The Elder Scrolls IV: Oblivion

The Elder Scrolls IV: Oblivion

OSR causing Detect Life to not work properly
OSR is breaking Detect Life. It works when looking certain directions, but most of the time it doesn't work at all. The only other mods I was using were the unofficial patch, unofficial shivering isles patch, and clearer underwater. I disabled all my mods including OSR and detect life worked normally. I re-enabled OSR and it stopped working. I messed around in the settings for OSR and couldn't fix the issue. Any help would be appreciated. I'm using OSR 4.1.
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Showing 1-15 of 16 comments
BigRowdy 10 Oct, 2020 @ 5:01pm 
Originally posted by Dibby:
OSR is breaking Detect Life. It works when looking certain directions, but most of the time it doesn't work at all. The only other mods I was using were the unofficial patch, unofficial shivering isles patch, and clearer underwater. I disabled all my mods including OSR and detect life worked normally. I re-enabled OSR and it stopped working. I messed around in the settings for OSR and couldn't fix the issue. Any help would be appreciated. I'm using OSR 4.1.
What is OSR?
Originally posted by BigRowdy:
Originally posted by Dibby:
OSR is breaking Detect Life. It works when looking certain directions, but most of the time it doesn't work at all. The only other mods I was using were the unofficial patch, unofficial shivering isles patch, and clearer underwater. I disabled all my mods including OSR and detect life worked normally. I re-enabled OSR and it stopped working. I messed around in the settings for OSR and couldn't fix the issue. Any help would be appreciated. I'm using OSR 4.1.
What is OSR?
Oblivion Stutter Remover
BigRowdy 10 Oct, 2020 @ 5:12pm 
Originally posted by Dibby:
Originally posted by BigRowdy:
What is OSR?
Oblivion Stutter Remover
Hmm, that should not happen. But if I remember correctly..there are a ton of settings with that mod. you might go into the config menu for that mod. Better mod to get is the one that allows Ob. to use more than 2gb of processing power.
Originally posted by BigRowdy:
Originally posted by Dibby:
Oblivion Stutter Remover
Hmm, that should not happen. But if I remember correctly..there are a ton of settings with that mod. you might go into the config menu for that mod. Better mod to get is the one that allows Ob. to use more than 2gb of processing power.
I figured out which setting in the Oblivion Stutter Remover config file was messing with it, setting bFix64Hertz to 0 fixed detect life but unfortunately that means having to deal with microstutters again. Annoying but I can live with it.
BigRowdy 10 Oct, 2020 @ 8:37pm 
My game runs butter smooth. But it has been years since I configured OSR. get the 4gb process patch, update your patch files, UOP etc. I cant remember what I did, sorry its been years... give the utilities a look in the nexus.
PainkilleR 11 Oct, 2020 @ 4:01am 
Originally posted by Dibby:
OSR is breaking Detect Life. It works when looking certain directions, but most of the time it doesn't work at all. The only other mods I was using were the unofficial patch, unofficial shivering isles patch, and clearer underwater. I disabled all my mods including OSR and detect life worked normally. I re-enabled OSR and it stopped working. I messed around in the settings for OSR and couldn't fix the issue. Any help would be appreciated. I'm using OSR 4.1.
Update OSR to 4.1.37. There is no reason to use 4.1.
Last edited by PainkilleR; 11 Oct, 2020 @ 4:01am
Originally posted by PainkilleR:
Originally posted by Dibby:
OSR is breaking Detect Life. It works when looking certain directions, but most of the time it doesn't work at all. The only other mods I was using were the unofficial patch, unofficial shivering isles patch, and clearer underwater. I disabled all my mods including OSR and detect life worked normally. I re-enabled OSR and it stopped working. I messed around in the settings for OSR and couldn't fix the issue. Any help would be appreciated. I'm using OSR 4.1.
Update OSR to 4.1.37. There is no reason to use 4.1.
All switching to that version did was bring back the bug with no way of fixing it that I can find in the config setting. Something about fixing the microstutters is breaking Detect Life and the bFix64Hertz setting isn't in the new config.
PainkilleR 11 Oct, 2020 @ 4:28pm 
Originally posted by Dibby:
Originally posted by PainkilleR:
Update OSR to 4.1.37. There is no reason to use 4.1.
All switching to that version did was bring back the bug with no way of fixing it that I can find in the config setting. Something about fixing the microstutters is breaking Detect Life and the bFix64Hertz setting isn't in the new config.
So the bug appears even if new version doesn't have bFix64Hertz at all? That's why I recommended you to update OSR - because it doesn't have bFix64Hertz anymore.

Try these settings in 4.1.37:
bManageFPS = 1
bHookCriticalSections = 0
bHookHashtables = 0
bReplaceHeap = 0
bReplaceGetTickCount = 0
bLogToConsole = 0
bFastExit = 1
bExtraProfiling = 0
bFlushLog = 1
iSchedulingResolution = 0
bReplaceRandom = 0
bExperimentalStuff = 0
iMainHookPoint = 1

If it still doesn't work, delete OSR, go to \Documents\My Games\Oblivion and set iFPSClamp to 30/60 (depending on your target fps) in Oblivion.ini. Make sure you cap fps at the said value though, or the game will be in slow-mo/very fast. What about now?
Last edited by PainkilleR; 12 Oct, 2020 @ 3:21am
Originally posted by PainkilleR:
Originally posted by Dibby:
All switching to that version did was bring back the bug with no way of fixing it that I can find in the config setting. Something about fixing the microstutters is breaking Detect Life and the bFix64Hertz setting isn't in the new config.
So the bug appears even if new version doesn't have bFix64Hertz at all? That's why I recommended you to update OSR - because it doesn't have bFix64Hertz anymore.

