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Rapporter et oversættelsesproblem
So all I did to resolve it was to rename the Runtime Sniper lib SDL2 out of the way and copy my system version of SDL2 into the same directory giving it the name expected by Runtime Sniper.
I expect that to get destroyed upon a Runtime Sniper update.
You could probably just use a symbolic link to point to the system version, haven't tried it yet (I assume the pressure vessel does some voodoo as it make the 3000.7 version appear in /usr/lib/x86_64-linux-gnu/ even though its not if you do some lsof | grep libSDL2 when proton is running).
May have to replace the 32bit version as well depending on game title.
Either way Handbrake working again under Steam/Proton - finally! :)
Whilst the WINE/Window Joystick control panel was open and active (and no other SDL based software running) to find all versions of libSDL currently open I used:
Which (eventually) turns out is the Runtime Sniper version of SDL2, but notice its claiming to be a system lib and its not actually in this location at all - that file does not exist! So a not so quick search of the "~/.steam" directory multiple versions of it was found (both 32 and 64 bit versions).