Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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They endorsed modders which is great but....
They endorsed modders which is great but, they are doing it so they don't need to add new content
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Showing 1-15 of 47 comments
LegionXNX 20 Nov @ 11:02am 
I hate to break it to you people but...yall including me sadly paid for a tech demo
Originally posted by Jacob Alberstein:
They endorsed modders which is great but, they are doing it so they don't need to add new content
since mods will be restricted to private lobbies i dont really see that at all.

most people dont play in private lobbies
Freezie 20 Nov @ 11:13am 
don't feed the bait guys!
Jacob 20 Nov @ 11:14am 
Originally posted by Freezie:
don't feed the bait guys!
where is the bait?
Uncle Jack 20 Nov @ 11:24am 
Trusting players to only use mods in private matches without clearly stated and enforced punishments is basically the Moe's Bar Barney meme in motion

I'd give this maybe 4-6 months to go max, before all mod mayhem breaks loose
unmonitored and 'clean' players will be forced into private matches / offline mode only instead.
PVP becoming a GTA Lobby on roids meanwhile, ofcourse
Last edited by Uncle Jack; 20 Nov @ 11:41am
Originally posted by Uncle Jack:
Trusting players to only use mods in private matches without clearly stated and enforced punishments is basically the Moe's Bar Barney meme in motion

I'd give this maybe 4-6 months to go max, before all mod mayhem breaks loose
unmonitored and 'clean' players will be forced into private matches / offline mode only instead.
PVP becoming a GTA Lobby on roids meanwhile, ofcourse
it sounds more like you litterally will not be able to join public lobbies if your game has mods installed if you read the news.
Uncle Jack 20 Nov @ 11:59am 
Surely nothing will be released or downright implemented within mere hours to bypass that, would it?
Trust the honor code of the che....modders!
Kieran 20 Nov @ 12:00pm 
They actually did not really endorse modders if you read the full post. They specifically said they blame mods for the server instability and are disabling them in everything but private matches.
PrettyBoy. 20 Nov @ 12:08pm 
Originally posted by Jacob Alberstein:
They endorsed modders which is great but, they are doing it so they don't need to add new content

That's absolute nonsense
-No official mod support ( no tool to create them, no manager, we don't even have mods folder in files)

-Always online server's and EAC to play with mods online you need a fix that bypasses this restrictions

-mods themselves are very few and outside of one big mod we basically only have restrictions removal and models swap

Soooo how are they endorsing mods and how will it help with content?
PrettyBoy. 20 Nov @ 12:08pm 
Originally posted by Uncle Jack:
Surely nothing will be released or downright implemented within mere hours to bypass that, would it?
Trust the honor code of the che....modders!

No cuz it's server sided you clown
Uncle Jack 20 Nov @ 12:13pm 
call them out for what they are always get them triggered
McDinglefart (Banned) 20 Nov @ 12:25pm 
Ban all mods. And all those hacker losers too.
Soji 20 Nov @ 12:28pm 
yea its super fun seeing a lobby full of grenade launchers be defended with people saying this is the true power fantasy. Just turning it into a walker simulator. Glad that it should be regulated to private matches soon

Last edited by Soji; 20 Nov @ 12:34pm
Sloths 20 Nov @ 1:19pm 
Originally posted by w10-20-2000:
-No official mod support ( no tool to create them, no manager, we don't even have mods folder in files)

-Always online server's and EAC to play with mods online you need a fix that bypasses this restrictions

-mods themselves are very few and outside of one big mod we basically only have restrictions removal and models swap

Soooo how are they endorsing mods and how will it help with content?

Here's the official link
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/114-mod-support-a-message-from-the-game-director

Specifically,
"We will also be providing an easy entry point to our backend for games with mods installed, so modders won’t have to spend time hacking the game executable after each patch. If we somehow break this pipeline for mods by accident in the future, we’ll fix it. In addition to that, we will be releasing some of our tools to modders so they can develop mods with greater ease."

Maybe once the modders get going custom maps or ops to be able to play.
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