Warhammer 40,000: Space Marine 2
Judiciar Class
I've heard a select few that're wanting a Chaplain class in the game but i don't know if that's possible because there's usually only 1 chaplain per chapter of space marines but then i found something else. Judiciars, Chaplains in training, why not have that as a playable class?

Based on the info i found it has 2 weapons: a bolt pistol as his side arm of choice and an executioner relic blade, much stronger than a power sword and faster than a thunder hammer. Since Judiciars are chaplains in training i can see their signature ability play a support role for combat, boosting morale for the squad by slowing healing health while also increasing attack power and defense. I can still see it being a menace in close quarters combat since it's melee weapon is designed for decapitation.
แก้ไขล่าสุดโดย Count Sjorn Paradox; 25 พ.ย. 2024 @ 11: 54am
โพสต์ต้นฉบับโดย Shining_Darkness:
โพสต์ดั้งเดิมโดย Wepunka:
there is 1 chaplain per company thus making it so that the ultramarines have at least 10

same with apothecary

it would not go against lore or reason to add these two classes just because they are a few since these are two on field operators
Apothecaries are a bit different the codex calls for at least 1 per company but they are a specialist so you can have as many as you want and it doesn't go against the 1000 unit limit.
Same goes for librarians, 1 per company but there can be more and one of those is the chief librarian for the chapter again a specialist so they don't count. And would you look at that the techmarines are also at least one per company and are specialists so they don't count.

Sounds to me like we can easily have any of these 4 iconic types of space marines without lore conflicts. I mean this is a battle barge, and the flagship to boot so it has 3 companies that means there are 2 other chaplains on the ship and we clearly must get a replacement for Leandros since he ♥♥♥♥♥ off with Titus and Calgar thus leaving the second company with no chaplain and that isn't very codex compliant of them.
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กำลังแสดง 1-15 จาก 23 ความเห็น
there is 1 chaplain per company thus making it so that the ultramarines have at least 10

same with apothecary

it would not go against lore or reason to add these two classes just because they are a few since these are two on field operators
ผู้สร้างกระทู้นี้ได้ระบุว่าโพสต์นี้เป็นคำตอบสำหรับกระทู้ต้นฉบับ
โพสต์ดั้งเดิมโดย Wepunka:
there is 1 chaplain per company thus making it so that the ultramarines have at least 10

same with apothecary

it would not go against lore or reason to add these two classes just because they are a few since these are two on field operators
Apothecaries are a bit different the codex calls for at least 1 per company but they are a specialist so you can have as many as you want and it doesn't go against the 1000 unit limit.
Same goes for librarians, 1 per company but there can be more and one of those is the chief librarian for the chapter again a specialist so they don't count. And would you look at that the techmarines are also at least one per company and are specialists so they don't count.

Sounds to me like we can easily have any of these 4 iconic types of space marines without lore conflicts. I mean this is a battle barge, and the flagship to boot so it has 3 companies that means there are 2 other chaplains on the ship and we clearly must get a replacement for Leandros since he ♥♥♥♥♥ off with Titus and Calgar thus leaving the second company with no chaplain and that isn't very codex compliant of them.
โพสต์ดั้งเดิมโดย Shining_Darkness:
โพสต์ดั้งเดิมโดย Wepunka:
there is 1 chaplain per company thus making it so that the ultramarines have at least 10

same with apothecary

it would not go against lore or reason to add these two classes just because they are a few since these are two on field operators
Apothecaries are a bit different the codex calls for at least 1 per company but they are a specialist so you can have as many as you want and it doesn't go against the 1000 unit limit.
Same goes for librarians, 1 per company but there can be more and one of those is the chief librarian for the chapter again a specialist so they don't count. And would you look at that the techmarines are also at least one per company and are specialists so they don't count.

Sounds to me like we can easily have any of these 4 iconic types of space marines without lore conflicts. I mean this is a battle barge, and the flagship to boot so it has 3 companies that means there are 2 other chaplains on the ship and we clearly must get a replacement for Leandros since he ♥♥♥♥♥ off with Titus and Calgar thus leaving the second company with no chaplain and that isn't very codex compliant of them.

Is that so? there is still some knowledge i'm lacking but if that's the case, i think that can work but i don't know for sure.
The Judiciar also wields a Tempormortis, which slows down time in a small area.
That sounds like a neat signature ability since you slow down the Enemy movement speed with it.
โพสต์ดั้งเดิมโดย Chaoslord 87:
The Judiciar also wields a Tempormortis, which slows down time in a small area.
That sounds like a neat signature ability since you slow down the Enemy movement speed with it.
Ok that's sounds really cool! Time manipulation is my favorite!
โพสต์ดั้งเดิมโดย Count Sjorn Paradox:
Ok that's sounds really cool! Time manipulation is my favorite!

