A Fisherman's Tale 2

A Fisherman's Tale 2

Προβολή στατιστικών:
Softlock chapter 2
In chapter 2, when you have to get the hook and replace it with you claw, the claw vanishes if you drop it and you can't continue the game because you need the claw to open a cabinet. Please find a way to fix it cos the only way to solve this otherwise would be to restart the entire second chapter
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Εμφάνιση 1-3 από 3 σχόλια
InnerspaceVR  [δημιουργός] 23 Φεβ 2024, 6:18 
Hello,
We just checked and the behavior of the Claw is normal. I suppose you are mentioning the first claw in the level. It is part of the puzzle that you have to leave this one behind because there is another one later in the level when you need it. Our guess is that you may have overlooked this other claw in the engine room as it has a slightly different look (more reddish rather than orange)...
Hope this helps!
Αναρτήθηκε αρχικά από InnerspaceVR:
Hello,
We just checked and the behavior of the Claw is normal. I suppose you are mentioning the first claw in the level. It is part of the puzzle that you have to leave this one behind because there is another one later in the level when you need it. Our guess is that you may have overlooked this other claw in the engine room as it has a slightly different look (more reddish rather than orange)...
Hope this helps!
You are right! Tyvm! I didn't look well enough and made it through chapter 2 :D sorry for that
Hi! I'm softlocked because I cannot pick up my head and it won't attach to my body.
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Εμφάνιση 1-3 από 3 σχόλια
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