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I can't really answer all those things because some questions are meant to remain unanswered or would be part of another story / game. Why the chimeras came to be, what the outside world is going through and geographically why Chile was selected - all this things are mysteries that are unknown to the Zenos and would be suited for another adventure.
One thing I can say is that this is set in a very, very distant future - so many things could have happened in the world, to the point where whole countries or nations might have dissapeared. Geographically the Chile we know now is where the Zenos are, but this doesn't mean that the country / nation still existed by the time the chimeras appeared.
That the Zenos devolve over time has a lot to do with the fact that the chimeras are multiple different types of creatures - not one specie alone. With that amount of diversity, bringing them all together to live in harmony is a very difficult task. Not all creatures are equally intelligent, and whatever attempts that there might have been to live in a more civilized way could have easily been destroyed by wars, tribalism, etc.
Your take on the Golems is pretty accurate, and is something that is also meant to be answered elsewhere. The world has probably changed enourmously during their stay in Zenozoik and is probably a strong reason for their boredom which could also come from a feeling of abandonment.
Finally: about Father-Mother... yes, we wanted him to be a character that was always in this "grey area" in terms of his morality. We didn't want an obvious evil character.
Thanks for the congratulations. Glad you enjoyed the game! Right now we're working on the sequel to Rock of Ages. Maybe one day we'll be able to revisit and explore more the world of Zenozoik.
Going back to Zeno Clash 2, I guess the fact about Zenos being different species makes sense for the devolving, but something that now pops into my mind are the Restorers, like Word. It seems they were tasked with keeping the history of Zenozoik alive, at least to my understanding, but for some reason they remind me of the shadows; as in, they seem like mechanical creatures, rather than biological ones. I wonder if they were built by the early Zenos while they retained some sort of intelligence, or if they were sent to the outside world, or if they're actually chimeras. And they seem to be the oldest creatures in Zenozoik, besides the Golems, so they must know about the previous world, which is what makes them more intriguing, in my opinion.
As for FatherMother, I'd say you did a great job in making a morally grey character. I really felt pity for him after hearing his story, and even more so after his "test", when he's lying on the floor.
One more thing, I really liked the Hunter. I know he didn't show up in Zeno Clash 2, but still... There's something about bounty hunters that simply makes them cool in my opinion, and the fact that the Hunter was blind made him more interesting, not to mention he was a badass in hand-to-hand combat as well.
As a final note, I must add that I feel really happy to see a Chilean dev having the success that you have. I'm Argentinian, so we're like neighbours, and it's good to see that South America has something to offer when it comes to gaming.
*** Spanish mode off ***
The Restorers aren't mechanical... maybe they look a bit like that because they wear a lot of armor with strange pieces, but they are living beings. They don't need to be as old as the Golems since they act as a group or cult in which knowledge is passed on to others.
The foot collector is the bounty hunter of ZC2, though I agree that the Hunter is awesome. In any case the Hunter does appear in ZC2 - just not in the main campaign. He is very deep in the challenge mode (I think he's almost the last enemy).
Si, así es, este domingo la voy a ver. :)
Yeah, I found the Hunter in challenge mode. It was nice seeing him again. And now that you mentioned him, I was wondering about the Foot Collector, since he showed up at random when I was playing the game. I didn't put much thought into him, though, since he was just someone else to beat up. :P
And thanks for the explanation on the Restorers. They did look a bit weird to me, and reminded me of the Elite Shadows. Guess it's just their armour, as you say. And now you leave me wondering, if the Restorers are still at large, why haven't they tried to organize Zenozoik? They do seem to be a bit more advanced than the rest of its inhabitants, keeping track of their story and all. And while we're at it, there's the issue of technology. Even though Zenozoik tech is very primitive, they've still managed to build some impressive things! After all, they've got firearms and all. So, my question now would be, who builds the technology? Are there people in Zenozoik who make the weapons?
About firearms - Yes some level of understanding of how to build weapons exists in the society (they are not that primitive), but even then the weapons are made mostly of bones or basic materials. They aren't all that powerful (nothing compared to guns in our world).
I don't understand how there isn't more discussion either! I did a search on reddit, but only found some talk on ZC1, which seems like it has grown to be a bit of a niche cult classic, but hardly anything on the other two games. I think ACE had their own forums for a while, so that's probably where all the talk happened.