosing which of the job options you'd like(provided truck and trailer|own truck|own trailer).
Have fun.
By profile you mean everything new, right? No money, no trucks, etc., right?
Is there not an ingenious way to mess with the saves in order to be able to share trucks and money and so on and still be able to play with mods when offline and without when online.
Thank you.
In some cases, we just share the profile, but only works if they have the same DLC as you.