Ghostrunner 2

Ghostrunner 2

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Ghostrunner 2 optimization
On my PC - i5 12400f, 32 GB of DDR5 RAM and rtx 3050 8 GB on any graphics settings (First of all, we are talking about an open world outside the Dharma and on a motorcycle.), the game outputs 5-10 fps in DirectX 12 and 30-40 in dx 11. I like the game in everything except for the disgusting optimization, and I would not like to put the game on hold or stop playing at all.
Last edited by Crescendy; 26 Dec @ 2:47pm
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Old rig here, i5-7600 (3.5GHz), Gigabyte GTX 1070 8GB, 32RAM,
Stable and smooth fps, I replayed almost every single level and run the motorbike mode for hours. It was a well optimized on my end.
Check your cpu cooling, replug ram sticks, cables?
Crescendy 27 Dec @ 10:40am 
Originally posted by Lord Of War:
Old rig here, i5-7600 (3.5GHz), Gigabyte GTX 1070 8GB, 32RAM,
Stable and smooth fps, I replayed almost every single level and run the motorbike mode for hours. It was a well optimized on my end.
Check your cpu cooling, replug ram sticks, cables?
All other games work without problems for me, for example cyberpunk and RDR2 at ultras 60-70 fps.
Corinarh 28 Dec @ 2:28am 
Download DXVK https://gitlab.com/Ph42oN/dxvk-gplasync/-/releases and then put all files from x64 folder to binary folder and start game in dx11

EDIT: Played for 5mins with dxvk and had zero stutters, while first game that i just tried again had ♥♥♥♥♥♥♥♥ of stutters on DX11 i bet this game would be the same on dx11/12 so not even bothering with it. Why are devs so incompetent? i dunno
Last edited by Corinarh; 28 Dec @ 2:35am
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