Try these settings in 4.1.37:
bManageFPS = 1
bHookCriticalSections = 0
bHookHashtables = 0
bReplaceHeap = 0
bReplaceGetTickCount = 0
bLogToConsole = 0
bFastExit = 1
bExtraProfiling = 0
bFlushLog = 1
iSchedulingResolution = 0
bReplaceRandom = 0
bExperimentalStuff = 0
iMainHookPoint = 1

If it still doesn't work, delete OSR, go to \Documents\My Games\Oblivion and set iPresentInterval to 30/60 (depending on your target fps) in Oblivion.ini. Make sure you cap fps at the said value though, or the game will be in slow-mo/very fast. What about now?
I tested those settings and it didn't help, what's even more bizarre is that when I set iFPSClamp to 60 it's not actually capping my fps. It tries to I guess, but the fps doesn't get capped so when I'm above 60 fps it speeds things up, and I'm usually at 120 fps or above.
Originally posted by Dibby:
I tested those settings and it didn't help, what's even more bizarre is that when I set iFPSClamp to 60 it's not actually capping my fps. It tries to I guess, but the fps doesn't get capped so when I'm above 60 fps it speeds things up, and I'm usually at 120 fps or above.
Also if it helps my specs are Windows 10 Home 64-bit, AMD Ryzen 5 3600, AMD Radeon RX 570 with 8GB VRAM, and 16GB of RAM
BigRowdy 11 Oct, 2020 @ 11:54pm 
Originally posted by Dibby:
Originally posted by Dibby:
I tested those settings and it didn't help, what's even more bizarre is that when I set iFPSClamp to 60 it's not actually capping my fps. It tries to I guess, but the fps doesn't get capped so when I'm above 60 fps it speeds things up, and I'm usually at 120 fps or above.
Also if it helps my specs are Windows 10 Home 64-bit, AMD Ryzen 5 3600, AMD Radeon RX 570 with 8GB VRAM, and 16GB of RAM
I think you would be best served posting on the mods comments sections. There was a time when OSR was active and I still had stuttering. I eventually fixed it but that was like a decade ago. I know there is a fix out there because, as i said, my game runs butter smooth and detect life works perfectly. wish i could be of more help.
PainkilleR 12 Oct, 2020 @ 3:22am 
Originally posted by Dibby:
Originally posted by PainkilleR:
So the bug appears even if new version doesn't have bFix64Hertz at all? That's why I recommended you to update OSR - because it doesn't have bFix64Hertz anymore.

Try these settings in 4.1.37:
bManageFPS = 1
bHookCriticalSections = 0
bHookHashtables = 0
bReplaceHeap = 0
bReplaceGetTickCount = 0
bLogToConsole = 0
bFastExit = 1
bExtraProfiling = 0
bFlushLog = 1
iSchedulingResolution = 0
bReplaceRandom = 0
bExperimentalStuff = 0
iMainHookPoint = 1

If it still doesn't work, delete OSR, go to \Documents\My Games\Oblivion and set iPresentInterval to 30/60 (depending on your target fps) in Oblivion.ini. Make sure you cap fps at the said value though, or the game will be in slow-mo/very fast. What about now?
I tested those settings and it didn't help, what's even more bizarre is that when I set iFPSClamp to 60 it's not actually capping my fps. It tries to I guess, but the fps doesn't get capped so when I'm above 60 fps it speeds things up, and I'm usually at 120 fps or above.
That's why I said you should cap fps in conjunction with ifpsclamp (sorry for the mistake btw, I meant iFPSClamp which you got right and not ipresentinterval). iFPSClamp doesn't cap fps by itself. Cap it via Nvidia Control Panel, or Rivatuner Statistics Server.
Last edited by PainkilleR; 12 Oct, 2020 @ 3:24am
Originally posted by BigRowdy:
Originally posted by Dibby:
Also if it helps my specs are Windows 10 Home 64-bit, AMD Ryzen 5 3600, AMD Radeon RX 570 with 8GB VRAM, and 16GB of RAM
I think you would be best served posting on the mods comments sections. There was a time when OSR was active and I still had stuttering. I eventually fixed it but that was like a decade ago. I know there is a fix out there because, as i said, my game runs butter smooth and detect life works perfectly. wish i could be of more help.
I wanted to originally post to the thread I found on the nexus mod forums, but it has since been closed. You're right that the comment section might be a better place, though.
Oguretz 28 Nov, 2022 @ 5:58am 
Not sure, whether it's still relevant, but here it is:
I've had the same problem with "Detect Life" effect not working whenever I was facing North.
Thanks to this post of yours I've managed to realise that it has something to do with Oblivion Stutter Remover (OSR). Testing proved that without OSR "Detect Life" effect works as intended, but the stutter is unbearable.
I've tried to replace the "sr_Oblivion_Stutter_Remover.ini" file in Oblivion\Data\OBSE\Plugins folder by this one - https://www.nexusmods.com/oblivion/mods/51468?tab=description
And now Detect Life works fine. So this seems to suggest that by twisting .ini file you can get rid of this bug. If the settings are important to you, I would suggest disabling features in the .ini file one by one, to determine which one causes the bug, and then either leave it disabled, or try to tune settings connected to that feature.
As for me, that downloaded .ini file works, I don't get stutter and have Detect Life working, so I am too lazy to fine tune .ini file myself.
Hope that helps!
I know I'm necroing this thread, but for anyone in 2025 or beyond that is still having this problem, all you have to do is open sr_oblivion_stutter_remover.ini in Oblivion/Data/OBSE/Plugins, and change the setting bReplaceGetTickCount to 0.
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