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报告翻译问题
A few minor bugs
1. Chapter 999 the checkpoint between arriving and using chrysalis won't activate even after completion
2. chapter 1000 during final dream I started to explore the house before going to the entrance. Upon clicking the basement I had static which gave me a 2:30 survive timer with the bells BUT the bells didn't come with the text at the top of the screen just a survive timer. this reset when i went to the entrance and at 0:0! the game crashed I have not been able to replicate this at time of typing
3.chapter 1000 I'm not sure if it's meant to be lore related but during the final dream chapter I could interact with items that weren't there such as the plant in the bath or the white flower in the bedroom
4. during the credit roll flying sequence once i hit a certain point the filter on the screen shifted to the left leaving a clear line
5. the third heart in the basement never starts beating
Update: other parts were just me being stupid :( (although the labyrinthe roots puzzle seems a bit underexplained? might just be me being dumb again but I thought I was softlocked)
Second update: seems like the crash from before may have been unrelated to the billie bug and is probably just related to the memory leak already reported from before, since I got another crash with a similar error file that just happened randomly.
Third update: apparently I somehow skipped the third checkpoint of Chapter 999? idk man
update: reinstalled game, verified the files, still getting a crash. it also cleared my progress with the keepsakes in chapter 3, for whatever reason.
I'm pretty sure that its something to do with laptop compatibility mode because when I turned that off it stopped crashing.
it says the following
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object obj_Door4handle:
Post-Processing FX >> It is not possible to toggle an effect that does not exist in the profile.
gml_Object_obj_Door4handle_Step_0
gml_Script_anon_PPFX_System_gml_GlobalScript___ppf_system_10324_PPFX_System_gml_GlobalScript___ppf_system
at gml_Script___ppf_exception
############################################################################################
gml_Script___ppf_exception (line -1)
gml_Script_anon_PPFX_System_gml_GlobalScript___ppf_system_10324_PPFX_System_gml_GlobalScript___ppf_system
gml_Object_obj_Door4handle_Step_0
that worked for whatever reason! thanks