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One, I'm surprised this is even possible given the Unreal engines age, and two, holy crap, why does a "murder simulator" from 2003 have far better features and updates than most games in 2015? Is it really the difference between a company that cares and one that doesn't, that they hire good developers and pay attention to, you know, the users?
In a time where some games won't even let you select a resolution because they're "for a wider audience", I salute you.
Could I suggest just one thing though (I wrote this in the "Postal 2 Public Roadmap" thread but you might have missed it): could you grant us the ability to "flip the bird" outside of Paradise Lost? I own Paradise Lost myself, and while this is such a trivial thing, I'd like to see us able to do it in all game modes.