The Killing Antidote

The Killing Antidote

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HD MOD PACK?
Hello everyone, I know the game is still in development...so I ask the people who can mod...is it possible to improve the game textures, i.e. an HD mod for textures? when I play in 4k and textures are very blurry....

I plan to use it for photos, but it would also give the game a visual upgrade
Last edited by Nickioncore; 15 Feb @ 7:37am
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Showing 1-12 of 12 comments
Squall 15 Feb @ 8:06am 
Special K + Reshade will do the trick for sharpness options.
Yet on 4k textures should be a bit blurry not very blurry.
Last edited by Squall; 15 Feb @ 8:08am
'm familiar with reshade. I found a poster mod on Nexus and I'm wondering if you can do it with any texture because some textures are very blurry. I noticed this a lot with the hangar map
bypasser 16 Feb @ 2:40am 
AI upscalers do miracles those days, just wait...
Nothing to do with the textures. TAA is making your game look blurry.
bypasser 16 Feb @ 3:23am 
Originally posted by Snugglestab:
Nothing to do with the textures. TAA is making your game look blurry.
Not TAA but DLSS/whatever, and only whenever your GPU can not maintain the desired framerate.
Some textures could still look somewhat blurry on the larger 4K screens, say this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3421848557
Not anything awful (especially as I don't want another 100+GB beast taking tons of VRAM), so not needed as a part of the base game, but could be neat as a mod.
Originally posted by bypasser:
Originally posted by Snugglestab:
Nothing to do with the textures. TAA is making your game look blurry.
Not TAA but DLSS/whatever, and only whenever your GPU can not maintain the desired framerate.
Some textures could still look somewhat blurry on the larger 4K screens, say this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3421848557
Not anything awful (especially as I don't want another 100+GB beast taking tons of VRAM), so not needed as a part of the base game, but could be neat as a mod.
Upscallers are responsible for all kinds of image quality degradation and other artifacts, but the blurriness the OP is talking about is caused by TAA.
Try it yourself, reduce Anti-aliasing to a minimum or disable it.
bypasser 16 Feb @ 6:17am 
Originally posted by Snugglestab:
Try it yourself, reduce Anti-aliasing to a minimum or disable it.
I think the OP said what one said: the texture resolution, which is easy to tell from AA/upscaling issues. Also FSR causes a lot more mess then DLSS (running on my W7 rig atm). TAA causes motion artifacts, but on static images it is just in-pixel sample jitter that, of course, causes some texture blurring unlike MSAA, but in 4K it is barely an issue (because the sample jitter happens within the tiny pixels' borders - unless upscaling, of course).
I would think it would be good if a modder took on this task and made new textures...I mean almost every game now has texture mods
Originally posted by Nickioncore:
I would think it would be good if a modder took on this task and made new textures...I mean almost every game now has texture mods
If you want to bloat your game with useless upscalled textures that will only make your gpu sweat more, by all means - you do you, that's the wonderful thing about modding.
But I'd rather have the game not run like crap. What people should do instead is tell the devs to fix the taa sharpening feature because it's not doing a damn thing right now.
Originally posted by bypasser:
Originally posted by Snugglestab:
Try it yourself, reduce Anti-aliasing to a minimum or disable it.
I think the OP said what one said: the texture resolution, which is easy to tell from AA/upscaling issues. Also FSR causes a lot more mess then DLSS (running on my W7 rig atm). TAA causes motion artifacts, but on static images it is just in-pixel sample jitter that, of course, causes some texture blurring unlike MSAA, but in 4K it is barely an issue (because the sample jitter happens within the tiny pixels' borders - unless upscaling, of course).
FSR, XeSS, DLSS, at the end of the day it's all smoke and mirrors bs bandaid that modern devs have grown too comfortable with.
I get it, optimization is an arduous and complicated task that a small group of devs will have a hard time with, but that shouldn't discourage them from trying, right?
Last edited by Snugglestab; 16 Feb @ 7:15am
Squall 16 Feb @ 8:29am 
Originally posted by Nickioncore:
I would think it would be good if a modder took on this task and made new textures...I mean almost every game now has texture mods
I think you should start modding yourself as you clearly have no idea how much time modding takes. And after lines like these, you sound exactly like users who feels we're obligated to you.
bypasser 16 Feb @ 9:10am 
Originally posted by Snugglestab:
FSR, XeSS, DLSS, at the end of the day it's all smoke and mirrors bs bandaid that modern devs have grown too comfortable with.
Funny enough, the thing dates as far as to 1998 where a graphically-heavy game called Extreme Assault already used upscaling if ran on weak MMX-compatible CPUs (non-MMX ones were slower anyway, so interlacing for a faster rendering was also an option). Was not the intended way of playing it though, just a fallback for the slower machines (the performance gaps between PCs only a year apart were insane those days). And we can not and should not blame the devs nowadays, as using a readily-available engine has one's limitations you simply can not break. Also funny how back then it was a fallback for the old systems, yet now it became a feature requiring new hardware like RTX and alike :)
As for a texture mod - it is 2025, just use an AI-based image upscaler and one could retexture half of the game in a single day. And no, I don't want it as I, first, have no 4K moniotors (prefer refresh rate over the resolution nothing can natively render at anyway) nor have that sharp vision to actually care of the little blurriness that happens here, - and also I don't like the trend of making 50+GB games just because I don't know what. As a mod - probably interesting for some people, as a part of the stock game - never, of course.
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