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A steady hand and a keen eye will get you past most of Prison City. The games of the 80s didn't always give you that, with even some of the greatest of the era having some life-stealing jank.
Many of us grew up playing the more difficult games, and enjoy the Classic level of difficulty. I won't play a modern Mario game anymore (anything past the SNES area, really) because they're repetitive... by way of being completely, mind-numbingly easy.
If you thought Metroidvania games were retro difficulty, you would be incorrect. Most of those are actually insanely easy or very short. There are a few modern exceptions, but not many.
These guys gave multiple difficulty settings. If you're having problems clinging to things, you should look at your gamepad as a potential issue. Jumps can be more of an issue because of the acceleration in movement, which is one of those annoying things that can mess up the timing... but you get used to it, and there's always enough room to hit max speed before a necessary jump.
Not every game is for every person.