Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
You need some sustain/good dmg early (heal/shield actives are A tier), then it's a breeze.
Yea the only hard moment of torment 4/5 is 2nd stage. If you survive it you should win easily.
I banned several cards to make the rotation of the ones I wanted faster.
Screenshots of my endgame:
https://imgur.com/sMkcxhf
https://imgur.com/iSAcI9B
Dark Marker + scourge + mulitple Weakens kept me alive through many rough spots.
If you pick John The Builder, the unlocked tower slot does wonders since you have the potential to have four towers up at stage 2.