POSTAL 2

POSTAL 2

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Game suddenly crashes
An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.

POSTAL 2 Build Apr 17 2023 17:34:38

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2620 MHz with 4095MB RAM
Video: Intel(R) Iris(R) Xe Graphics (2506)
Level: Greenbelt1 - Greenbelt

GameSinglePlayer Greenbelt1.GameSinglePlayer3 (Function Postal2Game.P2GameInfoSingle.FindInPickupList:0093) Runaway loop detected (over 1000000 iterations)

History: FFrame::Serialize <- Object GameSinglePlayer Greenbelt1.GameSinglePlayer3, Old State State Postal2Game.P2GameInfoSingle.Startup, New State State Postal2Game.P2GameInfoSingle.Startup <- AActor::ProcessState <- AActor::Tick <- TickAllActors <- (NetMode=0) <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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this happens when too many thing are being sent to the engine so the best i could say for you to do is verify the game files
Originally posted by Xx_scientist_xX:
this happens when too many thing are being sent to the engine so the best i could say for you to do is verify the game files
tbh im kinda new in the game and the game files, you know how to do it or you know if there’s any tutorial i can trust?:CurlySad:
Last edited by mar ✮𖦹; 19 Nov @ 9:03pm
Originally posted by mar ✮𖦹:
Originally posted by Xx_scientist_xX:
this happens when too many thing are being sent to the engine so the best i could say for you to do is verify the game files
tbh im kinda new in the game and the game files, you know how to do it or you know if there’s any tutorial i can trust?:CurlySad:
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
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Showing 1-3 of 3 comments
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