Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
i quit for some months and then restarted for the dlc and had so much fun that i beat it 3 times in a row
Also, game has been heavily rebalanced and encounters are still the same as Day 1. Certain encounters need to be adjusted. Like who is going to make more than one officer be a Grand Strategist just for guaranted going first? Who knows that they should take more than one officer? That's right, nobody who doesn't have meta knowledge.
There are other fights like that well before Chapter 4, especially the encounters in which you are ambushed and don't get to position your party optimally before the fight starts.*
In short, I sympathise with the OP, because I'd also be frustrated if I ran into a situation like that. But I can't help but wonder why they didn't encounter that sort of wall earlier in the game, since there are, at least in my experience, other nasty fights which are best resolved by having a Grand Strategist to ensure that your party gets to act first before the enemy can bumrush your ranged damage dealers and bombard you with stun grenades to ensure that when your party members' turns finally DO come up, they'll skip them anyway since they'll be stunned.
*Edit: Apparently, bringing Idira can allow you to avoid those ambushes... but since I always bench Idira permanently until her companion quest, I never noticed this.
Roughly the same group for me but with Argenta instead of Yrliet and Heinrix in place of Kibellah, we were done after 3 of my group had a turn and that was on Daring. So, yeah, its not like you have to have a prescribed group or setup but it sure helps to have an officer but there's also an item that allows you to always go first.
Thats what I did when I first played it a year ago.
Games are meant to be fun. If your not having fun the don't play.
But I wouldnt let a small balance problem stop your from having fun.
I know there. Grand Strategist can increase the damage an enemy takes by like 50%, and Cassia has a permanent 26% damage taken increase (and all the other debuffs she does when applying effects on enemies like resistatance reduction etc). Slap those to a boss on turn one and it *melts*
It's a skill issue. One Grand Strategist completely negates the AI alpha strike.