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your bakers then go to the stockpile, get the flour, bring it to thair bakery and make bread out of it which they then bring to your granary before they go to the stockpile again to get flour again.
you have 2 solutions here: either you build your mill, your granary and your bakeries closer to the strockpile or you need more production buildings to counter the walking distance by increasing your production
I see. But from what I understand there's no way to move the stockpile, correct? So that really limits where I can build my farms if I want them to move faster...
i dont konw if that works in stronghold 1 DE but in crusader if the strockpile is completely empty you can delete it like you would delete a building and rebuild it anywhere you want, though this only works if there is not even a single unit of ressources on your stockpile
I guess in the next missions I'll simply build more food sources.
you have 20 packs of floor in the warehouse - that's the sign of bottleneck in your production chain
Check your stockpile:
If your have flour lying around you need more bakeries.
If you have wheat lying around (but no flour) you need another mill.
If you have neither wheat nor flour you need more farms.
Ideally you want your farms as close to the stockpile as possible to reduce walking time. That is not always possible (no farmland and/or no space and/or space taken up by other more important buildings).
Mills should be close to the stockpile. Mills are small, they are usually easy to fit somewhere close.
Bakers walk from to stockpile to their bakery and from their to the granary. Ideally both these distances are short (meaning granary close to stockpile and bakeries somewhere in between).
But often there is some distance between stockpile and granary. In that case I like to build my bakeries close to the granary and use the space close to the stockpile for e.g. weapon production (which also profits from short walking times between stockpile and armory).
[Edit: Deleted because of above comments, did also not see the 20 flour in the stockpile -> more bakeries]
As a rule of thumb: 2-4 farms (depending on distance, more for farther farms) can supply 1 mill (directly next to the stockpile) and 6-8 bakeries (depending on distance to both stockpile and granary, more for bigger distances).
Never build a second mill until you notice your flour storage being used up faster by bakers than it can be replenished. And even then: If you have (nearly) no wheat, you first need more farms, not a second mill.
In this mission you could make farms to the south of the keep and place windmills and bakeries near your keep, on that middle island.
Also, build at least 3 wheat farms, one windmill and eight bakeries. That should be enough.
As for your mistakes, I would put the wheat and mills where they are now, or on that empty SE side of the map, and bakeries closer to the granary. The bottle neck often ends up being the flour - you need tonnes of bakeries to keep up with the mills, but only a few wheat farms to get those mills blasting. I wouldn't move it on this mission, but I also move my granary be deleting it. You can do that to the stockpile too.
One last tip to play with - money. In short term you cna make people happy with a little money... then when it's all fixed and you have stable food/happiness again you can give people more rations and smash taxes up high for a little to get double or triple income, then once it lowers down a little just stop or small bribes and keep food going as more rations and yeah, you get tonnes of happiness, money and just ensure you maintain incoming food.
What I often do on infinite levels, like the blessing % of pop one is just never do the obj and keep building/playing for hours. You end up playing with a big castle and different economy routes. It's fun.
Actually edit: I didn't explain why I'd never do it your way. It's because you don't want your economy buildings to ever be damaged. If you lose any then it's a headache and leads to deficit.