I´ll give you the Link to it:

https://warhammer40k.fandom.com/wiki/Tempormortis

It´s the Hourglass in it´s left Hand.
โพสต์ดั้งเดิมโดย Chaoslord 87:
โพสต์ดั้งเดิมโดย Count Sjorn Paradox:
Ok that's sounds really cool! Time manipulation is my favorite!

I´ll give you the Link to it:

https://warhammer40k.fandom.com/wiki/Tempormortis

It´s the Hourglass in it´s left Hand.
Oh i saw, i was reading about them :)
Isn't taking a vow of silence a necessary part in becoming a Chaplain? If so, how would Justiciars communicate important information with their battle brothers during a fight?
The chapter wouldn't waste important units for what would be considerably the same as darktide... a crew of rejects, doing surgical strikes that may end in complete failure.
แก้ไขล่าสุดโดย Epathos; 25 พ.ย. 2024 @ 2: 31pm
โพสต์ดั้งเดิมโดย Juju Enjoyer:
Isn't taking a vow of silence a necessary part in becoming a Chaplain? If so, how would Justiciars communicate important information with their battle brothers during a fight?
*Points aggressively*
โพสต์ดั้งเดิมโดย Epathos:
The chapter wouldn't waste important units for what would be considerably the same as darktide... a crew of rejects, doing surgical strikes that may end in complete failure.
The operations mode are missions of vital importance to the success of other ongoing missions. The ones included at release are all missions that take place during the events of the campaign that allow Titus's squad to be successful. They are not random space marines, all of the classes are a specific named character, we just get to customize them but canonically they are all ultramarines of the second company, 6th squad.
โพสต์ดั้งเดิมโดย Shining_Darkness:
โพสต์ดั้งเดิมโดย Epathos:
The chapter wouldn't waste important units for what would be considerably the same as darktide... a crew of rejects, doing surgical strikes that may end in complete failure.
The operations mode are missions of vital importance to the success of other ongoing missions. The ones included at release are all missions that take place during the events of the campaign that allow Titus's squad to be successful. They are not random space marines, all of the classes are a specific named character, we just get to customize them but canonically they are all ultramarines of the second company, 6th squad.
Yeah, which unfortunately i believe they cited as the reason no actual chaos armors in ops. Despite the fact we can have an Ultramarine fighting alongside a Void Trident and a Minotaur.
แก้ไขล่าสุดโดย Little Krieger; 25 พ.ย. 2024 @ 3: 22pm
โพสต์ดั้งเดิมโดย Shining_Darkness:
โพสต์ดั้งเดิมโดย Epathos:
The chapter wouldn't waste important units for what would be considerably the same as darktide... a crew of rejects, doing surgical strikes that may end in complete failure.
The operations mode are missions of vital importance to the success of other ongoing missions. The ones included at release are all missions that take place during the events of the campaign that allow Titus's squad to be successful. They are not random space marines, all of the classes are a specific named character, we just get to customize them but canonically they are all ultramarines of the second company, 6th squad.

Yea I get that, but do you really think they would drop a chappy, apoc or libra with a rag tag team.

The best I could think of... is them giving us imperal guard with a medi pac, or a lesser pysker, and possibly a commissary.

On top of needing to hire new actors. New game design models with cartography to map the movement?

I love this game, but with the numbers taking a nose dive.. the developers would have to think real hard to make it good enough to bring the crowd back... and that's from a business/money making stand point.

Cost worth the effort for a small crowd?
แก้ไขล่าสุดโดย Epathos; 26 พ.ย. 2024 @ 5: 45am
Honestly that would be amazing, the Judiciar is my favorite Space Marine model and they are horribly under-used in the lore and even on the table-top; despite them being pretty good and just looking badass.

Their main ability could be their Hourglass relic, slowing down an entire AOE in a similar way the Auspex works; primary weapon is their Executioner Great-blade, secondary bolt pistol, volkite pistol and plasma pistol. Make him a melee power house that can 1v1 damn near anything.
โพสต์ดั้งเดิมโดย Connor:
Honestly that would be amazing, the Judiciar is my favorite Space Marine model and they are horribly under-used in the lore and even on the table-top; despite them being pretty good and just looking badass.

Their main ability could be their Hourglass relic, slowing down an entire AOE in a similar way the Auspex works; primary weapon is their Executioner Great-blade, secondary bolt pistol, volkite pistol and plasma pistol. Make him a melee power house that can 1v1 damn near anything.
That sounds amazing.
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กำลังแสดง 1-15 จาก 23 ความเห็น
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วันที่โพสต์: 25 พ.ย. 2024 @ 11: 48am
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